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	<id>https://dev.dsp-wiki.com/Auto_Reconstruction_Marking_(Upgrade)/UpgradeInfo/history?feed=atom</id>
	<title>Auto Reconstruction Marking (Upgrade)/UpgradeInfo - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dev.dsp-wiki.com/Auto_Reconstruction_Marking_(Upgrade)/UpgradeInfo/history?feed=atom"/>
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	<updated>2026-05-04T15:12:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Auto_Reconstruction_Marking_(Upgrade)/UpgradeInfo&amp;diff=19860&amp;oldid=prev</id>
		<title>Chorus: Add UpgradeInfo for Auto Reconstruction Marking</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Auto_Reconstruction_Marking_(Upgrade)/UpgradeInfo&amp;diff=19860&amp;oldid=prev"/>
		<updated>2024-06-14T21:58:32Z</updated>

		<summary type="html">&lt;p&gt;Add UpgradeInfo for Auto Reconstruction Marking&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{UpgradeInfo&lt;br /&gt;
|Name=Auto Reconstruction Marking&lt;br /&gt;
&lt;br /&gt;
|L1UnlockText=Auto Reconstruction Marking: 1/s&lt;br /&gt;
|L1Cost1Type=Electromagnetic Matrix&lt;br /&gt;
|L1Cost1Qty=200&lt;br /&gt;
|L1Hashes=18.0k&lt;br /&gt;
|L1Description=Enhancing battle damage analysis technology facilitates the analysis of ruined buildings, enabling the marking of targets for expedited reconstruction.&lt;br /&gt;
&lt;br /&gt;
|L2UnlockText=Auto Reconstruction Marking: 3/s&lt;br /&gt;
|L2Cost1Type=Electromagnetic Matrix&lt;br /&gt;
|L2Cost1Qty=400&lt;br /&gt;
|L2Cost2Type=Energy Matrix&lt;br /&gt;
|L2Cost2Qty=400&lt;br /&gt;
|L2Hashes=72.0k&lt;br /&gt;
|L2Description=Enhancing battle damage analysis technology facilitates the analysis of ruined buildings, enabling the marking of targets for expedited reconstruction.&lt;br /&gt;
&lt;br /&gt;
|L3UnlockText=Auto Reconstruction Marking: 6/s&lt;br /&gt;
|L3Cost1Type=Electromagnetic Matrix&lt;br /&gt;
|L3Cost1Qty=800&lt;br /&gt;
|L3Cost2Type=Energy Matrix&lt;br /&gt;
|L3Cost2Qty=800&lt;br /&gt;
|L3Cost3Type=Structure Matrix&lt;br /&gt;
|L3Cost3Qty=800&lt;br /&gt;
|L3Hashes=144k&lt;br /&gt;
|L3Description=Enhancing battle damage analysis technology facilitates the analysis of ruined buildings, enabling the marking of targets for expedited reconstruction.&lt;br /&gt;
&lt;br /&gt;
|L4UnlockText=Auto Reconstruction Marking: 15/s&lt;br /&gt;
|L4Cost1Type=Electromagnetic Matrix&lt;br /&gt;
|L4Cost1Qty=1200&lt;br /&gt;
|L4Cost2Type=Energy Matrix&lt;br /&gt;
|L4Cost2Qty=1200&lt;br /&gt;
|L4Cost3Type=Structure Matrix&lt;br /&gt;
|L4Cost3Qty=1200&lt;br /&gt;
|L4Cost4Type=Information Matrix&lt;br /&gt;
|L4Cost4Qty=1200&lt;br /&gt;
|L4Hashes=360k&lt;br /&gt;
|L4Description=Enhancing battle damage analysis technology facilitates the analysis of ruined buildings, enabling the marking of targets for expedited reconstruction.&lt;br /&gt;
&lt;br /&gt;
|L5UnlockText=Auto Reconstruction Marking: 30/s&lt;br /&gt;
|L5Cost1Type=Electromagnetic Matrix&lt;br /&gt;
|L5Cost1Qty=1600&lt;br /&gt;
|L5Cost2Type=Energy Matrix&lt;br /&gt;
|L5Cost2Qty=1600&lt;br /&gt;
|L5Cost3Type=Structure Matrix&lt;br /&gt;
|L5Cost3Qty=1600&lt;br /&gt;
|L5Cost4Type=Information Matrix&lt;br /&gt;
|L5Cost4Qty=1600&lt;br /&gt;
|L5Cost5Type=Gravity Matrix&lt;br /&gt;
|L5Cost5Qty=1600&lt;br /&gt;
|L5Hashes=720k&lt;br /&gt;
|L5Description=Enhancing battle damage analysis technology facilitates the analysis of ruined buildings, enabling the marking of targets for expedited reconstruction.&lt;br /&gt;
&lt;br /&gt;
|L6UnlockText=Quick-mark targets to be reconstructed&lt;br /&gt;
|L6Cost1Type=Universe Matrix&lt;br /&gt;
|L6Cost1Qty=3200&lt;br /&gt;
|L6Hashes=1.44M&lt;br /&gt;
|L6Description=The ultimate Auto Reconstruction technology enables rapid analysis of ruined buildings, allowing for instantaneous marking of targets for reconstruction.&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:UpgradeInfo Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chorus</name></author>
	</entry>
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