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		<id>https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=20018</id>
		<title>Energy Sources</title>
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		<updated>2024-11-25T20:47:30Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* List of Fuels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dyson Sphere Program&#039;s main focus is power generation; as such, there are a plethora of different ways of generating power in the game, ranging from the humble [[Wind Turbine|wind turbine]] you start with, to [[Mini Fusion Power Station|fusion generators]], [[Artificial Star|artificial stars]], and, of course, the Dyson Sphere itself. Some of these generators and your mech, Icarus, run on one or more different fuels. This page lists all fuels in the game and Their stats.&lt;br /&gt;
&lt;br /&gt;
==Fuel stats==&lt;br /&gt;
All fuels have two stats: &#039;&#039;&#039;Energy&#039;&#039;&#039;, and &#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is the total energy each item contains. When used in Icarus, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039; marks how quickly Icarus&#039; reactor core converts the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 54MJ, but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time fuel lasts, and your recovery speed, both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;fuel chamber gen.&amp;quot; stat only affects Icarus; it has no effect on [[Thermal Power Plant|Thermal Power Plants]].&lt;br /&gt;
&lt;br /&gt;
===Burn Time===&lt;br /&gt;
Burn Time is calculated with the following formula: &lt;br /&gt;
&amp;lt;pre&amp;gt;(Energy * Efficiency) / Rate == burn time (in seconds)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Energy is the amount of energy stored in the fuel, in Joules.&amp;lt;br&amp;gt; &lt;br /&gt;
Efficiency is the conversion efficiency of the generator burning the fuel. For a [[Thermal Power Station]], this is 0.8 (80%).&amp;lt;br&amp;gt; &lt;br /&gt;
Rate is the rate at which the generator is supplying power (in Watts) to the grid. &lt;br /&gt;
&lt;br /&gt;
Example: To calculate the burn time of 1 Energetic Graphite in 1 thermal power generator at 100% load:&lt;br /&gt;
&amp;lt;pre&amp;gt;Energy * Efficiency / Rate == burn time (in seconds)&lt;br /&gt;
(6.3 MJ * 0.8) / 2.16MW  == 2.333 seconds&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The table below has been calculated at 100% load for all fuels/generators. Fuel &amp;lt;em&amp;gt;typically&amp;lt;/em&amp;gt; takes longer than this to burn in practice, because it is abnormal to keep a power grid at 100% load at all times.&lt;br /&gt;
&lt;br /&gt;
==List of Fuels==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stack Size &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy per stack &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel chamber gen.&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator Burn Time &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Units per minute in generator &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Generators per belt&lt;br /&gt;
|-&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.I}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.II}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.III}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Plant_Fuel.png|link=Plant_Fuel]]&lt;br /&gt;
| 500&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;250000&amp;quot; | 250 MJ&lt;br /&gt;
| -30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.185 s&lt;br /&gt;
| 324.32&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2.22&lt;br /&gt;
| 5.55&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Log.png|link=Log]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1500&amp;quot; | 1.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;150000&amp;quot; | 150 MJ&lt;br /&gt;
| -10%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.556 s&lt;br /&gt;
| 107.91&lt;br /&gt;
| 3.34&lt;br /&gt;
| 6.67&lt;br /&gt;
| 16.68&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Organic_Crystal.png|link=Organic_Crystal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1800&amp;quot; | 1.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ&lt;br /&gt;
| -20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.667 s&lt;br /&gt;
| 89.96&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 20.01&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;2700&amp;quot; | 2.70 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270 MJ&lt;br /&gt;
| 0%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1 s&lt;br /&gt;
| 60&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Energetic_Graphite.png|link=Energetic_Graphite]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;6750&amp;quot; | 6.75 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;675000&amp;quot; | 675 MJ&lt;br /&gt;
| +50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 2.5 s&lt;br /&gt;
| 24&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.I.png|link=Proliferator Mk.I]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;3240&amp;quot; | 3.24 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;648000&amp;quot; | 648 MJ&lt;br /&gt;
| +30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.2 s&lt;br /&gt;
| 50&lt;br /&gt;
| 7.2&lt;br /&gt;
| 14.4&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.II.png|link=Proliferator Mk.II]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;8850&amp;quot; | 8.85 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;1770000&amp;quot; | 1.77 GJ&lt;br /&gt;
| +60%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.28 s&lt;br /&gt;
| 18.31&lt;br /&gt;
| 19.67&lt;br /&gt;
| 39.33&lt;br /&gt;
| 98.33&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.III.png|link=Proliferator Mk.III]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;21200&amp;quot; | 21.2 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;4140000&amp;quot; | 4.14 GJ&lt;br /&gt;
| +150%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 7.85 s&lt;br /&gt;
| 7.64&lt;br /&gt;
| 47.11&lt;br /&gt;
| 94.22&lt;br /&gt;
| 235.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Combustible_Unit.png|link=Combustible_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9720&amp;quot; | 9.72 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;972000&amp;quot; | 972 MJ&lt;br /&gt;
| +80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.6 s&lt;br /&gt;
| 16.67&lt;br /&gt;
| 21.6&lt;br /&gt;
| 43.2&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Explosive_Unit.png|link=Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;21600&amp;quot; |21.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;2160000&amp;quot; |2.16 GJ&lt;br /&gt;
| + 120%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 8 s&lt;br /&gt;
| 7.5&lt;br /&gt;
| 48&lt;br /&gt;
| 96&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crystal_Explosive_Unit.png|link=Crystal_Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;5400000&amp;quot; |5.4 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crude_Oil.png|link=Crude_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4050&amp;quot; |4.05 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;81000&amp;quot; |81 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.5 s&lt;br /&gt;
| 40&lt;br /&gt;
| 9&lt;br /&gt;
| 18&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Refined_Oil.png|link=Refined_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4500&amp;quot; |4.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; | 90 MJ&lt;br /&gt;
| +30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.67 s&lt;br /&gt;
| 36&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 50 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen.png|link=Hydrogen]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuterium.png|link=Deuterium]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Diamond.png|link=Diamond]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;900&amp;quot; |900 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; |90 MJ&lt;br /&gt;
| -50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.333 s&lt;br /&gt;
| 180.18&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 9.99&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Graphene.png|link=Graphene]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;96&amp;quot; |96.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;9600&amp;quot; |9.6 MJ&lt;br /&gt;
| -70%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.036 s&lt;br /&gt;
| 1666.67&lt;br /&gt;
| 0.22&lt;br /&gt;
| 0.43&lt;br /&gt;
| 1.08&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Carbon_Nanotube.png|link=Carbon_Nanotube]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;84&amp;quot; | 84.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;8400&amp;quot; |8.4 MJ&lt;br /&gt;
| -80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.031 s&lt;br /&gt;
| 1935.48&lt;br /&gt;
| 0.19&lt;br /&gt;
| 0.37&lt;br /&gt;
| 0.93 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Fire_Ice.png|link=Fire_Ice]]&lt;br /&gt;
| 50&lt;br /&gt;
| Rare Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4800&amp;quot; |4.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;240000&amp;quot; |240 MJ&lt;br /&gt;
| +40%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.778 s&lt;br /&gt;
| 33.75&lt;br /&gt;
| 10.67&lt;br /&gt;
| 21.33&lt;br /&gt;
| 53.33&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen_Fuel_Rod.png|link=Hydrogen_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;1620000&amp;quot; |1.62 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Nuclear Energy&lt;br /&gt;
| data-sort-value=&amp;quot;600000&amp;quot; |600 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;18000000&amp;quot; |18 GJ&lt;br /&gt;
| +300%&lt;br /&gt;
| [[File:Icon_Mini_Fusion_Power_Station.png|link=Mini_Fusion_Power_Station]]&lt;br /&gt;
| 40 s&lt;br /&gt;
| 1.5&lt;br /&gt;
| 240&lt;br /&gt;
| 480&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Mass Energy&lt;br /&gt;
| data-sort-value=&amp;quot;7200000&amp;quot; |7.20 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;216000000&amp;quot; |216 GJ&lt;br /&gt;
| +500%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 100 s&lt;br /&gt;
| 0.6&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Strange Annihilation_Fuel_Rod.png|link=Strange Annihilation Fuel Rod]]&lt;br /&gt;
| 50&lt;br /&gt;
| End Product, Mass Energy&amp;lt;ref&amp;gt;Increases the power output of the Artificial Star by 100%.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;72000000&amp;quot; |72.0 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;3600000000&amp;quot; |3.6 TJ&lt;br /&gt;
| +1100%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 500 s&lt;br /&gt;
| 0.12&lt;br /&gt;
| 3000&lt;br /&gt;
| 6000&lt;br /&gt;
| 15000 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
| 50&lt;br /&gt;
| Power storage&amp;lt;ref name=&amp;quot;accumulator&amp;quot;&amp;gt;Will return an empty [[Accumulator|accumulator]] when used in the [[Energy Exchanger]] to the building output, and when used in Icarus&#039; Fuel Chamber to the Mecha inventory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;13500000&amp;quot; |13.5 GJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Energy_Exchanger.png|link=Energy_Exchanger]]&lt;br /&gt;
| 6 s&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 24&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Energy_Shard.png|link=Energy_Shard]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&amp;lt;ref&amp;gt;A chemical fuel obtained only from [[Dark Fog#Dark Fog Debris|Dark Fog Debris]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;3600&amp;quot; | 3.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;360000&amp;quot; |360 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.333 s&lt;br /&gt;
| 45&lt;br /&gt;
| 8&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Efficient Power Production==&lt;br /&gt;
The following chapters describe by example the best ways to utilize the different basic fuel resources [[Coal]], [[Crude Oil]], and [[Fire Ice]], taking the power consumption of required buildings like smelters, refineries, sorters etc. into account.&lt;br /&gt;
&lt;br /&gt;
===Coal vs. Energetic Graphite===&lt;br /&gt;
====Assumptions==== &lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Coal Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Coal====  &lt;br /&gt;
*Coal production: 24 Veins * 0.5 Coal/s = 12 Coal/s.&lt;br /&gt;
* Power Stations needed to burn 12 Coal/s: 12 * 2.7 MJ * 0.8 / 2.16 MW = 12 Stations.&lt;br /&gt;
*Power production: 12 Stations * 2.16 MW = 25.92 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 12 * 18 kW = 0.216 MW. &lt;br /&gt;
*Net power production: 25.92 MW - 1.68 MW - 0.216 MW = &#039;&#039;&#039;24.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite====&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 6 Graphite/s.&lt;br /&gt;
* Power Stations needed to burn 6 Graphite/s: 6 * 6.75 MJ * 0.8 / 2.16 MW = 15 Stations.&lt;br /&gt;
*Power production: 15 Stations * 2.16 MW = 32.4 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
#Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
*Net power production: 32.4 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;25.698 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Burning Combustible Unit ===&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 4 Combustible Units/s.&lt;br /&gt;
* Power Stations needed to burn 6 Combustible Unit/s: 4 * 9.72 MJ * 0.8 / 2.16 MW = 14.4 Stations.&lt;br /&gt;
*Power production: 14.4 Stations * 2.16 MW = 31.104 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
&lt;br /&gt;
1.     Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
2.     Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
3.     Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
&lt;br /&gt;
*Net power production: 31.104 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;24.402 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
The increased effort of smelting Energetic Graphite from Coal results in ~1.7 MW more net power production.  &lt;br /&gt;
*Coal: 24.024 MW&lt;br /&gt;
*Energetic Graphite: 25.698 MW&lt;br /&gt;
*Combustible Unit: 24.402 MW.&lt;br /&gt;
&lt;br /&gt;
===Crude Oil vs. Refined Oil vs. X-Ray Cracking vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Crude Oil]] can be converted to [[Refined Oil]] and [[Hydrogen]]. Using the [[X-Ray Cracking]] recipe, this can be converted into [[Energetic Graphite]] and Hydrogen. Finally, Hydrogen and [[Titanium Ingot|Titanium Ingots]] can be crafted into [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ====&lt;br /&gt;
As for Coal-to-Energetic-Graphite above, we can do some quick math of the energy difference from converting the different stages of fuel to their next possible outcome. Note that for each case, if your system is not perfectly balanced to maximize factory usage, each second spent idle is extra energy lost and the results given are only an upper bound of the best you could get, but you most likely will get less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crude Oil to Refined Oil&#039;&#039;&#039; and Hydrogen for 1 [[Oil Refinery]] and extra sorters over 4 seconds: (8MJ + 2 * 4.4MJ) * 0.8 - (2 * 4MJ) * 0.8 - (960kW + 4.1 * 18kW) * 4s = +2.9048MJ or +726.2kW.&lt;br /&gt;
*&#039;&#039;&#039;Refined Oil to Hydrogen and Graphite&#039;&#039;&#039; for 1 Oil Refinery and extra sorters over 4 seconds: (8MJ + 6.3MJ) * 0.8 - (4.4MJ) * 0.8 - (960kW + 6.25 * 18 kW) * 4s = +3.63MJ or +907.5kW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039; for 1 Smelter and 2 [[Assembling Machine Mk.I|Assembling Machines Mk.I]] and extra sorters over 4 seconds: (50MJ) * 0.8 - (5 * 8MJ) * 0.8 - (2 * 270kW + 360kW + 6.25 * 18kW) * 4s = +3.95MJ or +987.5kW.&lt;br /&gt;
&lt;br /&gt;
====Assumptions ==== &lt;br /&gt;
*One Crude Oil Seep producing 1.5 Oil/s.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Crude Oil====&lt;br /&gt;
* Power Stations needed to burn 1.5 Oil/s: 1.5 * 4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 2 Stations * 2.16 MW = 4.32 MW.&lt;br /&gt;
*Power consumption: &lt;br /&gt;
#[[Oil Extractor]]: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Sorters (1 per Station): 2 * 18 kW = 0.036 MW.&lt;br /&gt;
*Net power production: 4.32 MW - 0.84 MW - 0.036 MW = &#039;&#039;&#039;3.444 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Refined Oil and Hydrogen====&lt;br /&gt;
*Refining 1.5 Crude Oil/s needs 3 Oil Refineries, and results in 1.5 Refined Oil/s and 0.75 Hydrogen/s.&lt;br /&gt;
* Power Stations needed to burn 1.5 Refined Oil/s: 1.5 * 4.4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.75 Hydrogen/s: 0.75 * 8 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 4 Stations * 2.16 MW = 8.64 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 3 * 960 kW = 2.88 MW.&lt;br /&gt;
# Sorters (3 per Refinery, 1 per Station): 13 * 18 kW = 0.234 MW.&lt;br /&gt;
*Net power production: 8.64 MW - 0.84 MW - 2.88 MW - 0.234 MW = &#039;&#039;&#039;4.686 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen (X-Ray Cracking) ==== &lt;br /&gt;
*Cracking 1.5 Refined Oil/s needs 6 Oil Refineries, and results in 1.5 Graphite/s and 1.5 extra Hydrogen/s (2.25 Hydrogen/s in total).&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 2.25 Hydrogen/s: 2.25 * 8 MJ * 0.8 / 2.16 MW = 6 Stations.&lt;br /&gt;
*Power production: 9 Stations * 2.16 MW = 19.44 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 1 per Station): 42 * 18 kW = 0.756 MW.&lt;br /&gt;
*Net power production: 19.44 MW - 0.84 MW - 8.64 MW - 0.756 MW = &#039;&#039;&#039;9.204 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen Fuel Rods (With X-Ray Cracking)====  &lt;br /&gt;
*Crafting [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]] from 2.25 Hydrogen/s needs 2 [[Assembling Machine Mk.I|Assemblers]], and results in 0.45 Fuel Rods/s (5 Hydrogen per Fuel Rod).&lt;br /&gt;
*Smelting the required 0.45 [[Titanium Ingot|Titanium Ingots]]/s for the Fuel Rods needs 1 Smelter (max. output 0.5 ingots/s). It consumes 0.9 [[Titanium Ore]]/s which can be mined by 1 Mining Machine covering 2 Titanium Ore Veins.&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.45 Fuel Rods/s: 0.45 * 50 MJ * 0.8 / 2.16 MW = 8 Stations.&lt;br /&gt;
*Power production: 11 Stations * 2.16 MW = 23.76 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Mining Machines: 1 * 420 kW = 0.42 MW.&lt;br /&gt;
#Smelters: 1 * 360 kW = 0.36 MW.&lt;br /&gt;
# Assemblers: 2 * 270 kW = 0.54 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 2 per Smelter, 3 per Assembler, 1 per Station): 52 * 18 kW = 0.936 MW.&lt;br /&gt;
* Net power production: 23.76 MW - 0.84 MW - 8.64 MW - 0.42 MW - 0.36 MW - 0.54 MW - 0.936 MW = &#039;&#039;&#039;12.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Each step in the production chain increases the net power production. &lt;br /&gt;
*Crude Oil: 3.444 MW.&lt;br /&gt;
*Refined Oil: 4.686 MW.&lt;br /&gt;
*X-Ray Cracking: 9.204 MW.&lt;br /&gt;
*Hydrogen Fuel Rods: 12.024 MW.&lt;br /&gt;
&lt;br /&gt;
===Fire Ice vs. Hydrogen vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Fire Ice]] could be converted to [[Hydrogen]] or [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ==== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 [[Chemical Plant]] and extra sorters &#039;&#039;&#039;without burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.807MJ or -1.404MW. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 Chemical Plant and extra sorters &#039;&#039;&#039;when burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ + 2 * 96kW) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.730MJ or -1.365MW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039;: check the line above made for the crude oil section.&lt;br /&gt;
&lt;br /&gt;
====Assumptions====&lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Fire Ice Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Fire Ice==== &lt;br /&gt;
*Fire Ice production: 24 Veins * 0.5 Fire Ice/s = 12 Fire Ice/s.&lt;br /&gt;
*Power Stations needed to burn 12 Fire Ice/s: 12 * 4.8 MJ * 0.8 / 2.16 MW = 21 Stations.&lt;br /&gt;
*Power production: 21 Stations * 2.16 MW = 45.36 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 21 * 18 kW = 0.378 MW.&lt;br /&gt;
*Net power production: 45.36 MW - 1.68 MW - 0.378 MW = &#039;&#039;&#039;43.302 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen====&lt;br /&gt;
2 Fire Ice (9.6 MJ) can be converted to 1 [[Hydrogen]] (8 MJ) and 2 [[Graphene]] (0.192 MJ) which is already a loss of energy without taking any buildings into account.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen Fuel Rods ====&lt;br /&gt;
*Crafting Hydrogen from 12 Fire Ice/s needs 12 [[Chemical Plant|Chemical Plants]], and results in 6 Hydrogen/s and 12 Graphene/s.&lt;br /&gt;
*Crafting Hydrogen Fuel Rods from 6 Hydrogen/s results in 1.2 Fuel Rods/s and 12 Graphene/s.&lt;br /&gt;
*Power Stations needed to burn 1.2 Fuel Rods/s: 1.2 * 50 MJ * 0.8 / 2.16 MW = 22 Stations (one more than needed for burning Fire Ice).&lt;br /&gt;
*The produced Graphene cannot satisfy a single Power Station: 12 * 0.096 MJ * 0.8 / 2.16 MW = (exactly) 0.43 Stations.&lt;br /&gt;
* The 1.43 extra Power Stations produce 3.08 MW more power, compared to burning Fire Ice directly.&lt;br /&gt;
*The 12 Chemical Plants needed to produce Hydrogen already consume 12 * 720 kW = 8.64 MW.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Burning Fire Ice directly in the Thermal Power Station is more efficient than converting it to Hydrogen or Hydrogen Fuel Rods. Unless you need extra graphene from Fire Ice, this is highly discouraged.&lt;br /&gt;
&lt;br /&gt;
== Production overview==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Source &lt;br /&gt;
! Explanation &lt;br /&gt;
!Build cost&lt;br /&gt;
!Upkeep cost&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
|Mining Coal on decent sized Coal Vein may give you around 18 coal/second, requiring 18 Power Stations to burn and producing 36MW net power.&lt;br /&gt;
&lt;br /&gt;
Since low power in grid will slow down the miners, it may be better to use separate power network for miners&lt;br /&gt;
|3000 ores / 100 MW&lt;br /&gt;
| Uses 50 Coal from Coal Vein per 100MW&lt;br /&gt;
&lt;br /&gt;
Each 500k Coal Vein will last for 8 hours at 18 coal/s&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Panel.png|link=Solar Panel]]&lt;br /&gt;
|&lt;br /&gt;
Solar is decent early/mid-game power source, easily scalable to ~500MW on a planet.&lt;br /&gt;
&lt;br /&gt;
Most obvious layouts are building circles on both poles or 4-wide strip on the equator. &lt;br /&gt;
&lt;br /&gt;
By standing on the pole and with using god-build-mode(Settings/Gameplay) you may place Solar Panels at 5/second (~3sec per 15-long row).&lt;br /&gt;
&lt;br /&gt;
To build Solar Panels on poles without overlaying errors while building a long row, place first panel 2 tiles from pole.&lt;br /&gt;
|&lt;br /&gt;
Producing Silicon from Stone: 55000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
A big 600k Stone vein will give you a full 1 GW, which is more then enough for a single planet&lt;br /&gt;
&lt;br /&gt;
Producing from Silicon: 7500 ores / 100MW&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
|A way to send fuel to other stars.&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1500 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 12000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 80000 ores / 100MW (10 Orbital collectors)&lt;br /&gt;
&lt;br /&gt;
Consumption (MF Power Plants): 7000 ores / 100MW&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1.5 oil, 6 ores, 20MJ / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 6 ores, 27MJ / 100MJ&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 6 ores, 9MJ / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Sail.png|link=Solar_Sail]]&lt;br /&gt;
|Dyson Swarm &lt;br /&gt;
&lt;br /&gt;
One Sail costs 4.5 ores, 1 oil, 12MJ&lt;br /&gt;
&lt;br /&gt;
With no research one Sail gives total of 52MJ (32kw*5400s*(100%-70%)) Dyson Swarm power.&lt;br /&gt;
&lt;br /&gt;
With only Yellow Cube researches, each Sail produces a total of 127MJ (32kw*(5400s+3*900s)*(100%-70%*0.9^3))&lt;br /&gt;
|&lt;br /&gt;
|~ one Sail / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Small_Carrier_Rocket.png|link=Small_Carrier_Rocket]]&lt;br /&gt;
|&lt;br /&gt;
|Shell structure, using rare ores: 350000 ores and 5000MJ per additional 100MW (on 1L sun)&lt;br /&gt;
&lt;br /&gt;
Shell panel, using rare ores: 8500 ores and 170MW per additional 100MW (in 1L sun)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
|&lt;br /&gt;
|42000 ores and 56000MJ per 100MW transferred&lt;br /&gt;
|Used only for energy transfer, so 100MJ / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.6 ores and 2MW / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=20017</id>
		<title>Energy Sources</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=20017"/>
		<updated>2024-11-25T20:36:42Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* List of Fuels */ add Proliferators&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dyson Sphere Program&#039;s main focus is power generation; as such, there are a plethora of different ways of generating power in the game, ranging from the humble [[Wind Turbine|wind turbine]] you start with, to [[Mini Fusion Power Station|fusion generators]], [[Artificial Star|artificial stars]], and, of course, the Dyson Sphere itself. Some of these generators and your mech, Icarus, run on one or more different fuels. This page lists all fuels in the game and Their stats.&lt;br /&gt;
&lt;br /&gt;
==Fuel stats==&lt;br /&gt;
All fuels have two stats: &#039;&#039;&#039;Energy&#039;&#039;&#039;, and &#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is the total energy each item contains. When used in Icarus, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039; marks how quickly Icarus&#039; reactor core converts the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 54MJ, but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time fuel lasts, and your recovery speed, both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;fuel chamber gen.&amp;quot; stat only affects Icarus; it has no effect on [[Thermal Power Plant|Thermal Power Plants]].&lt;br /&gt;
&lt;br /&gt;
===Burn Time===&lt;br /&gt;
Burn Time is calculated with the following formula: &lt;br /&gt;
&amp;lt;pre&amp;gt;(Energy * Efficiency) / Rate == burn time (in seconds)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Energy is the amount of energy stored in the fuel, in Joules.&amp;lt;br&amp;gt; &lt;br /&gt;
Efficiency is the conversion efficiency of the generator burning the fuel. For a [[Thermal Power Station]], this is 0.8 (80%).&amp;lt;br&amp;gt; &lt;br /&gt;
Rate is the rate at which the generator is supplying power (in Watts) to the grid. &lt;br /&gt;
&lt;br /&gt;
Example: To calculate the burn time of 1 Energetic Graphite in 1 thermal power generator at 100% load:&lt;br /&gt;
&amp;lt;pre&amp;gt;Energy * Efficiency / Rate == burn time (in seconds)&lt;br /&gt;
(6.3 MJ * 0.8) / 2.16MW  == 2.333 seconds&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The table below has been calculated at 100% load for all fuels/generators. Fuel &amp;lt;em&amp;gt;typically&amp;lt;/em&amp;gt; takes longer than this to burn in practice, because it is abnormal to keep a power grid at 100% load at all times.&lt;br /&gt;
&lt;br /&gt;
==List of Fuels==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stack Size &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy per stack &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel chamber gen.&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator Burn Time &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Units per minute in generator &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Generators per belt&lt;br /&gt;
|-&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.I}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.II}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.III}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Plant_Fuel.png|link=Plant_Fuel]]&lt;br /&gt;
| 500&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;250000&amp;quot; | 250 MJ&lt;br /&gt;
| -30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.185 s&lt;br /&gt;
| 324.32&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2.22&lt;br /&gt;
| 5.55&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Log.png|link=Log]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1500&amp;quot; | 1.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;150000&amp;quot; | 150 MJ&lt;br /&gt;
| -10%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.556 s&lt;br /&gt;
| 107.91&lt;br /&gt;
| 3.34&lt;br /&gt;
| 6.67&lt;br /&gt;
| 16.68&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Organic_Crystal.png|link=Organic_Crystal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1800&amp;quot; | 1.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ&lt;br /&gt;
| -20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.667 s&lt;br /&gt;
| 89.96&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 20.01&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;2700&amp;quot; | 2.70 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270 MJ&lt;br /&gt;
| 0%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1 s&lt;br /&gt;
| 60&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Energetic_Graphite.png|link=Energetic_Graphite]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;6750&amp;quot; | 6.75 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;675000&amp;quot; | 675 MJ&lt;br /&gt;
| +50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 2.5 s&lt;br /&gt;
| 24&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.I.png|link=Proliferator Mk.I]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;3240&amp;quot; | 3.24 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;648000&amp;quot; | 648 MJ&lt;br /&gt;
| +30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.2 s&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.II.png|link=Proliferator Mk.II]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;8850&amp;quot; | 8.85 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;1770000&amp;quot; | 1.77 GJ&lt;br /&gt;
| +60%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.28 s&lt;br /&gt;
| 18.31&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Proliferator Mk.III.png|link=Proliferator Mk.III]]&lt;br /&gt;
| 200&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;21200&amp;quot; | 21.2 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;4140000&amp;quot; | 4.14 GJ&lt;br /&gt;
| +90%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 7.85 s&lt;br /&gt;
| 7.64&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Combustible_Unit.png|link=Combustible_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9720&amp;quot; | 9.72 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;972000&amp;quot; | 972 MJ&lt;br /&gt;
| +80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.6 s&lt;br /&gt;
| 16.67&lt;br /&gt;
| 21.6&lt;br /&gt;
| 43.2&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Explosive_Unit.png|link=Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;21600&amp;quot; |21.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;2160000&amp;quot; |2.16 GJ&lt;br /&gt;
| + 120%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 8 s&lt;br /&gt;
| 7.5&lt;br /&gt;
| 48&lt;br /&gt;
| 96&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crystal_Explosive_Unit.png|link=Crystal_Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;5400000&amp;quot; |5.4 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crude_Oil.png|link=Crude_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4050&amp;quot; |4.05 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;81000&amp;quot; |81 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.5 s&lt;br /&gt;
| 40&lt;br /&gt;
| 9&lt;br /&gt;
| 18&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Refined_Oil.png|link=Refined_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4500&amp;quot; |4.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; | 90 MJ&lt;br /&gt;
| +30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.67 s&lt;br /&gt;
| 36&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 50 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen.png|link=Hydrogen]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuterium.png|link=Deuterium]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Diamond.png|link=Diamond]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;900&amp;quot; |900 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; |90 MJ&lt;br /&gt;
| -50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.333 s&lt;br /&gt;
| 180.18&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 9.99&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Graphene.png|link=Graphene]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;96&amp;quot; |96.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;9600&amp;quot; |9.6 MJ&lt;br /&gt;
| -70%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.036 s&lt;br /&gt;
| 1666.67&lt;br /&gt;
| 0.22&lt;br /&gt;
| 0.43&lt;br /&gt;
| 1.08&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Carbon_Nanotube.png|link=Carbon_Nanotube]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;84&amp;quot; | 84.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;8400&amp;quot; |8.4 MJ&lt;br /&gt;
| -80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.031 s&lt;br /&gt;
| 1935.48&lt;br /&gt;
| 0.19&lt;br /&gt;
| 0.37&lt;br /&gt;
| 0.93 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Fire_Ice.png|link=Fire_Ice]]&lt;br /&gt;
| 50&lt;br /&gt;
| Rare Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4800&amp;quot; |4.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;240000&amp;quot; |240 MJ&lt;br /&gt;
| +40%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.778 s&lt;br /&gt;
| 33.75&lt;br /&gt;
| 10.67&lt;br /&gt;
| 21.33&lt;br /&gt;
| 53.33&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen_Fuel_Rod.png|link=Hydrogen_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;1620000&amp;quot; |1.62 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Nuclear Energy&lt;br /&gt;
| data-sort-value=&amp;quot;600000&amp;quot; |600 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;18000000&amp;quot; |18 GJ&lt;br /&gt;
| +300%&lt;br /&gt;
| [[File:Icon_Mini_Fusion_Power_Station.png|link=Mini_Fusion_Power_Station]]&lt;br /&gt;
| 40 s&lt;br /&gt;
| 1.5&lt;br /&gt;
| 240&lt;br /&gt;
| 480&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Mass Energy&lt;br /&gt;
| data-sort-value=&amp;quot;7200000&amp;quot; |7.20 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;216000000&amp;quot; |216 GJ&lt;br /&gt;
| +500%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 100 s&lt;br /&gt;
| 0.6&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Strange Annihilation_Fuel_Rod.png|link=Strange Annihilation Fuel Rod]]&lt;br /&gt;
| 50&lt;br /&gt;
| End Product, Mass Energy&amp;lt;ref&amp;gt;Increases the power output of the Artificial Star by 100%.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;72000000&amp;quot; |72.0 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;3600000000&amp;quot; |3.6 TJ&lt;br /&gt;
| +1100%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 500 s&lt;br /&gt;
| 0.12&lt;br /&gt;
| 3000&lt;br /&gt;
| 6000&lt;br /&gt;
| 15000 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
| 50&lt;br /&gt;
| Power storage&amp;lt;ref name=&amp;quot;accumulator&amp;quot;&amp;gt;Will return an empty [[Accumulator|accumulator]] when used in the [[Energy Exchanger]] to the building output, and when used in Icarus&#039; Fuel Chamber to the Mecha inventory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;13500000&amp;quot; |13.5 GJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Energy_Exchanger.png|link=Energy_Exchanger]]&lt;br /&gt;
| 6 s&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 24&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Energy_Shard.png|link=Energy_Shard]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&amp;lt;ref&amp;gt;A chemical fuel obtained only from [[Dark Fog#Dark Fog Debris|Dark Fog Debris]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;3600&amp;quot; | 3.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;360000&amp;quot; |360 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.333 s&lt;br /&gt;
| 45&lt;br /&gt;
| 8&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Efficient Power Production==&lt;br /&gt;
The following chapters describe by example the best ways to utilize the different basic fuel resources [[Coal]], [[Crude Oil]], and [[Fire Ice]], taking the power consumption of required buildings like smelters, refineries, sorters etc. into account.&lt;br /&gt;
&lt;br /&gt;
===Coal vs. Energetic Graphite===&lt;br /&gt;
====Assumptions==== &lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Coal Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Coal====  &lt;br /&gt;
*Coal production: 24 Veins * 0.5 Coal/s = 12 Coal/s.&lt;br /&gt;
* Power Stations needed to burn 12 Coal/s: 12 * 2.7 MJ * 0.8 / 2.16 MW = 12 Stations.&lt;br /&gt;
*Power production: 12 Stations * 2.16 MW = 25.92 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 12 * 18 kW = 0.216 MW. &lt;br /&gt;
*Net power production: 25.92 MW - 1.68 MW - 0.216 MW = &#039;&#039;&#039;24.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite====&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 6 Graphite/s.&lt;br /&gt;
* Power Stations needed to burn 6 Graphite/s: 6 * 6.75 MJ * 0.8 / 2.16 MW = 15 Stations.&lt;br /&gt;
*Power production: 15 Stations * 2.16 MW = 32.4 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
#Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
*Net power production: 32.4 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;25.698 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Burning Combustible Unit ===&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 4 Combustible Units/s.&lt;br /&gt;
* Power Stations needed to burn 6 Combustible Unit/s: 4 * 9.72 MJ * 0.8 / 2.16 MW = 14.4 Stations.&lt;br /&gt;
*Power production: 14.4 Stations * 2.16 MW = 31.104 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
&lt;br /&gt;
1.     Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
2.     Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
3.     Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
&lt;br /&gt;
*Net power production: 31.104 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;24.402 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
The increased effort of smelting Energetic Graphite from Coal results in ~1.7 MW more net power production.  &lt;br /&gt;
*Coal: 24.024 MW&lt;br /&gt;
*Energetic Graphite: 25.698 MW&lt;br /&gt;
*Combustible Unit: 24.402 MW.&lt;br /&gt;
&lt;br /&gt;
===Crude Oil vs. Refined Oil vs. X-Ray Cracking vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Crude Oil]] can be converted to [[Refined Oil]] and [[Hydrogen]]. Using the [[X-Ray Cracking]] recipe, this can be converted into [[Energetic Graphite]] and Hydrogen. Finally, Hydrogen and [[Titanium Ingot|Titanium Ingots]] can be crafted into [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ====&lt;br /&gt;
As for Coal-to-Energetic-Graphite above, we can do some quick math of the energy difference from converting the different stages of fuel to their next possible outcome. Note that for each case, if your system is not perfectly balanced to maximize factory usage, each second spent idle is extra energy lost and the results given are only an upper bound of the best you could get, but you most likely will get less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crude Oil to Refined Oil&#039;&#039;&#039; and Hydrogen for 1 [[Oil Refinery]] and extra sorters over 4 seconds: (8MJ + 2 * 4.4MJ) * 0.8 - (2 * 4MJ) * 0.8 - (960kW + 4.1 * 18kW) * 4s = +2.9048MJ or +726.2kW.&lt;br /&gt;
*&#039;&#039;&#039;Refined Oil to Hydrogen and Graphite&#039;&#039;&#039; for 1 Oil Refinery and extra sorters over 4 seconds: (8MJ + 6.3MJ) * 0.8 - (4.4MJ) * 0.8 - (960kW + 6.25 * 18 kW) * 4s = +3.63MJ or +907.5kW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039; for 1 Smelter and 2 [[Assembling Machine Mk.I|Assembling Machines Mk.I]] and extra sorters over 4 seconds: (50MJ) * 0.8 - (5 * 8MJ) * 0.8 - (2 * 270kW + 360kW + 6.25 * 18kW) * 4s = +3.95MJ or +987.5kW.&lt;br /&gt;
&lt;br /&gt;
====Assumptions ==== &lt;br /&gt;
*One Crude Oil Seep producing 1.5 Oil/s.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Crude Oil====&lt;br /&gt;
* Power Stations needed to burn 1.5 Oil/s: 1.5 * 4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 2 Stations * 2.16 MW = 4.32 MW.&lt;br /&gt;
*Power consumption: &lt;br /&gt;
#[[Oil Extractor]]: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Sorters (1 per Station): 2 * 18 kW = 0.036 MW.&lt;br /&gt;
*Net power production: 4.32 MW - 0.84 MW - 0.036 MW = &#039;&#039;&#039;3.444 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Refined Oil and Hydrogen====&lt;br /&gt;
*Refining 1.5 Crude Oil/s needs 3 Oil Refineries, and results in 1.5 Refined Oil/s and 0.75 Hydrogen/s.&lt;br /&gt;
* Power Stations needed to burn 1.5 Refined Oil/s: 1.5 * 4.4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.75 Hydrogen/s: 0.75 * 8 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 4 Stations * 2.16 MW = 8.64 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 3 * 960 kW = 2.88 MW.&lt;br /&gt;
# Sorters (3 per Refinery, 1 per Station): 13 * 18 kW = 0.234 MW.&lt;br /&gt;
*Net power production: 8.64 MW - 0.84 MW - 2.88 MW - 0.234 MW = &#039;&#039;&#039;4.686 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen (X-Ray Cracking) ==== &lt;br /&gt;
*Cracking 1.5 Refined Oil/s needs 6 Oil Refineries, and results in 1.5 Graphite/s and 1.5 extra Hydrogen/s (2.25 Hydrogen/s in total).&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 2.25 Hydrogen/s: 2.25 * 8 MJ * 0.8 / 2.16 MW = 6 Stations.&lt;br /&gt;
*Power production: 9 Stations * 2.16 MW = 19.44 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 1 per Station): 42 * 18 kW = 0.756 MW.&lt;br /&gt;
*Net power production: 19.44 MW - 0.84 MW - 8.64 MW - 0.756 MW = &#039;&#039;&#039;9.204 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen Fuel Rods (With X-Ray Cracking)====  &lt;br /&gt;
*Crafting [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]] from 2.25 Hydrogen/s needs 2 [[Assembling Machine Mk.I|Assemblers]], and results in 0.45 Fuel Rods/s (5 Hydrogen per Fuel Rod).&lt;br /&gt;
*Smelting the required 0.45 [[Titanium Ingot|Titanium Ingots]]/s for the Fuel Rods needs 1 Smelter (max. output 0.5 ingots/s). It consumes 0.9 [[Titanium Ore]]/s which can be mined by 1 Mining Machine covering 2 Titanium Ore Veins.&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.45 Fuel Rods/s: 0.45 * 50 MJ * 0.8 / 2.16 MW = 8 Stations.&lt;br /&gt;
*Power production: 11 Stations * 2.16 MW = 23.76 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Mining Machines: 1 * 420 kW = 0.42 MW.&lt;br /&gt;
#Smelters: 1 * 360 kW = 0.36 MW.&lt;br /&gt;
# Assemblers: 2 * 270 kW = 0.54 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 2 per Smelter, 3 per Assembler, 1 per Station): 52 * 18 kW = 0.936 MW.&lt;br /&gt;
* Net power production: 23.76 MW - 0.84 MW - 8.64 MW - 0.42 MW - 0.36 MW - 0.54 MW - 0.936 MW = &#039;&#039;&#039;12.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Each step in the production chain increases the net power production. &lt;br /&gt;
*Crude Oil: 3.444 MW.&lt;br /&gt;
*Refined Oil: 4.686 MW.&lt;br /&gt;
*X-Ray Cracking: 9.204 MW.&lt;br /&gt;
*Hydrogen Fuel Rods: 12.024 MW.&lt;br /&gt;
&lt;br /&gt;
===Fire Ice vs. Hydrogen vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Fire Ice]] could be converted to [[Hydrogen]] or [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ==== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 [[Chemical Plant]] and extra sorters &#039;&#039;&#039;without burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.807MJ or -1.404MW. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 Chemical Plant and extra sorters &#039;&#039;&#039;when burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ + 2 * 96kW) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.730MJ or -1.365MW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039;: check the line above made for the crude oil section.&lt;br /&gt;
&lt;br /&gt;
====Assumptions====&lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Fire Ice Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Fire Ice==== &lt;br /&gt;
*Fire Ice production: 24 Veins * 0.5 Fire Ice/s = 12 Fire Ice/s.&lt;br /&gt;
*Power Stations needed to burn 12 Fire Ice/s: 12 * 4.8 MJ * 0.8 / 2.16 MW = 21 Stations.&lt;br /&gt;
*Power production: 21 Stations * 2.16 MW = 45.36 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 21 * 18 kW = 0.378 MW.&lt;br /&gt;
*Net power production: 45.36 MW - 1.68 MW - 0.378 MW = &#039;&#039;&#039;43.302 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen====&lt;br /&gt;
2 Fire Ice (9.6 MJ) can be converted to 1 [[Hydrogen]] (8 MJ) and 2 [[Graphene]] (0.192 MJ) which is already a loss of energy without taking any buildings into account.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen Fuel Rods ====&lt;br /&gt;
*Crafting Hydrogen from 12 Fire Ice/s needs 12 [[Chemical Plant|Chemical Plants]], and results in 6 Hydrogen/s and 12 Graphene/s.&lt;br /&gt;
*Crafting Hydrogen Fuel Rods from 6 Hydrogen/s results in 1.2 Fuel Rods/s and 12 Graphene/s.&lt;br /&gt;
*Power Stations needed to burn 1.2 Fuel Rods/s: 1.2 * 50 MJ * 0.8 / 2.16 MW = 22 Stations (one more than needed for burning Fire Ice).&lt;br /&gt;
*The produced Graphene cannot satisfy a single Power Station: 12 * 0.096 MJ * 0.8 / 2.16 MW = (exactly) 0.43 Stations.&lt;br /&gt;
* The 1.43 extra Power Stations produce 3.08 MW more power, compared to burning Fire Ice directly.&lt;br /&gt;
*The 12 Chemical Plants needed to produce Hydrogen already consume 12 * 720 kW = 8.64 MW.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Burning Fire Ice directly in the Thermal Power Station is more efficient than converting it to Hydrogen or Hydrogen Fuel Rods. Unless you need extra graphene from Fire Ice, this is highly discouraged.&lt;br /&gt;
&lt;br /&gt;
== Production overview==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Source &lt;br /&gt;
! Explanation &lt;br /&gt;
!Build cost&lt;br /&gt;
!Upkeep cost&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
|Mining Coal on decent sized Coal Vein may give you around 18 coal/second, requiring 18 Power Stations to burn and producing 36MW net power.&lt;br /&gt;
&lt;br /&gt;
Since low power in grid will slow down the miners, it may be better to use separate power network for miners&lt;br /&gt;
|3000 ores / 100 MW&lt;br /&gt;
| Uses 50 Coal from Coal Vein per 100MW&lt;br /&gt;
&lt;br /&gt;
Each 500k Coal Vein will last for 8 hours at 18 coal/s&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Panel.png|link=Solar Panel]]&lt;br /&gt;
|&lt;br /&gt;
Solar is decent early/mid-game power source, easily scalable to ~500MW on a planet.&lt;br /&gt;
&lt;br /&gt;
Most obvious layouts are building circles on both poles or 4-wide strip on the equator. &lt;br /&gt;
&lt;br /&gt;
By standing on the pole and with using god-build-mode(Settings/Gameplay) you may place Solar Panels at 5/second (~3sec per 15-long row).&lt;br /&gt;
&lt;br /&gt;
To build Solar Panels on poles without overlaying errors while building a long row, place first panel 2 tiles from pole.&lt;br /&gt;
|&lt;br /&gt;
Producing Silicon from Stone: 55000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
A big 600k Stone vein will give you a full 1 GW, which is more then enough for a single planet&lt;br /&gt;
&lt;br /&gt;
Producing from Silicon: 7500 ores / 100MW&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
|A way to send fuel to other stars.&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1500 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 12000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 80000 ores / 100MW (10 Orbital collectors)&lt;br /&gt;
&lt;br /&gt;
Consumption (MF Power Plants): 7000 ores / 100MW&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1.5 oil, 6 ores, 20MJ / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 6 ores, 27MJ / 100MJ&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 6 ores, 9MJ / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Sail.png|link=Solar_Sail]]&lt;br /&gt;
|Dyson Swarm &lt;br /&gt;
&lt;br /&gt;
One Sail costs 4.5 ores, 1 oil, 12MJ&lt;br /&gt;
&lt;br /&gt;
With no research one Sail gives total of 52MJ (32kw*5400s*(100%-70%)) Dyson Swarm power.&lt;br /&gt;
&lt;br /&gt;
With only Yellow Cube researches, each Sail produces a total of 127MJ (32kw*(5400s+3*900s)*(100%-70%*0.9^3))&lt;br /&gt;
|&lt;br /&gt;
|~ one Sail / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Small_Carrier_Rocket.png|link=Small_Carrier_Rocket]]&lt;br /&gt;
|&lt;br /&gt;
|Shell structure, using rare ores: 350000 ores and 5000MJ per additional 100MW (on 1L sun)&lt;br /&gt;
&lt;br /&gt;
Shell panel, using rare ores: 8500 ores and 170MW per additional 100MW (in 1L sun)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
|&lt;br /&gt;
|42000 ores and 56000MJ per 100MW transferred&lt;br /&gt;
|Used only for energy transfer, so 100MJ / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.6 ores and 2MW / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Advanced_Mining_Machine&amp;diff=20016</id>
		<title>Advanced Mining Machine</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Advanced_Mining_Machine&amp;diff=20016"/>
		<updated>2024-11-25T20:25:08Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* Output Cargo Stack Count (Slider) &amp;amp; Use Tech Limit (Checkbox) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
The &#039;&#039;&#039;Advanced Mining Machine&#039;&#039;&#039; is the late-game alternative to the regular [[Mining Machine]], offering both higher mining speed and better vein coverage. Unlike regular Mining Machines, the Advanced Mining Machines&#039; mining field cannot overlap with each other, although they can overlap with regular Miners&#039; fields.&lt;br /&gt;
&lt;br /&gt;
The baseline mining speed of an Advanced Mining Machine is 60 per vein, twice as fast as the basic one. Additionally, the Advanced Mining Machine&#039;s field is large enough to easily cover an entire vein cluster at once. Like the basic Mining Machine, the number of veins covered does not affect energy consumption, which ends up making the Advanced Mining Machine more energy-efficient as well; covering an entire cluster only takes 1 Advanced Mining Machine but could take 5 or 6 basic ones. &lt;br /&gt;
&lt;br /&gt;
The Advanced Mining Machine also has 2 features the basic one does not. First, it has a slider that allows the player to manually increase its mining speed up to 300% of the baseline, although this will greatly increase the energy required. Second, it contains an internal storage similar to a [[Planetary Logistics Station]] with a base capacity of 5000 items (increased by 1000 per level of the [[Logistics Carrier Capacity (Upgrade)|Logistics Carrier Capacity]] upgrade) that can be set to &#039;&#039;&#039;Supply&#039;&#039;&#039; or &#039;&#039;&#039;Storage&#039;&#039;&#039; mode. Setting this to &#039;&#039;&#039;Supply&#039;&#039;&#039; allows [[Logistics Drone]]s to pick up items from the Advanced Mining Machine, but as a result Advanced Mining machines cannot be built near Logistics Stations.&lt;br /&gt;
&lt;br /&gt;
On top of all these improvements over the basic Mining Machine, the Advanced Mining Machine also has 9 [[Conveyor Belts|conveyor belt]] outputs instead of 1. When using [[Conveyor Belt Mk.III|Conveyor Belts Mk.III]], up to 16200 items can be unloaded per minute. The [[Logistics Station Integrated Logistics (Upgrade)|Logistics Station Integrated Logistics]] upgrade also allows the Advanced Mining Machine to output stacked cargo, raising that limit to a whopping 64800 items per minute at the upgrade&#039;s maximum level.&lt;br /&gt;
&lt;br /&gt;
==Production Chain==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Photon Spotlight Mining&lt;br /&gt;
|Recipe=           &lt;br /&gt;
{{ItemRecipe&lt;br /&gt;
|Out1=Advanced Mining Machine&lt;br /&gt;
|Out1Qty=1&lt;br /&gt;
|CraftTime=20 s&lt;br /&gt;
|In1=Titanium Alloy&lt;br /&gt;
|In1Qty=20&lt;br /&gt;
|In2=Frame Material&lt;br /&gt;
|In2Qty=10&lt;br /&gt;
|In3=Super-Magnetic Ring&lt;br /&gt;
|In3Qty=10&lt;br /&gt;
|In4=Quantum Chip&lt;br /&gt;
|In4Qty=4&lt;br /&gt;
|In5=Grating Crystal&lt;br /&gt;
|In5Qty=40&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Operational Configuration and Settings==&lt;br /&gt;
===Gathering Speed Slider===&lt;br /&gt;
Gathering speed can be set as low as 100% (the normal speed) and as high as 300%, in increments of 10% at a time. &lt;br /&gt;
&lt;br /&gt;
The power consumption increases by the multiplier squared. For instance, 200% mining speed results in 2.0^2 = 4 times the power consumption.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #0b161c;text-align:center&amp;quot;&lt;br /&gt;
! Speed multiplier &lt;br /&gt;
| 100% || 150% || 200% || 250% || 300%&lt;br /&gt;
|-&lt;br /&gt;
! Power consumption &lt;br /&gt;
| 2.94 MW&amp;lt;br&amp;gt;(100%) || 6.615 MW&amp;lt;br&amp;gt;(225%) || 11.76 MW&amp;lt;br&amp;gt;(400%) || 18.375 MW&amp;lt;br&amp;gt;(625%) || 26.46 MW&amp;lt;br&amp;gt;(900%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The gathering speed multiplier stacks &#039;&#039;multiplicatively&#039;&#039; with the speed bonus from the [[Veins Utilization (Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
===Output Cargo Stack Count (Slider) &amp;amp; Use Tech Limit (Checkbox)===&lt;br /&gt;
These options are unlocked with the [[Logistics Station Integrated Logistics (Upgrade)|Logistics Station Integrated Logistics]] upgrade. It allows [[Logistics Stations]] and Advanced Mining Machines to output cargo to the belts in stacks instead of 1 at a time, similar to the stacks formed by the [[Automatic Piler]]. When the checkbox is set, the slider is locked and the amount of cargo in stacks is equal to the maximum possible allowed by the upgrade. Otherwise, the player can set the stack count at which the cargo gets unloaded, between 1 and the current tech limit.&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
&lt;br /&gt;
While the Advanced Mining Machine&#039;s mining speed is a welcome luxury, keep in mind that veins will be depleted considerably faster than with basic Mining Machines. Be prepared to set up new mining facilities on other planets.&lt;br /&gt;
&lt;br /&gt;
Normal Mining Machines can be placed on the same cluster as the Advanced Mining Machine and put their output directly into the Advanced Mining Machine&#039;s storage.&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Building]]&lt;br /&gt;
[[Category:Mining Facility]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=20015</id>
		<title>Energy Sources</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=20015"/>
		<updated>2024-11-25T20:08:33Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* List of Fuels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dyson Sphere Program&#039;s main focus is power generation; as such, there are a plethora of different ways of generating power in the game, ranging from the humble [[Wind Turbine|wind turbine]] you start with, to [[Mini Fusion Power Station|fusion generators]], [[Artificial Star|artificial stars]], and, of course, the Dyson Sphere itself. Some of these generators and your mech, Icarus, run on one or more different fuels. This page lists all fuels in the game and Their stats.&lt;br /&gt;
&lt;br /&gt;
==Fuel stats==&lt;br /&gt;
All fuels have two stats: &#039;&#039;&#039;Energy&#039;&#039;&#039;, and &#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is the total energy each item contains. When used in Icarus, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039; marks how quickly Icarus&#039; reactor core converts the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 54MJ, but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time fuel lasts, and your recovery speed, both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;fuel chamber gen.&amp;quot; stat only affects Icarus; it has no effect on [[Thermal Power Plant|Thermal Power Plants]].&lt;br /&gt;
&lt;br /&gt;
===Burn Time===&lt;br /&gt;
Burn Time is calculated with the following formula: &lt;br /&gt;
&amp;lt;pre&amp;gt;(Energy * Efficiency) / Rate == burn time (in seconds)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Energy is the amount of energy stored in the fuel, in Joules.&amp;lt;br&amp;gt; &lt;br /&gt;
Efficiency is the conversion efficiency of the generator burning the fuel. For a [[Thermal Power Station]], this is 0.8 (80%).&amp;lt;br&amp;gt; &lt;br /&gt;
Rate is the rate at which the generator is supplying power (in Watts) to the grid. &lt;br /&gt;
&lt;br /&gt;
Example: To calculate the burn time of 1 Energetic Graphite in 1 thermal power generator at 100% load:&lt;br /&gt;
&amp;lt;pre&amp;gt;Energy * Efficiency / Rate == burn time (in seconds)&lt;br /&gt;
(6.3 MJ * 0.8) / 2.16MW  == 2.333 seconds&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The table below has been calculated at 100% load for all fuels/generators. Fuel &amp;lt;em&amp;gt;typically&amp;lt;/em&amp;gt; takes longer than this to burn in practice, because it is abnormal to keep a power grid at 100% load at all times.&lt;br /&gt;
&lt;br /&gt;
==List of Fuels==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stack Size &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy per stack &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel chamber gen.&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator Burn Time &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Units per minute in generator &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Generators per belt&lt;br /&gt;
|-&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.I}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.II}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.III}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Plant_Fuel.png|link=Plant_Fuel]]&lt;br /&gt;
| 500&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;250000&amp;quot; | 250 MJ&lt;br /&gt;
| -30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.185 s&lt;br /&gt;
| 324.32&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2.22&lt;br /&gt;
| 5.55&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Log.png|link=Log]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1500&amp;quot; | 1.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;150000&amp;quot; | 150 MJ&lt;br /&gt;
| -10%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.556 s&lt;br /&gt;
| 107.91&lt;br /&gt;
| 3.34&lt;br /&gt;
| 6.67&lt;br /&gt;
| 16.68&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Organic_Crystal.png|link=Organic_Crystal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;1800&amp;quot; | 1.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ&lt;br /&gt;
| -20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.667 s&lt;br /&gt;
| 89.96&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 20.01&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
| 100&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;2700&amp;quot; | 2.70 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270 MJ&lt;br /&gt;
| 0%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1 s&lt;br /&gt;
| 60&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Energetic_Graphite.png|link=Energetic_Graphite]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;6750&amp;quot; | 6.75 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;675000&amp;quot; | 675 MJ&lt;br /&gt;
| +50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 2.5 s&lt;br /&gt;
| 24&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Combustible_Unit.png|link=Combustible_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9720&amp;quot; | 9.72 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;972000&amp;quot; | 972 MJ&lt;br /&gt;
| +80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.6 s&lt;br /&gt;
| 16.67&lt;br /&gt;
| 21.6&lt;br /&gt;
| 43.2&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Explosive_Unit.png|lnk=Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;21600&amp;quot; |21.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;2160000&amp;quot; |2.16 GJ&lt;br /&gt;
| + 120%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 8 s&lt;br /&gt;
| 7.5&lt;br /&gt;
| 48&lt;br /&gt;
| 96&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crystal_Explosive_Unit.png|link=Crystal_Explosive_Unit]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;5400000&amp;quot; |5.4 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Crude_Oil.png|link=Crude_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Natural Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4050&amp;quot; |4.05 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;81000&amp;quot; |81 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.5 s&lt;br /&gt;
| 40&lt;br /&gt;
| 9&lt;br /&gt;
| 18&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Refined_Oil.png|link=Refined_Oil]]&lt;br /&gt;
| 20&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4500&amp;quot; |4.50 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; | 90 MJ&lt;br /&gt;
| +30%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.67 s&lt;br /&gt;
| 36&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 50 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen.png|link=Hydrogen]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuterium.png|link=Deuterium]]&lt;br /&gt;
| 20&lt;br /&gt;
| Rare Resource, Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;9000&amp;quot; |9.00 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;180000&amp;quot; |180 MJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 3.33 s&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Diamond.png|link=Diamond]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;900&amp;quot; |900 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;90000&amp;quot; |90 MJ&lt;br /&gt;
| -50%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.333 s&lt;br /&gt;
| 180.18&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 9.99&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Graphene.png|link=Graphene]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;96&amp;quot; |96.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;9600&amp;quot; |9.6 MJ&lt;br /&gt;
| -70%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.036 s&lt;br /&gt;
| 1666.67&lt;br /&gt;
| 0.22&lt;br /&gt;
| 0.43&lt;br /&gt;
| 1.08&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Carbon_Nanotube.png|link=Carbon_Nanotube]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;84&amp;quot; | 84.0 kJ&lt;br /&gt;
| data-sort-value=&amp;quot;8400&amp;quot; |8.4 MJ&lt;br /&gt;
| -80%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 0.031 s&lt;br /&gt;
| 1935.48&lt;br /&gt;
| 0.19&lt;br /&gt;
| 0.37&lt;br /&gt;
| 0.93 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Fire_Ice.png|link=Fire_Ice]]&lt;br /&gt;
| 50&lt;br /&gt;
| Rare Resource, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;4800&amp;quot; |4.80 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;240000&amp;quot; |240 MJ&lt;br /&gt;
| +40%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.778 s&lt;br /&gt;
| 33.75&lt;br /&gt;
| 10.67&lt;br /&gt;
| 21.33&lt;br /&gt;
| 53.33&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Hydrogen_Fuel_Rod.png|link=Hydrogen_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Chemical&lt;br /&gt;
| data-sort-value=&amp;quot;54000&amp;quot; |54.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;1620000&amp;quot; |1.62 GJ&lt;br /&gt;
| +200%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 20 s&lt;br /&gt;
| 3&lt;br /&gt;
| 120&lt;br /&gt;
| 240&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Nuclear Energy&lt;br /&gt;
| data-sort-value=&amp;quot;600000&amp;quot; |600 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;18000000&amp;quot; |18 GJ&lt;br /&gt;
| +300%&lt;br /&gt;
| [[File:Icon_Mini_Fusion_Power_Station.png|link=Mini_Fusion_Power_Station]]&lt;br /&gt;
| 40 s&lt;br /&gt;
| 1.5&lt;br /&gt;
| 240&lt;br /&gt;
| 480&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
| 30&lt;br /&gt;
| End Product, Mass Energy&lt;br /&gt;
| data-sort-value=&amp;quot;7200000&amp;quot; |7.20 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;216000000&amp;quot; |216 GJ&lt;br /&gt;
| +500%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 100 s&lt;br /&gt;
| 0.6&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Strange Annihilation_Fuel_Rod.png|link=Strange Annihilation Fuel Rod]]&lt;br /&gt;
| 50&lt;br /&gt;
| End Product, Mass Energy&amp;lt;ref&amp;gt;Increases the power output of the Artificial Star by 100%.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;72000000&amp;quot; |72.0 GJ&lt;br /&gt;
| data-sort-value=&amp;quot;3600000000&amp;quot; |3.6 TJ&lt;br /&gt;
| +1100%&lt;br /&gt;
| [[File:Icon_Artificial_Star.png|link=Artificial_Star]]&lt;br /&gt;
| 500 s&lt;br /&gt;
| 0.12&lt;br /&gt;
| 3000&lt;br /&gt;
| 6000&lt;br /&gt;
| 15000 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
| 50&lt;br /&gt;
| Power storage&amp;lt;ref name=&amp;quot;accumulator&amp;quot;&amp;gt;Will return an empty [[Accumulator|accumulator]] when used in the [[Energy Exchanger]] to the building output, and when used in Icarus&#039; Fuel Chamber to the Mecha inventory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;270000&amp;quot; | 270.0 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;13500000&amp;quot; |13.5 GJ&lt;br /&gt;
| +100%&lt;br /&gt;
| [[File:Icon_Energy_Exchanger.png|link=Energy_Exchanger]]&lt;br /&gt;
| 6 s&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 24&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Energy_Shard.png|link=Energy_Shard]]&lt;br /&gt;
| 100&lt;br /&gt;
| Material, Chemical&amp;lt;ref&amp;gt;A chemical fuel obtained only from [[Dark Fog#Dark Fog Debris|Dark Fog Debris]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| data-sort-value=&amp;quot;3600&amp;quot; | 3.6 MJ&lt;br /&gt;
| data-sort-value=&amp;quot;360000&amp;quot; |360 MJ&lt;br /&gt;
| +20%&lt;br /&gt;
| [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]]&lt;br /&gt;
| 1.333 s&lt;br /&gt;
| 45&lt;br /&gt;
| 8&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Efficient Power Production==&lt;br /&gt;
The following chapters describe by example the best ways to utilize the different basic fuel resources [[Coal]], [[Crude Oil]], and [[Fire Ice]], taking the power consumption of required buildings like smelters, refineries, sorters etc. into account.&lt;br /&gt;
&lt;br /&gt;
===Coal vs. Energetic Graphite===&lt;br /&gt;
====Assumptions==== &lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Coal Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Coal====  &lt;br /&gt;
*Coal production: 24 Veins * 0.5 Coal/s = 12 Coal/s.&lt;br /&gt;
* Power Stations needed to burn 12 Coal/s: 12 * 2.7 MJ * 0.8 / 2.16 MW = 12 Stations.&lt;br /&gt;
*Power production: 12 Stations * 2.16 MW = 25.92 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 12 * 18 kW = 0.216 MW. &lt;br /&gt;
*Net power production: 25.92 MW - 1.68 MW - 0.216 MW = &#039;&#039;&#039;24.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite====&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 6 Graphite/s.&lt;br /&gt;
* Power Stations needed to burn 6 Graphite/s: 6 * 6.75 MJ * 0.8 / 2.16 MW = 15 Stations.&lt;br /&gt;
*Power production: 15 Stations * 2.16 MW = 32.4 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
#Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
*Net power production: 32.4 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;25.698 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Burning Combustible Unit ===&lt;br /&gt;
*Smelting 12 Coal/s needs 12 Smelters, and results in 4 Combustible Units/s.&lt;br /&gt;
* Power Stations needed to burn 6 Combustible Unit/s: 4 * 9.72 MJ * 0.8 / 2.16 MW = 14.4 Stations.&lt;br /&gt;
*Power production: 14.4 Stations * 2.16 MW = 31.104 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
&lt;br /&gt;
1.     Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
2.     Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
3.     Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
&lt;br /&gt;
*Net power production: 31.104 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;24.402 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
The increased effort of smelting Energetic Graphite from Coal results in ~1.7 MW more net power production.  &lt;br /&gt;
*Coal: 24.024 MW&lt;br /&gt;
*Energetic Graphite: 25.698 MW&lt;br /&gt;
*Combustible Unit: 24.402 MW.&lt;br /&gt;
&lt;br /&gt;
===Crude Oil vs. Refined Oil vs. X-Ray Cracking vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Crude Oil]] can be converted to [[Refined Oil]] and [[Hydrogen]]. Using the [[X-Ray Cracking]] recipe, this can be converted into [[Energetic Graphite]] and Hydrogen. Finally, Hydrogen and [[Titanium Ingot|Titanium Ingots]] can be crafted into [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ====&lt;br /&gt;
As for Coal-to-Energetic-Graphite above, we can do some quick math of the energy difference from converting the different stages of fuel to their next possible outcome. Note that for each case, if your system is not perfectly balanced to maximize factory usage, each second spent idle is extra energy lost and the results given are only an upper bound of the best you could get, but you most likely will get less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crude Oil to Refined Oil&#039;&#039;&#039; and Hydrogen for 1 [[Oil Refinery]] and extra sorters over 4 seconds: (8MJ + 2 * 4.4MJ) * 0.8 - (2 * 4MJ) * 0.8 - (960kW + 4.1 * 18kW) * 4s = +2.9048MJ or +726.2kW.&lt;br /&gt;
*&#039;&#039;&#039;Refined Oil to Hydrogen and Graphite&#039;&#039;&#039; for 1 Oil Refinery and extra sorters over 4 seconds: (8MJ + 6.3MJ) * 0.8 - (4.4MJ) * 0.8 - (960kW + 6.25 * 18 kW) * 4s = +3.63MJ or +907.5kW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039; for 1 Smelter and 2 [[Assembling Machine Mk.I|Assembling Machines Mk.I]] and extra sorters over 4 seconds: (50MJ) * 0.8 - (5 * 8MJ) * 0.8 - (2 * 270kW + 360kW + 6.25 * 18kW) * 4s = +3.95MJ or +987.5kW.&lt;br /&gt;
&lt;br /&gt;
====Assumptions ==== &lt;br /&gt;
*One Crude Oil Seep producing 1.5 Oil/s.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Crude Oil====&lt;br /&gt;
* Power Stations needed to burn 1.5 Oil/s: 1.5 * 4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 2 Stations * 2.16 MW = 4.32 MW.&lt;br /&gt;
*Power consumption: &lt;br /&gt;
#[[Oil Extractor]]: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Sorters (1 per Station): 2 * 18 kW = 0.036 MW.&lt;br /&gt;
*Net power production: 4.32 MW - 0.84 MW - 0.036 MW = &#039;&#039;&#039;3.444 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Refined Oil and Hydrogen====&lt;br /&gt;
*Refining 1.5 Crude Oil/s needs 3 Oil Refineries, and results in 1.5 Refined Oil/s and 0.75 Hydrogen/s.&lt;br /&gt;
* Power Stations needed to burn 1.5 Refined Oil/s: 1.5 * 4.4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.75 Hydrogen/s: 0.75 * 8 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
*Power production: 4 Stations * 2.16 MW = 8.64 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 3 * 960 kW = 2.88 MW.&lt;br /&gt;
# Sorters (3 per Refinery, 1 per Station): 13 * 18 kW = 0.234 MW.&lt;br /&gt;
*Net power production: 8.64 MW - 0.84 MW - 2.88 MW - 0.234 MW = &#039;&#039;&#039;4.686 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen (X-Ray Cracking) ==== &lt;br /&gt;
*Cracking 1.5 Refined Oil/s needs 6 Oil Refineries, and results in 1.5 Graphite/s and 1.5 extra Hydrogen/s (2.25 Hydrogen/s in total).&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 2.25 Hydrogen/s: 2.25 * 8 MJ * 0.8 / 2.16 MW = 6 Stations.&lt;br /&gt;
*Power production: 9 Stations * 2.16 MW = 19.44 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
#Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 1 per Station): 42 * 18 kW = 0.756 MW.&lt;br /&gt;
*Net power production: 19.44 MW - 0.84 MW - 8.64 MW - 0.756 MW = &#039;&#039;&#039;9.204 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen Fuel Rods (With X-Ray Cracking)====  &lt;br /&gt;
*Crafting [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]] from 2.25 Hydrogen/s needs 2 [[Assembling Machine Mk.I|Assemblers]], and results in 0.45 Fuel Rods/s (5 Hydrogen per Fuel Rod).&lt;br /&gt;
*Smelting the required 0.45 [[Titanium Ingot|Titanium Ingots]]/s for the Fuel Rods needs 1 Smelter (max. output 0.5 ingots/s). It consumes 0.9 [[Titanium Ore]]/s which can be mined by 1 Mining Machine covering 2 Titanium Ore Veins.&lt;br /&gt;
*Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
*Power Stations needed to burn 0.45 Fuel Rods/s: 0.45 * 50 MJ * 0.8 / 2.16 MW = 8 Stations.&lt;br /&gt;
*Power production: 11 Stations * 2.16 MW = 23.76 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
#Mining Machines: 1 * 420 kW = 0.42 MW.&lt;br /&gt;
#Smelters: 1 * 360 kW = 0.36 MW.&lt;br /&gt;
# Assemblers: 2 * 270 kW = 0.54 MW.&lt;br /&gt;
#Sorters (3 per Refined Oil, 4 per X-Ray, 2 per Smelter, 3 per Assembler, 1 per Station): 52 * 18 kW = 0.936 MW.&lt;br /&gt;
* Net power production: 23.76 MW - 0.84 MW - 8.64 MW - 0.42 MW - 0.36 MW - 0.54 MW - 0.936 MW = &#039;&#039;&#039;12.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Each step in the production chain increases the net power production. &lt;br /&gt;
*Crude Oil: 3.444 MW.&lt;br /&gt;
*Refined Oil: 4.686 MW.&lt;br /&gt;
*X-Ray Cracking: 9.204 MW.&lt;br /&gt;
*Hydrogen Fuel Rods: 12.024 MW.&lt;br /&gt;
&lt;br /&gt;
===Fire Ice vs. Hydrogen vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Fire Ice]] could be converted to [[Hydrogen]] or [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
====Energy change from conversion ==== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 [[Chemical Plant]] and extra sorters &#039;&#039;&#039;without burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.807MJ or -1.404MW. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 Chemical Plant and extra sorters &#039;&#039;&#039;when burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ + 2 * 96kW) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.730MJ or -1.365MW.&lt;br /&gt;
*&#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039;: check the line above made for the crude oil section.&lt;br /&gt;
&lt;br /&gt;
====Assumptions====&lt;br /&gt;
*Four [[Mining Machine|Mining Machines]], each covering 6 Fire Ice Veins.&lt;br /&gt;
*No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Fire Ice==== &lt;br /&gt;
*Fire Ice production: 24 Veins * 0.5 Fire Ice/s = 12 Fire Ice/s.&lt;br /&gt;
*Power Stations needed to burn 12 Fire Ice/s: 12 * 4.8 MJ * 0.8 / 2.16 MW = 21 Stations.&lt;br /&gt;
*Power production: 21 Stations * 2.16 MW = 45.36 MW.&lt;br /&gt;
*Power consumption:&lt;br /&gt;
#Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
#Sorters (1 per Station): 21 * 18 kW = 0.378 MW.&lt;br /&gt;
*Net power production: 45.36 MW - 1.68 MW - 0.378 MW = &#039;&#039;&#039;43.302 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen====&lt;br /&gt;
2 Fire Ice (9.6 MJ) can be converted to 1 [[Hydrogen]] (8 MJ) and 2 [[Graphene]] (0.192 MJ) which is already a loss of energy without taking any buildings into account.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen Fuel Rods ====&lt;br /&gt;
*Crafting Hydrogen from 12 Fire Ice/s needs 12 [[Chemical Plant|Chemical Plants]], and results in 6 Hydrogen/s and 12 Graphene/s.&lt;br /&gt;
*Crafting Hydrogen Fuel Rods from 6 Hydrogen/s results in 1.2 Fuel Rods/s and 12 Graphene/s.&lt;br /&gt;
*Power Stations needed to burn 1.2 Fuel Rods/s: 1.2 * 50 MJ * 0.8 / 2.16 MW = 22 Stations (one more than needed for burning Fire Ice).&lt;br /&gt;
*The produced Graphene cannot satisfy a single Power Station: 12 * 0.096 MJ * 0.8 / 2.16 MW = (exactly) 0.43 Stations.&lt;br /&gt;
* The 1.43 extra Power Stations produce 3.08 MW more power, compared to burning Fire Ice directly.&lt;br /&gt;
*The 12 Chemical Plants needed to produce Hydrogen already consume 12 * 720 kW = 8.64 MW.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Burning Fire Ice directly in the Thermal Power Station is more efficient than converting it to Hydrogen or Hydrogen Fuel Rods. Unless you need extra graphene from Fire Ice, this is highly discouraged.&lt;br /&gt;
&lt;br /&gt;
== Production overview==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Source &lt;br /&gt;
! Explanation &lt;br /&gt;
!Build cost&lt;br /&gt;
!Upkeep cost&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
|Mining Coal on decent sized Coal Vein may give you around 18 coal/second, requiring 18 Power Stations to burn and producing 36MW net power.&lt;br /&gt;
&lt;br /&gt;
Since low power in grid will slow down the miners, it may be better to use separate power network for miners&lt;br /&gt;
|3000 ores / 100 MW&lt;br /&gt;
| Uses 50 Coal from Coal Vein per 100MW&lt;br /&gt;
&lt;br /&gt;
Each 500k Coal Vein will last for 8 hours at 18 coal/s&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Panel.png|link=Solar Panel]]&lt;br /&gt;
|&lt;br /&gt;
Solar is decent early/mid-game power source, easily scalable to ~500MW on a planet.&lt;br /&gt;
&lt;br /&gt;
Most obvious layouts are building circles on both poles or 4-wide strip on the equator. &lt;br /&gt;
&lt;br /&gt;
By standing on the pole and with using god-build-mode(Settings/Gameplay) you may place Solar Panels at 5/second (~3sec per 15-long row).&lt;br /&gt;
&lt;br /&gt;
To build Solar Panels on poles without overlaying errors while building a long row, place first panel 2 tiles from pole.&lt;br /&gt;
|&lt;br /&gt;
Producing Silicon from Stone: 55000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
A big 600k Stone vein will give you a full 1 GW, which is more then enough for a single planet&lt;br /&gt;
&lt;br /&gt;
Producing from Silicon: 7500 ores / 100MW&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
|A way to send fuel to other stars.&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1500 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 12000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 80000 ores / 100MW (10 Orbital collectors)&lt;br /&gt;
&lt;br /&gt;
Consumption (MF Power Plants): 7000 ores / 100MW&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1.5 oil, 6 ores, 20MJ / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 6 ores, 27MJ / 100MJ&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 6 ores, 9MJ / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Sail.png|link=Solar_Sail]]&lt;br /&gt;
|Dyson Swarm &lt;br /&gt;
&lt;br /&gt;
One Sail costs 4.5 ores, 1 oil, 12MJ&lt;br /&gt;
&lt;br /&gt;
With no research one Sail gives total of 52MJ (32kw*5400s*(100%-70%)) Dyson Swarm power.&lt;br /&gt;
&lt;br /&gt;
With only Yellow Cube researches, each Sail produces a total of 127MJ (32kw*(5400s+3*900s)*(100%-70%*0.9^3))&lt;br /&gt;
|&lt;br /&gt;
|~ one Sail / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Small_Carrier_Rocket.png|link=Small_Carrier_Rocket]]&lt;br /&gt;
|&lt;br /&gt;
|Shell structure, using rare ores: 350000 ores and 5000MJ per additional 100MW (on 1L sun)&lt;br /&gt;
&lt;br /&gt;
Shell panel, using rare ores: 8500 ores and 170MW per additional 100MW (in 1L sun)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
|&lt;br /&gt;
|42000 ores and 56000MJ per 100MW transferred&lt;br /&gt;
|Used only for energy transfer, so 100MJ / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.6 ores and 2MW / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Core_Element&amp;diff=20014</id>
		<title>Core Element</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Core_Element&amp;diff=20014"/>
		<updated>2024-11-24T12:50:26Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
This material is obtainable by killing Dark Fog units that are level 24 or above and having it in your inventory unlocks the hidden research [[High-Density Controlling Annihilation (Tech)|High-Density Controlling Annihilation]], allowing you to unlock a vastly more powerful fuel source.  Additionally it is a component used to produce that fuel source.&lt;br /&gt;
&lt;br /&gt;
For more information, please check the [[Dark_Fog#Dark_Fog_Debris|Dark Fog Debris]] loot table.&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembling Machine&lt;br /&gt;
|Replicator=No&lt;br /&gt;
|Technology=High-Density Controlling Annihilation&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Strange Annihilation Fuel Rod&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=32 s&lt;br /&gt;
    |In1=Antimatter Fuel Rod&lt;br /&gt;
    |In1Qty=8&lt;br /&gt;
    |In2=Core Element&lt;br /&gt;
    |In2Qty=1&lt;br /&gt;
    |In3=Strange Matter&lt;br /&gt;
    |In3Qty=2&lt;br /&gt;
    |In4=Frame Material&lt;br /&gt;
    |In4Qty=1&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Components]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Negentropy_Singularity&amp;diff=20013</id>
		<title>Negentropy Singularity</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Negentropy_Singularity&amp;diff=20013"/>
		<updated>2024-11-24T12:50:10Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
This material is obtainable by killing Dark Fog units that are level 21 or above and having it in your inventory unlocks the hidden research [[Negentropy Recursion (Tech)|Negentropy Recursion]], allowing you to unlock  [[Negentropy Smelter]], while also being used to craft the same recipe.&lt;br /&gt;
&lt;br /&gt;
For more information, please check the [[Dark_Fog#Dark_Fog_Debris|Dark Fog Debris]] loot table.&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembling Machine&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Negentropy Recursion&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Negentropy Smelter&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=6 s&lt;br /&gt;
    |In1=Plane Smelter&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Negentropy Singularity&lt;br /&gt;
    |In2Qty=10&lt;br /&gt;
    |In3=Energy Shard&lt;br /&gt;
    |In3Qty=30&lt;br /&gt;
    |In4=Quantum Chip&lt;br /&gt;
    |In4Qty=4&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Components]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Silicon-based_Neuron&amp;diff=20012</id>
		<title>Silicon-based Neuron</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Silicon-based_Neuron&amp;diff=20012"/>
		<updated>2024-11-24T12:49:43Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
This material is obtainable by killing Dark Fog units that are level 18 or above and having it in your inventory unlocks the hidden research [[Digital Analog Computation (Tech)|Digital Analog Computation]], allowing you to unlock a 2nd tier of matrix lab.  Additionally it is a component used to produce that top tier lab.&lt;br /&gt;
&lt;br /&gt;
For more information, please check the [[Dark_Fog#Dark_Fog_Debris|Dark Fog Debris]] loot table.&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Digital Analog Computation&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Self-evolution Lab&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=4 s&lt;br /&gt;
    |In1=Matrix Lab&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Silicon-based Neuron&lt;br /&gt;
    |In2Qty=10&lt;br /&gt;
    |In3=Dark Fog Matrix&lt;br /&gt;
    |In3Qty=20&lt;br /&gt;
    |In4=Quantum Chip&lt;br /&gt;
    |In4Qty=4&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Components]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Matter_Recombinator&amp;diff=20011</id>
		<title>Matter Recombinator</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Matter_Recombinator&amp;diff=20011"/>
		<updated>2024-11-24T12:49:29Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Matter Recombinators&#039;&#039;&#039; are a material that can only be obtained by destroying [[Dark Fog]] units that are at least Lv.15. Having it in [[Icarus|Icarus&#039;s]] inventory reveals the secret [[Technologies|Technology]] [[Matter Recombination (Tech)]], which unlocks the [[Re-composing Assembler]]. Additionally, Matter Recombinators are a component of these new Assemblers. &lt;br /&gt;
&lt;br /&gt;
For more information, please check the [[Dark_Fog#Dark_Fog_Debris|Dark Fog Debris]] loot table. For a guide to farming the Dark Fog, see [[Dark Fog Farming]].&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Matter Recombination&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Re-composing Assembler&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=5 s&lt;br /&gt;
    |In1=Assembling Machine Mk.III&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Matter Recombinator&lt;br /&gt;
    |In2Qty=10&lt;br /&gt;
    |In3=Energy Shard&lt;br /&gt;
    |In3Qty=30&lt;br /&gt;
    |In4=Quantum Chip&lt;br /&gt;
    |In4Qty=4&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Components]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.III/ItemInfo&amp;diff=20010</id>
		<title>Proliferator Mk.III/ItemInfo</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.III/ItemInfo&amp;diff=20010"/>
		<updated>2024-11-23T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: update 0.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfo&lt;br /&gt;
|ItemName=Proliferator Mk.III&lt;br /&gt;
|Categories=Material&lt;br /&gt;
|Description=The raw material formula of the Proliferator has been furtherly upgraded. When the sprayed cargos are used as raw materials to produce the next-level products, it can maximize the effect of Extra Products or Production Speedup.&lt;br /&gt;
|Info1Type=Number of sprays&lt;br /&gt;
|Info1Text=60 times&lt;br /&gt;
|Info2Type=Extra Products&lt;br /&gt;
|Info2Text=+25.0%&lt;br /&gt;
|Info3Type=Production Speedup&lt;br /&gt;
|Info3Text=+100.0%&lt;br /&gt;
|Info4Type=Energy Consumption&lt;br /&gt;
|Info4Text=+150.0%&lt;br /&gt;
|Info5Type=Fuel Type&lt;br /&gt;
|Info5Text=Chemical&lt;br /&gt;
|Info6Type=Energy&lt;br /&gt;
|Info6Text=21.2 MJ&lt;br /&gt;
|Info7Type=Fuel chamber gen.&lt;br /&gt;
|Info7Text=+150%&lt;br /&gt;
|Info8Type=Made In&lt;br /&gt;
|Info8Text=Assembler&lt;br /&gt;
|Info9Type=Hand-make&lt;br /&gt;
|Info9Text=Replicator&lt;br /&gt;
|StackSize=200&lt;br /&gt;
|Recipes=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Proliferator Mk.III&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=2 s&lt;br /&gt;
    |In1=Proliferator Mk.II&lt;br /&gt;
    |In1Qty=2&lt;br /&gt;
    |In2=Carbon Nanotube&lt;br /&gt;
    |In2Qty=1&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:ItemInfo Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.II/ItemInfo&amp;diff=20009</id>
		<title>Proliferator Mk.II/ItemInfo</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.II/ItemInfo&amp;diff=20009"/>
		<updated>2024-11-23T01:01:50Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: update 0.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfo&lt;br /&gt;
|ItemName=Proliferator Mk.II&lt;br /&gt;
|Categories=Material&lt;br /&gt;
|Description=Comparing with Proliferator MK.I, Proliferator MK.II upgraded the raw material formula.&lt;br /&gt;
|Info1Type=Number of sprays&lt;br /&gt;
|Info1Text=24 times&lt;br /&gt;
|Info2Type=Extra Products&lt;br /&gt;
|Info2Text=+20.0%&lt;br /&gt;
|Info3Type=Production Speedup&lt;br /&gt;
|Info3Text=+50.0%&lt;br /&gt;
|Info4Type=Energy Consumption&lt;br /&gt;
|Info4Text=+70.0%&lt;br /&gt;
|Info5Type=Fuel Type&lt;br /&gt;
|Info5Text=Chemical&lt;br /&gt;
|Info6Type=Energy&lt;br /&gt;
|Info6Text=8.85 MJ&lt;br /&gt;
|Info7Type=Fuel chamber gen.&lt;br /&gt;
|Info7Text=+60%&lt;br /&gt;
|Info8Type=Made In&lt;br /&gt;
|Info8Text=Assembler&lt;br /&gt;
|Info9Type=Hand-make&lt;br /&gt;
|Info9Text=Replicator&lt;br /&gt;
|StackSize=200&lt;br /&gt;
|Recipes=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Proliferator Mk.II&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=1 s&lt;br /&gt;
    |In1=Proliferator Mk.I&lt;br /&gt;
    |In1Qty=2&lt;br /&gt;
    |In2=Diamond&lt;br /&gt;
    |In2Qty=1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:ItemInfo Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.I/ItemInfo&amp;diff=20008</id>
		<title>Proliferator Mk.I/ItemInfo</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Proliferator_Mk.I/ItemInfo&amp;diff=20008"/>
		<updated>2024-11-23T01:00:32Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfo&lt;br /&gt;
|ItemName=Proliferator Mk.I&lt;br /&gt;
|Categories=Material&lt;br /&gt;
|Description=Input the Proliferator into the [[Spray Coater]] from the conveyor belt port above the Spray Coater and it will be sprayed on the cargos. When the sprayed cargos are used as raw materials to produce the next-level products, it can obtain Extra Products or Production Speedup, it will also increase the power consumption.&lt;br /&gt;
|Info1Type=Number of sprays&lt;br /&gt;
|Info1Text=12 times&lt;br /&gt;
|Info2Type=Extra Products&lt;br /&gt;
|Info2Text=+12.5%&lt;br /&gt;
|Info3Type=Production Speedup&lt;br /&gt;
|Info3Text=+25.0%&lt;br /&gt;
|Info4Type=Energy Consumption&lt;br /&gt;
|Info4Text=+30.0%&lt;br /&gt;
|Info5Type=Fuel Type&lt;br /&gt;
|Info5Text=Chemical&lt;br /&gt;
|Info6Type=Energy&lt;br /&gt;
|Info6Text=3.24 MJ&lt;br /&gt;
|Info7Type=Fuel chamber gen.&lt;br /&gt;
|Info7Text=+30%&lt;br /&gt;
|Info8Type=Made In&lt;br /&gt;
|Info8Text=Assembler&lt;br /&gt;
|Info9Type=Hand-make&lt;br /&gt;
|Info9Text=Replicator&lt;br /&gt;
|StackSize=200&lt;br /&gt;
|Recipes=&lt;br /&gt;
{{ItemRecipe&lt;br /&gt;
|Out1=Proliferator Mk.I&lt;br /&gt;
|Out1Qty=1&lt;br /&gt;
|CraftTime=0.5 s&lt;br /&gt;
|In1=Coal&lt;br /&gt;
|In1Qty=1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:ItemInfo Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Science_Matrix&amp;diff=11906</id>
		<title>Science Matrix</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Science_Matrix&amp;diff=11906"/>
		<updated>2024-01-09T22:53:54Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: add Dark Fog Matrix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[Items]] for a full list of all items in Dyson Sphere Program.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; text-align:center; background-color:#0b161c&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Electromagnetic Matrix.png|x80px|link=Electromagnetic Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Energy Matrix.png|x80px|link=Energy Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Gravity Matrix.png|x80px|link=Gravity Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Information Matrix.png|x80px|link=Information Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Structure Matrix.png|x80px|link=Structure Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Universe Matrix.png|x80px|link=Universe Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[File:Icon Dark Fog Matrix.png|x80px|link=Dark Fog Matrix]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Electromagnetic Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Energy Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Gravity Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Information Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Structure Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Universe Matrix]]&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| [[Dark Fog Matrix]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Category Transclusion Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=File:Icon_Soil_Pile.png&amp;diff=11898</id>
		<title>File:Icon Soil Pile.png</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=File:Icon_Soil_Pile.png&amp;diff=11898"/>
		<updated>2024-01-09T01:43:00Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Soil_Pile&amp;diff=11894</id>
		<title>Soil Pile</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Soil_Pile&amp;diff=11894"/>
		<updated>2024-01-09T01:39:14Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Soil Pile&#039;&#039;&#039; is sort of a hidden resource in the game. It is not an actual item, but is carried within your mecha and added to or subtracted from as necessary.&lt;br /&gt;
&lt;br /&gt;
Soil pile is gained (added to your mecha&#039;s Soil Pile storage) when you place a [[:Category:Building|Building]] or [[Foundation]] on terrain that is elevated above the &amp;quot;level&amp;quot; terrain height. A maximum of one billion Soil Pile can be carried by the mecha.&lt;br /&gt;
&lt;br /&gt;
Soil pile is consumed when you place [[Foundation]] or a Building in an area lower than the &amp;quot;level&amp;quot; terrain height. If you do not have sufficient soil pile in your mecha&#039;s storage, the game will warn you and not permit you to place the Foundation or Building.&lt;br /&gt;
&lt;br /&gt;
You can apply [[Spray Coater|Proliferator]] to [[Foundation]] to get the {{glow|blue|Extra Products}} bonus. This gives additional soil piles when lowering terrain, and reduces the soil pile cost when raising terrain.&lt;br /&gt;
&lt;br /&gt;
{{DSP Navbox}}&lt;br /&gt;
[[Category:Dyson Sphere Program]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Soil_Pile/ItemInfo&amp;diff=11890</id>
		<title>Soil Pile/ItemInfo</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Soil_Pile/ItemInfo&amp;diff=11890"/>
		<updated>2024-01-09T01:37:51Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create item info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfo&lt;br /&gt;
|ItemName=Soil Pile&lt;br /&gt;
|Categories=&lt;br /&gt;
|Description=Displays total soil pile volume owned. When laying a Foundation or constructing a building, if the terrain is leveled to zero altitude, you will {{glow|blue|obtain}} or {{glow|consume}} soil piles.&lt;br /&gt;
|Info1Type=Gathered from&lt;br /&gt;
|Info1Text=Planet Surface&amp;lt;br&amp;gt;Dark Fog Debris&lt;br /&gt;
|StackSize=1 Billion&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:ItemInfo Pages]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=11886</id>
		<title>Energy Sources</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Energy_Sources&amp;diff=11886"/>
		<updated>2024-01-09T01:32:14Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* List of Fuels */ added Strange Annihilation Fuel Rod&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup|Broaden the scope - add all energy sources here, and have Fuels as a subsection.}}&lt;br /&gt;
&lt;br /&gt;
+Dyson Sphere Program has several ways of generating power. From the [[Wind Turbine|wind turbine]] you start with, to [[Mini Fusion Power Station|fusion generators]], [[Artificial Star|artificial stars]] and of course the Dyson Sphere itself. Some of these generators and your mech, Icarus, run on one or more different fuels. This page lists all fuels in the game and explains the stats they use.&lt;br /&gt;
&lt;br /&gt;
==Fuel stats==&lt;br /&gt;
All fuels have two stats that tell you how good they are: &#039;&#039;&#039;Energy&#039;&#039;&#039;, and &#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is the total energy each item contains. When used in your mech, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel chamber gen.&#039;&#039;&#039; marks how efficient your mech&#039;s Fuel Chamber is at converting the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 40MJ (before patch &#039;&#039;&#039;0.6.17.5972, [[Hydrogen Fuel Rod]]&#039;&#039;&#039; now contains 54MJ), but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time fuel lasts, and your recovery speed, both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;fuel chamber gen.&amp;quot; stat only affects your mech; it has no effect on [[Thermal Power Plant|Thermal Power Plants]].&lt;br /&gt;
&lt;br /&gt;
===Burn Time===&lt;br /&gt;
Burn Time is calculated with the following formula: &lt;br /&gt;
&amp;lt;pre&amp;gt;(Energy * Efficiency) / Rate == burn time (in seconds)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Energy is the amount of energy stored in the fuel, in Joules.&amp;lt;br&amp;gt; &lt;br /&gt;
Efficiency is the conversion efficiency of the generator burning the fuel. For a [[Thermal Power Station]], this is 0.8 (80%).&amp;lt;br&amp;gt; &lt;br /&gt;
Rate is the rate at which the generator is supplying power (in Watts) to the grid. &lt;br /&gt;
&lt;br /&gt;
Example: To calculate the burn time of 1 Energetic Graphite in 1 thermal power generator at 100% load:&lt;br /&gt;
&amp;lt;pre&amp;gt;Energy * Efficiency / Rate == burn time (in seconds)&lt;br /&gt;
(6.3 MJ * 0.8) / 2.16MW  == 2.333 seconds&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The table below has been calculated at 100% load for all fuels/generators. Fuel &amp;lt;em&amp;gt;typically&amp;lt;/em&amp;gt; takes longer than this to burn in practice, because it is abnormal to keep a power grid at 100% load at all times.&lt;br /&gt;
&lt;br /&gt;
==List of Fuels==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stack Size &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Energy per stack &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuel chamber gen.&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Generator Burn Time &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Units per minute in generator &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Generators per belt&lt;br /&gt;
|-&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.I}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.II}}&lt;br /&gt;
! {{ItemIcon|Conveyor Belt Mk.III}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Plant_Fuel.png|link=Plant_Fuel]] || 500 || Natural Resource, Chemical || data-sort-value=&amp;quot;500&amp;quot; | 500 kJ || data-sort-value=&amp;quot;250000&amp;quot; | 250 MJ || -30% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.185 s || 324.32 || 1.11 || 2.22 || 5.55&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Log.png|link=Log]] || 100 || Natural Resource, Chemical || data-sort-value=&amp;quot;1500&amp;quot; | 1.50 MJ || data-sort-value=&amp;quot;150000&amp;quot; | 150 MJ || -10% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.556 s || 107.91 || 3.34 || 6.67 || 16.68&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Organic_Crystal.png|link=Organic_Crystal]] || 100 || Rare Resource, Material, Chemical || data-sort-value=&amp;quot;1800&amp;quot; | 1.80 MJ || data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ || -20% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.667 s || 89.96 || 4 || 8 || 20.01&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Coal.png|link=Coal]] || 100 || Natural Resource, Chemical || data-sort-value=&amp;quot;2700&amp;quot; | 2.70 MJ || data-sort-value=&amp;quot;270000&amp;quot; | 270 MJ || 0% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 1 s || 60 || 6 || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Energetic_Graphite.png|link=Energetic_Graphite]] || 100 || Material, Chemical || data-sort-value=&amp;quot;6750&amp;quot; | 6.75 MJ || data-sort-value=&amp;quot;675000&amp;quot; | 675 MJ || +50% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 2.5 s || 24 || 15 || 30 || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Crude_Oil.png|link=Crude_Oil]] || 20 || Natural Resource, Chemical || data-sort-value=&amp;quot;4050&amp;quot; | 4.05 MJ || data-sort-value=&amp;quot;81000&amp;quot; | 81 MJ || +20% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 1.5 s || 40 || 9 || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Refined_Oil.png|link=Refined_Oil]] || 20 || Material, Chemical || data-sort-value=&amp;quot;4500&amp;quot; | 4.50 MJ || data-sort-value=&amp;quot;90000&amp;quot; | 90 MJ || +30% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 1.67 s || 36 || 10 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Hydrogen.png|link=Hydrogen]] || 20 || Rare Resource, Material, Chemical || data-sort-value=&amp;quot;9000&amp;quot; | 9.00 MJ || data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ || +100% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 3.33 s || 18 || 20 || 40 || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Deuterium.png|link=Deuterium]] || 20 || Rare Resource, Material, Chemical || data-sort-value=&amp;quot;9000&amp;quot; | 9.00 MJ || data-sort-value=&amp;quot;180000&amp;quot; | 180 MJ || +100% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 3.33 s || 18 || 20 || 40 || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Diamond.png|link=Diamond]] || 100 || Material, Chemical || data-sort-value=&amp;quot;900&amp;quot; | 900 kJ || data-sort-value=&amp;quot;90000&amp;quot; | 90 MJ || -50% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.333 s || 180.18 || 2 || 4 || 9.99&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Graphene.png|link=Graphene]] || 100 || Material, Chemical || data-sort-value=&amp;quot;96&amp;quot; | 96.0 kJ || data-sort-value=&amp;quot;9600&amp;quot; | 9.6 MJ || -70% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.036 s || 1666.67 || 0.22 || 0.43 || 1.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Carbon_Nanotube.png|link=Carbon_Nanotube]] || 100 || Material, Chemical || data-sort-value=&amp;quot;84&amp;quot; | 84.0 kJ || data-sort-value=&amp;quot;8400&amp;quot; | 8.4 MJ || -80% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 0.031 s || 1935.48 || 0.19 || 0.37 || 0.93&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Fire_Ice.png|link=Fire_Ice]] || 50 || Rare Resource, Chemical || data-sort-value=&amp;quot;4800&amp;quot; | 4.80 MJ || data-sort-value=&amp;quot;240000&amp;quot; | 240 MJ || +40% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 1.778 s || 33.75 || 10.67 || 21.33 || 53.33&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Hydrogen_Fuel_Rod.png|link=Hydrogen_Fuel_Rod]] || 30 || End Product, Chemical || data-sort-value=&amp;quot;54000&amp;quot; | 54.0 MJ || data-sort-value=&amp;quot;1620000&amp;quot; | 1.62 GJ || +200% || [[File:Icon_Thermal_Power_Station.png|link=Thermal_Power_Station]] || 20 s || 3 || 120 || 240 || 600&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]] || 30 || End Product, Nuclear Energy || data-sort-value=&amp;quot;600000&amp;quot; | 600 MJ || data-sort-value=&amp;quot;18000000&amp;quot; | 18 GJ || +300% || [[File:Icon_Mini_Fusion_Power_Station.png|link=Mini_Fusion_Power_Station]] || 40 s || 1.5 || 240 || 480 || 1200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]] || 30 || End Product, Mass Energy || data-sort-value=&amp;quot;7200000&amp;quot; | 7.20 GJ || data-sort-value=&amp;quot;216000000&amp;quot; | 216 GJ || +500% || [[File:Icon_Artificial_Star.png|link=Artificial_Star]] || 100 s || 0.6 || 600 || 1200 || 3000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Strange Annihilation_Fuel_Rod.png|link=Strange Annihilation Fuel Rod]] || 50 || End Product, Mass Energy&amp;lt;ref&amp;gt;Increases the power output of the Artificial Star by 100%.&amp;lt;/ref&amp;gt; || data-sort-value=&amp;quot;72000000&amp;quot; | 72.0 GJ || data-sort-value=&amp;quot;3600000000&amp;quot; | 3.6 TJ || +1100% || [[File:Icon_Artificial_Star.png|link=Artificial_Star]] || 500 s || 0.12 || 3000 || 6000 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Full_Accumulator.png|link=Full_Accumulator]] || 50 || Power storage&amp;lt;ref name=&amp;quot;accumulator&amp;quot;&amp;gt;Will return an empty [[Accumulator|accumulator]] when used in the [[Energy Exchanger]] to the building output, and when used in Icarus&#039; Fuel Chamber to the Mecha inventory.&amp;lt;/ref&amp;gt; || data-sort-value=&amp;quot;270000&amp;quot; | 270.0 MJ || data-sort-value=&amp;quot;13500000&amp;quot; | 13.5 GJ || +100% || [[File:Icon_Energy_Exchanger.png|link=Energy_Exchanger]] || 6 s || 10 || 12 || 24 || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Efficient Power Production==&lt;br /&gt;
The following chapters describe by example the best ways to utilize the different basic fuel resources [[Coal]], [[Crude Oil]], and [[Fire Ice]], taking the power consumption of required buildings like smelters, refineries, sorters etc. into account.&lt;br /&gt;
&lt;br /&gt;
===Coal vs. Energetic Graphite===&lt;br /&gt;
====Assumptions====&lt;br /&gt;
* Four [[Mining Machine|Mining Machines]], each covering 6 Coal Veins.&lt;br /&gt;
* No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Coal====&lt;br /&gt;
* Coal production: 24 Veins * 0.5 Coal/s = 12 Coal/s.&lt;br /&gt;
* Power Stations needed to burn 12 Coal/s: 12 * 2.7 MJ * 0.8 / 2.16 MW = 12 Stations.&lt;br /&gt;
* Power production: 12 Stations * 2.16 MW = 25.92 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Sorters (1 per Station): 12 * 18 kW = 0.216 MW.&lt;br /&gt;
* Net power production: 25.92 MW - 1.68 MW - 0.216 MW = &#039;&#039;&#039;24.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite====&lt;br /&gt;
* Smelting 12 Coal/s needs 12 Smelters, and results in 6 Graphite/s.&lt;br /&gt;
* Power Stations needed to burn 6 Graphite/s: 6 * 6.75 MJ * 0.8 / 2.16 MW = 15 Stations.&lt;br /&gt;
* Power production: 15 Stations * 2.16 MW = 32.4 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Smelters: 12 * 360 kW = 4.32 MW.&lt;br /&gt;
# Sorters (2 per Smelter, 1 per Station): 39 * 18 kW = 0.702 MW.&lt;br /&gt;
* Net power production: 32.4 MW - 1.68 MW - 4.32 MW - 0.702 MW = &#039;&#039;&#039;25.698 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
The increased effort of smelting Energetic Graphite from Coal results in ~1.7 MW more net power production.&lt;br /&gt;
* Coal: 24.024 MW&lt;br /&gt;
* Energetic Graphite: 25.698 MW.&lt;br /&gt;
&lt;br /&gt;
===Crude Oil vs. Refined Oil vs. X-Ray Cracking vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Crude Oil]] can be converted to [[Refined Oil]] and [[Hydrogen]]. Using the [[X-Ray Cracking]] recipe, this can be converted into [[Energetic Graphite]] and Hydrogen. Finally, Hydrogen and [[Titanium Ingot|Titanium Ingots]] can be crafted into [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
==== Energy change from conversion ====&lt;br /&gt;
As for Coal-to-Energetic-Graphite above, we can do some quick math of the energy difference from converting the different stages of fuel to their next possible outcome. Note that for each case, if your system is not perfectly balanced to maximize factory usage, each second spent idle is extra energy lost and the results given are only an upper bound of the best you could get, but you most likely will get less.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Crude Oil to Refined Oil&#039;&#039;&#039; and Hydrogen for 1 [[Oil Refinery]] and extra sorters over 4 seconds: (8MJ + 2 * 4.4MJ) * 0.8 - (2 * 4MJ) * 0.8 - (960kW + 4.1 * 18kW) * 4s = +2.9048MJ or +726.2kW.&lt;br /&gt;
* &#039;&#039;&#039;Refined Oil to Hydrogen and Graphite&#039;&#039;&#039; for 1 Oil Refinery and extra sorters over 4 seconds: (8MJ + 6.3MJ) * 0.8 - (4.4MJ) * 0.8 - (960kW + 6.25 * 18 kW) * 4s = +3.63MJ or +907.5kW.&lt;br /&gt;
* &#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039; for 1 Smelter and 2 [[Assembling Machine Mk.I|Assembling Machines Mk.I]] and extra sorters over 4 seconds: (50MJ) * 0.8 - (5 * 8MJ) * 0.8 - (2 * 270kW + 360kW + 6.25 * 18kW) * 4s = +3.95MJ or +987.5kW.&lt;br /&gt;
&lt;br /&gt;
====Assumptions====&lt;br /&gt;
* One Crude Oil Seep producing 1.5 Oil/s.&lt;br /&gt;
* No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Crude Oil====&lt;br /&gt;
* Power Stations needed to burn 1.5 Oil/s: 1.5 * 4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
* Power production: 2 Stations * 2.16 MW = 4.32 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# [[Oil Extractor]]: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Sorters (1 per Station): 2 * 18 kW = 0.036 MW.&lt;br /&gt;
* Net power production: 4.32 MW - 0.84 MW - 0.036 MW = &#039;&#039;&#039;3.444 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Refined Oil and Hydrogen====&lt;br /&gt;
* Refining 1.5 Crude Oil/s needs 3 Oil Refineries, and results in 1.5 Refined Oil/s and 0.75 Hydrogen/s.&lt;br /&gt;
* Power Stations needed to burn 1.5 Refined Oil/s: 1.5 * 4.4 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
* Power Stations needed to burn 0.75 Hydrogen/s: 0.75 * 8 MJ * 0.8 / 2.16 MW = 2 Stations.&lt;br /&gt;
* Power production: 4 Stations * 2.16 MW = 8.64 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 3 * 960 kW = 2.88 MW.&lt;br /&gt;
# Sorters (3 per Refinery, 1 per Station): 13 * 18 kW = 0.234 MW.&lt;br /&gt;
* Net power production: 8.64 MW - 0.84 MW - 2.88 MW - 0.234 MW = &#039;&#039;&#039;4.686 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen (X-Ray Cracking)====&lt;br /&gt;
* Cracking 1.5 Refined Oil/s needs 6 Oil Refineries, and results in 1.5 Graphite/s and 1.5 extra Hydrogen/s (2.25 Hydrogen/s in total).&lt;br /&gt;
* Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
* Power Stations needed to burn 2.25 Hydrogen/s: 2.25 * 8 MJ * 0.8 / 2.16 MW = 6 Stations.&lt;br /&gt;
* Power production: 9 Stations * 2.16 MW = 19.44 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
# Sorters (3 per Refined Oil, 4 per X-Ray, 1 per Station): 42 * 18 kW = 0.756 MW.&lt;br /&gt;
* Net power production: 19.44 MW - 0.84 MW - 8.64 MW - 0.756 MW = &#039;&#039;&#039;9.204 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Energetic Graphite and Hydrogen Fuel Rods (With X-Ray Cracking)====&lt;br /&gt;
* Crafting [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]] from 2.25 Hydrogen/s needs 2 [[Assembling Machine Mk.I|Assemblers]], and results in 0.45 Fuel Rods/s (5 Hydrogen per Fuel Rod).&lt;br /&gt;
* Smelting the required 0.45 [[Titanium Ingot|Titanium Ingots]]/s for the Fuel Rods needs 1 Smelter (max. output 0.5 ingots/s). It consumes 0.9 [[Titanium Ore]]/s which can be mined by 1 Mining Machine covering 2 Titanium Ore Veins.&lt;br /&gt;
* Power Stations needed to burn 1.5 Graphite/s: 1.5 * 6.3 MJ * 0.8 / 2.16 MW = 3 Stations.&lt;br /&gt;
* Power Stations needed to burn 0.45 Fuel Rods/s: 0.45 * 50 MJ * 0.8 / 2.16 MW = 8 Stations.&lt;br /&gt;
* Power production: 11 Stations * 2.16 MW = 23.76 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Oil Extractor: 1 * 840 kW = 0.84 MW.&lt;br /&gt;
# Oil Refineries: 9 * 960 kW = 8.64 MW.&lt;br /&gt;
# Mining Machines: 1 * 420 kW = 0.42 MW.&lt;br /&gt;
# Smelters: 1 * 360 kW = 0.36 MW.&lt;br /&gt;
# Assemblers: 2 * 270 kW = 0.54 MW.&lt;br /&gt;
# Sorters (3 per Refined Oil, 4 per X-Ray, 2 per Smelter, 3 per Assembler, 1 per Station): 52 * 18 kW = 0.936 MW.&lt;br /&gt;
* Net power production: 23.76 MW - 0.84 MW - 8.64 MW - 0.42 MW - 0.36 MW - 0.54 MW - 0.936 MW = &#039;&#039;&#039;12.024 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Each step in the production chain increases the net power production.&lt;br /&gt;
* Crude Oil: 3.444 MW.&lt;br /&gt;
* Refined Oil: 4.686 MW.&lt;br /&gt;
* X-Ray Cracking: 9.204 MW.&lt;br /&gt;
* Hydrogen Fuel Rods: 12.024 MW.&lt;br /&gt;
&lt;br /&gt;
===Fire Ice vs. Hydrogen vs. Hydrogen Fuel Rods===&lt;br /&gt;
[[Fire Ice]] could be converted to [[Hydrogen]] or [[Hydrogen Fuel Rod|Hydrogen Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
==== Energy change from conversion ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 [[Chemical Plant]] and extra sorters &#039;&#039;&#039;without burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.807MJ or -1.404MW.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire Ice to Hydrogen and Graphene&#039;&#039;&#039; for 1 Chemical Plant and extra sorters &#039;&#039;&#039;when burning the graphene&#039;&#039;&#039; over 2 seconds: (8MJ + 2 * 96kW) * 0.8 - (2 * 4.8MJ) * 0.8 - (720kW + 2.42 * 18kW) * 2s = -2.730MJ or -1.365MW.&lt;br /&gt;
* &#039;&#039;&#039;Hydrogen and Titanium Ore to Hydrogen Fuel Rods&#039;&#039;&#039;: check the line above made for the crude oil section.&lt;br /&gt;
&lt;br /&gt;
====Assumptions====&lt;br /&gt;
* Four [[Mining Machine|Mining Machines]], each covering 6 Fire Ice Veins.&lt;br /&gt;
* No [[Veins Utilization_(Upgrade)|Veins Utilization]] upgrade.&lt;br /&gt;
&lt;br /&gt;
====Burning Fire Ice====&lt;br /&gt;
* Fire Ice production: 24 Veins * 0.5 Fire Ice/s = 12 Fire Ice/s.&lt;br /&gt;
* Power Stations needed to burn 12 Fire Ice/s: 12 * 4.8 MJ * 0.8 / 2.16 MW = 21 Stations.&lt;br /&gt;
* Power production: 21 Stations * 2.16 MW = 45.36 MW.&lt;br /&gt;
* Power consumption:&lt;br /&gt;
# Mining Machines: 4 * 420 kW = 1.68 MW.&lt;br /&gt;
# Sorters (1 per Station): 21 * 18 kW = 0.378 MW.&lt;br /&gt;
* Net power production: 45.36 MW - 1.68 MW - 0.378 MW = &#039;&#039;&#039;43.302 MW&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen====&lt;br /&gt;
2 Fire Ice (9.6 MJ) can be converted to 1 [[Hydrogen]] (8 MJ) and 2 [[Graphene]] (0.192 MJ) which is already a loss of energy without taking any buildings into account.&lt;br /&gt;
&lt;br /&gt;
====Burning Hydrogen Fuel Rods====&lt;br /&gt;
* Crafting Hydrogen from 12 Fire Ice/s needs 12 [[Chemical Plant|Chemical Plants]], and results in 6 Hydrogen/s and 12 Graphene/s.&lt;br /&gt;
* Crafting Hydrogen Fuel Rods from 6 Hydrogen/s results in 1.2 Fuel Rods/s and 12 Graphene/s.&lt;br /&gt;
* Power Stations needed to burn 1.2 Fuel Rods/s: 1.2 * 50 MJ * 0.8 / 2.16 MW = 22 Stations (one more than needed for burning Fire Ice).&lt;br /&gt;
* The produced Graphene cannot satisfy a single Power Station: 12 * 0.096 MJ * 0.8 / 2.16 MW = (exactly) 0.43 Stations.&lt;br /&gt;
* The 1.43 extra Power Stations produce 3.08 MW more power, compared to burning Fire Ice directly.&lt;br /&gt;
* The 12 Chemical Plants needed to produce Hydrogen already consume 12 * 720 kW = 8.64 MW.&lt;br /&gt;
&lt;br /&gt;
====Conclusion====&lt;br /&gt;
Burning Fire Ice directly in the Thermal Power Station is more efficient than converting it to Hydrogen or Hydrogen Fuel Rods. Unless you need extra graphene from Fire Ice, this is highly discouraged.&lt;br /&gt;
&lt;br /&gt;
== Production overview ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Source&lt;br /&gt;
!Explanation&lt;br /&gt;
!Build cost&lt;br /&gt;
!Upkeep cost&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Coal.png|link=Coal]]&lt;br /&gt;
|Mining Coal on decent sized Coal Vein may give you around 18 coal/second, requiring 18 Power Stations to burn and producing 36MW net power.&lt;br /&gt;
&lt;br /&gt;
Since low power in grid will slow down the miners, it may be better to use separate power network for miners&lt;br /&gt;
|3000 ores / 100 MW&lt;br /&gt;
|Uses 50 Coal from Coal Vein per 100MW&lt;br /&gt;
&lt;br /&gt;
Each 500k Coal Vein will last for 8 hours at 18 coal/s&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Panel.png|link=Solar Panel]]&lt;br /&gt;
|&lt;br /&gt;
Solar is decent early/mid-game power source, easily scalable to ~500MW on a planet.&lt;br /&gt;
&lt;br /&gt;
Most obvious layouts are building circles on both poles or 4-wide strip on the equator. &lt;br /&gt;
&lt;br /&gt;
By standing on the pole and with using god-build-mode(Settings/Gameplay) you may place Solar Panels at 5/second (~3sec per 15-long row).&lt;br /&gt;
&lt;br /&gt;
To build Solar Panels on poles without overlaying errors while building a long row, place first panel 2 tiles from pole.&lt;br /&gt;
|&lt;br /&gt;
Producing Silicon from Stone: 55000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
A big 600k Stone vein will give you a full 1 GW, which is more then enough for a single planet&lt;br /&gt;
&lt;br /&gt;
Producing from Silicon: 7500 ores / 100MW&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Deuteron_Fuel_Rod.png|link=Deuteron_Fuel_Rod]]&lt;br /&gt;
|A way to send fuel to other stars.&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1500 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 12000 ores / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 80000 ores / 100MW (10 Orbital collectors)&lt;br /&gt;
&lt;br /&gt;
Consumption (MF Power Plants): 7000 ores / 100MW&lt;br /&gt;
|&lt;br /&gt;
Production, Oil Hydrogen/Fractionator: 1.5 oil, 6 ores, 20MJ / 100MW&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Hydrogen, Particle Collider: 6 ores, 27MJ / 100MJ&lt;br /&gt;
&lt;br /&gt;
Production, Gas Giant Deuterium : 6 ores, 9MJ / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Solar_Sail.png|link=Solar_Sail]]&lt;br /&gt;
|Dyson Swarm &lt;br /&gt;
&lt;br /&gt;
One Sail costs 4.5 ores, 1 oil, 12MJ&lt;br /&gt;
&lt;br /&gt;
With no research one Sail gives total of 52MJ (32kw*5400s*(100%-70%)) Dyson Swarm power.&lt;br /&gt;
&lt;br /&gt;
With only Yellow Cube researches, each Sail produces a total of 127MJ (32kw*(5400s+3*900s)*(100%-70%*0.9^3))&lt;br /&gt;
|&lt;br /&gt;
| ~ one Sail / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Small_Carrier_Rocket.png|link=Small_Carrier_Rocket]]&lt;br /&gt;
|&lt;br /&gt;
|Shell structure, using rare ores: 350000 ores and 5000MJ per additional 100MW (on 1L sun)&lt;br /&gt;
&lt;br /&gt;
Shell panel, using rare ores: 8500 ores and 170MW per additional 100MW (in 1L sun)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Full_Accumulator.png|link=Full_Accumulator]]&lt;br /&gt;
|&lt;br /&gt;
|42000 ores and 56000MJ per 100MW transferred&lt;br /&gt;
|Used only for energy transfer, so 100MJ / 100MJ&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon_Antimatter_Fuel_Rod.png|link=Antimatter_Fuel_Rod]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.6 ores and 2MW / 100MW&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Spray_Coater&amp;diff=11882</id>
		<title>Spray Coater</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Spray_Coater&amp;diff=11882"/>
		<updated>2024-01-09T01:21:00Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* Proliferator Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
The Spray Coater&#039;s purpose is to apply Proliferator sprays to the items passing through it. These sprayed items receive various bonuses depending on how they are used. The Proliferators enter the spray storage of the Spray Coater through the top belt passage, while the item to be sprayed passes through the bottom belt passage. &lt;br /&gt;
&lt;br /&gt;
The Spray Coater&#039;s storage holds sprays instead of Proliferator items, which get converted to sprays when entering. Each type of Proliferator gives a different amount of sprays per Proliferator item consumed, but the Spray Coater&#039;s storage capacity is always 600 sprays. If its storage is full, or the entering Proliferator is a different type than the one already stored, the entering Proliferator will simply pass through the Spray Coater. &lt;br /&gt;
&lt;br /&gt;
If [[Cargo Stacking|stacked cargo]] passes through the Spray Coater, the Proliferator is applied to the entire stack at once, using sprays equal to the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
Spray Coaters can be installed directly onto a conveyor belt (even one that is in the air), or vertically stacked. The base stacking limit is 7, increased by 3 per each level of the [[Vertical Construction (Upgrade)|Vertical Construction]] upgrade, up to a maximum of 25. It is worth noting that once 25 Spray Coaters are stacked, conveyor belts will not be able to automatically provide Proliferators to the topmost Spray Coater (as belts cannot be constructed this high); the player must manually provide the Proliferator to the 25th Spray Coater.&lt;br /&gt;
&lt;br /&gt;
==Proliferators Summary==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#0b161c;text-align:center&amp;quot;&lt;br /&gt;
! Proliferator&amp;lt;br&amp;gt;Tier !! Number&amp;lt;br&amp;gt;of Sprays !!{{glow|blue|Extra&amp;lt;br&amp;gt;Products}} !! {{glow|Production&amp;lt;br&amp;gt;Speedup}} !! Energy&amp;lt;br&amp;gt;Consumption&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.I}} || 12 || +12.5% || +25% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.II}} || 24 || +20% || +50% || +70%&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.III}} || 60 || +25% || +100% || +150%&lt;br /&gt;
|}&lt;br /&gt;
==Proliferator Bonuses==&lt;br /&gt;
An item sprayed with Proliferator will be marked with a small yellow triangle(s): 1 triangle for Mk.I, 2 triangles for Mk.II, and 3 triangles for Mk.III. Items that have different mark levels can be combined into a single stack, but doing so will cause the mark level for the entire stack to become lower.&lt;br /&gt;
&lt;br /&gt;
Items sprayed with Proliferator will receive various bonuses, depending on the type of activity they are involved in. The bonus amount depends on what tier of Proliferator was used, and whether the {{glow|Production Speedup}} bonus or {{glow|blue|Extra Products}} bonus is selected. Some of the activities also apply an energy consumption penalty to the building that processes the sprayed item.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#0b161c&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Activity&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Energy Penalty&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |&amp;lt;span style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{ItemIcon|Assembling Machine Mk.II}}{{ItemIcon|Arc Smelter}}{{ItemIcon|Oil Refinery}}&amp;lt;br&amp;gt;{{ItemIcon|Chemical Plant}}{{ItemIcon|Miniature Particle Collider}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Production&lt;br /&gt;
| Any production building (except the [[Fractionator]], see below) can have either the {{glow|Production Speedup}} or {{glow|blue|Extra Products}} bonus if &#039;&#039;&#039;&#039;&#039;ALL&#039;&#039;&#039;&#039;&#039; the recipe ingredients have had the same tier of Proliferator applied to them. The bonus can be selected by the player (the default is {{glow|blue|Extra Products}}). If any one of the ingredients has a lower-tier mark, that lowest bonus is the one that will be applied. If any of the ingredients has &#039;&#039;no&#039;&#039; mark, then no bonus is applied. &lt;br /&gt;
&lt;br /&gt;
The production of [[Antimatter]], [[Antimatter Fuel Rod]], the [[X-Ray Cracking]] recipe, and recipes that use other buildings as material (such as Mk.II and Mk.III [[Conveyor Belts]], [[Sorters]] or [[Assembling Machines]]) &#039;&#039;cannot&#039;&#039; receive the {{glow|blue|Extra Products}} bonus. Production of these can only benefit from the {{glow|Production Speedup}} bonus.&lt;br /&gt;
&lt;br /&gt;
The {{glow|Production Speedup}} bonus is multiplicative with bonuses on the building&#039;s crafting speed. For example, applying Proliferator Mk.III to an [[Assembling Machine Mk.III]] will result in a final crafting speed of 3x the base amount (+100% to the Assembly Machine Mk.III&#039;s 1.5x crafting speed).&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Matrix Lab}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Research&lt;br /&gt;
| When used in research, sprayed Matrices produce bonus hashes according to the Proliferator&#039;s {{glow|blue|Extra Products}} bonus.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Fractionator}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Fractionation&lt;br /&gt;
| Proliferated [[Hydrogen]] will increase the [[Fractionator|Fractionator&#039;s]] conversion rate by the Proliferator&#039;s {{glow|Production Speedup}} bonus. For example, a Proliferator Mk.III will yield a 2% conversion rate (+100% compared to the base 1%).&lt;br /&gt;
&lt;br /&gt;
Note that passing through the Fractionator does &#039;&#039;not&#039;&#039; remove the Proliferator mark from the Hydrogen, unless it gets converted.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Solar Sail}}{{ItemIcon|Small Carrier Rocket}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Dyson Sphere Construction&lt;br /&gt;
| Proliferated [[Solar Sail]]s and [[Small Carrier Rocket]]s will increase the launching speed in an [[EM-Rail Ejector]] or [[Vertical Launching Silo]] by the {{glow|Production Speedup}} bonus. For instance, launching a Solar Sail sprayed with Proliferator Mk.III will be 100% faster than normal.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Proliferator Mk.I}}{{ItemIcon|Proliferator Mk.II}}{{ItemIcon|Proliferator Mk.III}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Proliferators&lt;br /&gt;
| Spraying the Proliferator itself gives more sprays in the Spray Coater, increased by the amount of {{glow|blue|Extra Products}} bonus. This is always worthwhile, creating extra Proliferator sprays out of effectively nothing.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; | {{ItemIcon|Foundation}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Foundation&lt;br /&gt;
| Proliferated [[Foundation]] gets the {{glow|blue|Extra Products}} bonus: placing Foundation gives more [[Soil Pile]] when lowering terrain, or costs less soil pile when raising terrain.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Graviton Lens}}{{ItemIcon|Ray Receiver}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Dyson Sphere)&lt;br /&gt;
| Proliferated [[Graviton Lens]]es increase the [[Ray Receiver|Ray Receiver&#039;s]] maximum power collection rate by the Proliferator&#039;s {{glow|Production Speedup}} bonus. This applies to both Power Generation and Photon Generation modes.&lt;br /&gt;
&lt;br /&gt;
The Proliferator bonus is multiplicative with the innate bonus of the Lens; therefore, using a Lens sprayed with the Proliferator Mk.III would result in 400% of the baseline generation (+100% to the Graviton Lens&#039;s 2x bonus).&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Energetic Graphite}}{{ItemIcon|Deuteron Fuel Rod}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Generic Fuel)&lt;br /&gt;
| Proliferated [[Fuels|Fuel]] (except [[Antimatter Fuel Rod]]s, [[Strange Annihilation Fuel Rod]]s and [[Full Accumulator]]s) increase both the fuel&#039;s energy capacity and the generator&#039;s power output by the Proliferator&#039;s {{glow|blue|Extra Products}} bonus.&lt;br /&gt;
&lt;br /&gt;
When burning sprayed Fuel in the [[Mecha|Mecha&#039;s]] Fuel Chamber, the {{glow|blue|Extra Products}} bonus applies to the Fuel Chamber Generation rate. The bonus is multiplicative with the Fuel&#039;s native Fuel Chamber Generation bonus. For example, [[Energetic Graphite]] sprayed with Proliferator Mk.III will have 187.5% the normal energy capacity (150% {{x}} 1.25).&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Antimatter Fuel Rod}}{{ItemIcon|Strange Annihilation Fuel Rod}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Antimatter)&lt;br /&gt;
| Proliferated [[Antimatter Fuel Rod]]s and [[Strange Annihilation Fuel Rod]]s only increase the [[Artificial Star|Artificial Star&#039;s]] power output, but by the amount of the Proliferator&#039;s {{glow|Production Speedup}} bonus. It does not alter the Fuel Rod&#039;s energy capacity, resulting in a faster burn rate.&lt;br /&gt;
&lt;br /&gt;
When burnt in the Mecha&#039;s Fuel Chamber, the Proliferator&#039;s {{glow|Production Speedup}} bonus applies to the Fuel Chamber Generation rate instead. It is multiplicative to the innate bonus, thus resulting in 1200% and 2300% Fuel Chamber Generation, respectively.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Full Accumulator}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Full Accumulator&lt;br /&gt;
| Similar to Antimatter Fuel Rods, [[Full Accumulator]]s get their Fuel Chamber Generation rate affected by the Proliferator&#039;s {{glow|Production Speedup}} bonus when used in the Mecha&#039;s Fuel Chamber.&lt;br /&gt;
&lt;br /&gt;
Emptied [[Accumulator]] retains its Proliferator marks when returned to Icarus&#039; inventory.&lt;br /&gt;
&lt;br /&gt;
Accumulator&#039;s abilities to store and transfer power when placed as a building are unaffected by the Proliferator bonuses.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Energy Exchanger}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Energy Exchanger&lt;br /&gt;
| Energy Exchanger&#039;s charge and discharge rate gets increased by the Proliferator&#039;s {{glow|Production Speedup}} bonus applied to the input [[Accumulator|empty]] or [[Full Accumulator]].&lt;br /&gt;
&lt;br /&gt;
Output Accumulators retain their Proliferator marks in Energy Exchanger&#039;s either operational mode.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Production Chain==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Proliferator Mk.I&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Spray Coater&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=3 s&lt;br /&gt;
    |In1=Steel&lt;br /&gt;
    |In1Qty=4&lt;br /&gt;
    |In2=Plasma Exciter&lt;br /&gt;
    |In2Qty=2&lt;br /&gt;
    |In3=Circuit Board&lt;br /&gt;
    |In3Qty=2&lt;br /&gt;
    |In4=Microcrystalline Component&lt;br /&gt;
    |In4Qty=2&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
&lt;br /&gt;
While {{glow|Production Speedup}} may be a more enticing bonus at a glance than {{glow|blue|Extra Products}}, each option has its own pros and cons that players should consider thoroughly. Assume that [[Proliferator Mk.III]] is used for each of the following examples:&lt;br /&gt;
&lt;br /&gt;
* Regardless of which bonus is selected, the energy penalty remains the same: +150% with Proliferator Mk.III.&lt;br /&gt;
&lt;br /&gt;
* {{glow|Production Speedup}} reduces the overall size of the factory by cutting down on the number of individual facilities, giving a +100% increase in production rate (effectively packing 2 facilities into one). The overall energy consumption per unit is 25% higher than normal &#039;&#039;&#039;(2.5 energy / 2.00 products = 1.25 energy per product)&#039;&#039;&#039;.&lt;br /&gt;
** As a result, {{glow|Production Speedup}} is generally more useful when the required materials are abundant, or the manufacturing process is particularly slow.&lt;br /&gt;
** Keep in mind that {{glow|Production Speedup}} requires accordingly more raw materials. If the overall production rate is too high, more logistical infrastructure will be necessary to keep the facilities running. This is especially true when a process is already extremely fast (e.g. manufacturing [[Proliferator Mk.I]]). Applying the {{glow|Production Speedup}} bonus may make it impossible to actually get all the items in and out of the facility as fast as they are produced, particularly when using [[Assembling Machine Mk.III|Assembling Machines Mk.III]]. &lt;br /&gt;
*** For instance, an Assembling Machine Mk.III producing Proliferator Mk.I with the {{glow|Production Speedup}} bonus will consume 6 [[Coal]] per second and produce 3 Proliferator Mk.I per second. This situation is easily handled for a single facility (since [[Sorter Mk.III|Sorters Mk.III]] transport up to 6 items per second and [[Conveyor Belt Mk.III|Conveyor Belts Mk.III]] transport 30 items per second), but when the number of facilities increases, bringing them their input and removing the output fast enough becomes surprisingly difficult.&lt;br /&gt;
* {{glow|blue|Extra Products}} requires much more energy per unit &#039;&#039;&#039;(2.50 energy / 1.25 products = 2.00 energy per product)&#039;&#039;&#039;, but consumes only 80% as much raw material per product &#039;&#039;&#039;(1.00 material / 1.25 products = 0.8 material per product)&#039;&#039;&#039;. &lt;br /&gt;
** The {{glow|blue|Extra Products}} bonus is also useful if the production in question has multiple stages or many inputs that make it difficult to apply Proliferator to every single item involved. In such a situation, applying the {{glow|blue|Extra Products}} bonus to only the final stage of production is a simple way to guarantee a bit more value from the facility, without having to set up complicated Proliferator logistics.&lt;br /&gt;
&lt;br /&gt;
When using the {{glow|Production Speedup}} bonus, pay close attention to if the facility experiences any downtime. If the facility spends too much time idling, using the {{glow|blue|Extra Products}} bonus would produce the same number of products in the same amount of time (albeit while consuming more energy). Assuming that Proliferator Mk.III is used, any facility set to {{glow|Production Speedup}} that has an uptime of less than 62.5% should instead be set to {{glow|blue|Extra Products}}, unless the extra energy consumption is an issue. This can be found by solving for {{glow|[uptime]}} in this equation: {{glow|blue|(1.25 products * 100% uptime)}} &#039;&#039;&#039;/&#039;&#039;&#039; {{glow|(2.00 products * [uptime])}} &#039;&#039;&#039;&amp;gt; 1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In summary:&#039;&#039;&#039; {{glow|Production Speedup}} might seem more useful in general, but becomes less beneficial if the facility has too much downtime, if the materials are difficult to acquire and/or transport, or if setting up infrastructure to deliver the Proliferator is complicated. {{glow|blue|Extra Products}} produces less product and requires more energy, but is more efficient with the materials and is simpler to use overall. The general consense is to use {{glow|blue|Extra Products}}, specially for rarer materials.&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Building]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Technologies&amp;diff=11878</id>
		<title>Technologies</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Technologies&amp;diff=11878"/>
		<updated>2024-01-09T00:58:13Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: ids&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many technologies in {{abbr|Dyson Sphere Program|DSP}}, and here you can see them all in one list. Click through to a technology for more information.&lt;br /&gt;
&lt;br /&gt;
Completing all technologies (exluding repeatables and those requiring items other than matricies) requires: {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=52.8k}} {{RecipeItem|ItemName=Energy Matrix|ItemCount=43.85k}} {{RecipeItem|ItemName=Structure Matrix|ItemCount=22.72k}} {{RecipeItem|ItemName=Information Matrix|ItemCount=12.35k}} {{RecipeItem|ItemName=Gravity Matrix|ItemCount=11.3k}} {{RecipeItem|ItemName=Universe Matrix|ItemCount=4k}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center; background-color:#0b161c&lt;br /&gt;
! Tier !! Icon !! Technology !! ID !! style=&amp;quot;min-width:160px&amp;quot; | Prerequisites !! colspan=5|Resource Consumption !! colspan=3|Unlocks !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| {{TechIcon|Dyson Sphere Program}}&lt;br /&gt;
| {{Tech|Dyson Sphere Program}}&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| || || || ||&lt;br /&gt;
| || ||&lt;br /&gt;
| Already Completed on Game Start&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{Tech|Electromagnetism}}&lt;br /&gt;
| 1001&lt;br /&gt;
| {{TechIcon|Dyson Sphere Program}}&lt;br /&gt;
| {{RecipeItem|ItemName=Magnetic Coil|ItemCount=10}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Wind Turbine|ItemCount=}} || {{RecipeItem|ItemName=Tesla Tower|ItemCount=}} || {{RecipeItem|ItemName=Mining Machine|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Basic Logistics System}}&lt;br /&gt;
| {{Tech|Basic Logistics System}}&lt;br /&gt;
| 1601&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Circuit Board|ItemCount=10}} || {{RecipeItem|ItemName=Gear|ItemCount=10}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Conveyor Belt Mk.I|ItemCount=}} || {{RecipeItem|ItemName=Sorter Mk.I|ItemCount=}} || {{RecipeItem|ItemName=Storage Mk.I|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Automatic Metallurgy}}&lt;br /&gt;
| {{Tech|Automatic Metallurgy}}&lt;br /&gt;
| 1401&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Magnetic Coil|ItemCount=10}} || {{RecipeItem|ItemName=Circuit Board|ItemCount=10}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Smelter|ItemCount=}} || {{RecipeItem|ItemName=Glass|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Electromagnetic Matrix}}&lt;br /&gt;
| {{Tech|Electromagnetic Matrix}}&lt;br /&gt;
| 1002&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Magnetic Coil|ItemCount=10}} || {{RecipeItem|ItemName=Circuit Board|ItemCount=10}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=}} || {{RecipeItem|ItemName=Matrix Lab|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Basic Assembling Processes}}&lt;br /&gt;
| {{Tech|Basic Assembling Processes}}&lt;br /&gt;
| 1201&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Circuit Board|ItemCount=10}} || {{RecipeItem|ItemName=Gear|ItemCount=10}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Assembling Machine Mk.I|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Fluid Storage Encapsulation}}&lt;br /&gt;
| {{Tech|Fluid Storage Encapsulation}}&lt;br /&gt;
| 1120&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=50}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Storage Tank|ItemCount=}} || {{RecipeItem|ItemName=Water Pump|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|High-Efficiency Plasma Control}}&lt;br /&gt;
| {{Tech|High-Efficiency Plasma Control}}&lt;br /&gt;
| 1101&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=50}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Prism|ItemCount=}} || {{RecipeItem|ItemName=Plasma Exciter|ItemCount=}} || {{RecipeItem|ItemName=Wireless Power Tower|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Electromagnetic Drive}}&lt;br /&gt;
| {{Tech|Electromagnetic Drive}}&lt;br /&gt;
| 1701&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=50}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Electric Motor|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Engine}}&lt;br /&gt;
| {{Tech|Engine}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1805&lt;br /&gt;
| {{TechIcon|Electromagnetism}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=20}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Engine|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| {{TechIcon|Weapon System}}&lt;br /&gt;
| {{Tech|Weapon System}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1801&lt;br /&gt;
| {{TechIcon|Electromagnetism}}{{TechIcon|Automatic Metallurgy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=20}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Gauss Turret|ItemCount=}} || {{RecipeItem|ItemName=Magnum Ammo Box|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|Automatic Metallurgy}}&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Improved Logistics System}}&lt;br /&gt;
| {{Tech|Improved Logistics System}}&lt;br /&gt;
| 1602&lt;br /&gt;
| {{TechIcon|Electromagnetic Drive}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=100}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Splitter|ItemCount=}} || {{RecipeItem|ItemName=Sorter Mk.II|ItemCount=}} || {{RecipeItem|ItemName=Traffic Monitor|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Steel Smelting}}&lt;br /&gt;
| {{Tech|Steel Smelting}}&lt;br /&gt;
| 1411&lt;br /&gt;
| {{TechIcon|Automatic Metallurgy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=120}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Steel|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Combustible Unit}}&lt;br /&gt;
| {{Tech|Combustible Unit}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1802&lt;br /&gt;
| {{TechIcon|Automatic Metallurgy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=120}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Combustible Unit|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Smelting Purification}}&lt;br /&gt;
| {{Tech|Smelting Purification}}&lt;br /&gt;
| 1402&lt;br /&gt;
| {{TechIcon|Automatic Metallurgy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=100}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Silicon Ore|ItemCount=}} || {{RecipeItem|ItemName=Energetic Graphite|ItemCount=}} || {{RecipeItem|ItemName=High-Purity Silicon|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Thermal Power}}&lt;br /&gt;
| {{Tech|Thermal Power}}&lt;br /&gt;
| 1412&lt;br /&gt;
| {{TechIcon|Basic Assembling Processes}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=30}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Thermal Power Station|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Plasma Extract Refining}}&lt;br /&gt;
| {{Tech|Plasma Extract Refining}}&lt;br /&gt;
| 1102&lt;br /&gt;
| {{TechIcon|Fluid Storage Encapsulation}}{{TechIcon|High-Efficiency Plasma Control}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=100}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Oil Extractor|ItemCount=}} || {{RecipeItem|ItemName=Oil Refinery|ItemCount=}} || {{RecipeItem|ItemName=Plasma Refining|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| {{TechIcon|Battlefield Analysis Base}}&lt;br /&gt;
| {{Tech|Battlefield Analysis Base}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1826&lt;br /&gt;
| {{TechIcon|Engine}}{{TechIcon|Weapon System}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=100}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Battlefield Analysis Base|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Environment Modification}}&lt;br /&gt;
| {{Tech|Environment Modification}}&lt;br /&gt;
| 1415&lt;br /&gt;
| {{TechIcon|Steel Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Foundation|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Crystal Smelting}}&lt;br /&gt;
| {{Tech|Crystal Smelting}}&lt;br /&gt;
| 1403&lt;br /&gt;
| {{TechIcon|Smelting Purification}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=500}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Diamond|ItemCount=}} || {{RecipeItem|ItemName=Diamond Advanced|ItemCount=}} || {{RecipeItem|ItemName=Crystal Silicon|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Solar Collection}}&lt;br /&gt;
| {{Tech|Solar Collection}}&lt;br /&gt;
| 1501&lt;br /&gt;
| {{TechIcon|Smelting Purification}}{{TechIcon|Electromagnetic Matrix}}{{TechIcon|Basic Assembling Processes}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Solar Panel|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Semiconductor Material}}&lt;br /&gt;
| {{Tech|Semiconductor Material}}&lt;br /&gt;
| 1311&lt;br /&gt;
| {{TechIcon|Basic Assembling Processes}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || || || || &lt;br /&gt;
| {{RecipeItem|ItemName=Microcrystalline Component|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Proliferator Mk.I}}&lt;br /&gt;
| {{Tech|Proliferator Mk.I}}&lt;br /&gt;
| 1151&lt;br /&gt;
| {{TechIcon|Semiconductor Material}}{{TechIcon|High-Efficiency Plasma Control}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Proliferator Mk.I|ItemCount=}} || {{RecipeItem|ItemName=Spray Coater|ItemCount=}} ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Deuterium Fractionation}}&lt;br /&gt;
| {{Tech|Deuterium Fractionation}}&lt;br /&gt;
| 1134&lt;br /&gt;
| {{TechIcon|Thermal Power}}{{TechIcon|Plasma Extract Refining}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=300}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Fractionator|ItemCount=}} || {{RecipeItem|ItemName=Deuterium Fractionation|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Basic Chemical Engineering}}&lt;br /&gt;
| {{Tech|Basic Chemical Engineering}}&lt;br /&gt;
| 1121&lt;br /&gt;
| {{TechIcon|Fluid Storage Encapsulation}}{{TechIcon|Plasma Extract Refining}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Chemical Plant|ItemCount=}} || {{RecipeItem|ItemName=Plastic|ItemCount=}} || {{RecipeItem|ItemName=Sulfuric Acid|ItemCount=}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Energy Matrix}}&lt;br /&gt;
| {{Tech|Energy Matrix}}&lt;br /&gt;
| 1111&lt;br /&gt;
| {{TechIcon|Plasma Extract Refining}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Energy Matrix|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{Tech|Magnetic Levitation}}&lt;br /&gt;
| 1702&lt;br /&gt;
| {{TechIcon|Electromagnetic Drive}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=100}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Turbine|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Missile Turret}}&lt;br /&gt;
| {{Tech|Missile Turret}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1806&lt;br /&gt;
| {{TechIcon|Engine}}{{TechIcon|Weapon System}}{{TechIcon|Combustible Unit}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=150}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Missile Turret|ItemCount=}} || {{RecipeItem|ItemName=Missile Set|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|Combustible Unit}}&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| {{TechIcon|Prototype}}&lt;br /&gt;
| {{Tech|Prototype}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1819&lt;br /&gt;
| {{TechIcon|Battlefield Analysis Base}}{{TechIcon|High-Efficiency Plasma Control}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} ||  ||  || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Prototype|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|High-Efficiency Plasma Control}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Number of Ground Squadrons +1&amp;lt;br&amp;gt;Ground Squadron Slots +4&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|High-Efficiency Logistics System}}&lt;br /&gt;
| {{Tech|High-Efficiency Logistics System}}&lt;br /&gt;
| 1603&lt;br /&gt;
| {{TechIcon|Improved Logistics System}}{{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=100}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Conveyor Belt Mk.II|ItemCount=}} || {{RecipeItem|ItemName=Sorter Mk.III|ItemCount=}} || {{RecipeItem|ItemName=Storage Mk.II|ItemCount=}}&lt;br /&gt;
| Requires {{Tech|Magnetic Levitation}}&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Distribution Logistics System}}&lt;br /&gt;
| {{Tech|Distribution Logistics System}}&amp;lt;ref name=&amp;quot;0.9.27.14546&amp;quot;&amp;gt;Added in the [[Patch_Notes/0.9.27.14546|Patch 0.9.27.14546]], September 27th 2022&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1608&lt;br /&gt;
| {{TechIcon|Improved Logistics System}}{{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=300}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Logistics Distributor|ItemCount=}} || {{RecipeItem|ItemName=Logistics Bot|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|Magnetic Levitation}}&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Titanium Smelting}}&lt;br /&gt;
| {{Tech|Titanium Smelting}}&lt;br /&gt;
| 1413&lt;br /&gt;
| {{TechIcon|Steel Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=200}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Titanium Ingot|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Energy Storage}}&lt;br /&gt;
| {{Tech|Energy Storage}}&lt;br /&gt;
| 1511&lt;br /&gt;
| {{TechIcon|Crystal Smelting}}{{TechIcon|Solar Collection}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Accumulator|ItemCount=}} || ||&lt;br /&gt;
| Requires {{Tech|Super Magnetic Field Generator}}&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Photon Frequency Conversion}}&lt;br /&gt;
| {{Tech|Photon Frequency Conversion}}&lt;br /&gt;
| 1502&lt;br /&gt;
| {{TechIcon|Solar Collection}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=200}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Photon Combiner|ItemCount=}} || {{RecipeItem|ItemName=Photon Combiner Advanced|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Processor}}&lt;br /&gt;
| {{Tech|Processor}}&lt;br /&gt;
| 1302&lt;br /&gt;
| {{TechIcon|Semiconductor Material}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Processor|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Applied Superconductor}}&lt;br /&gt;
| {{Tech|Applied Superconductor}}&lt;br /&gt;
| 1131&lt;br /&gt;
| {{TechIcon|Basic Chemical Engineering}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Graphene|ItemCount=}} || {{RecipeItem|ItemName=Graphene Advanced|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Polymer Chemical Engineering}}&lt;br /&gt;
| {{Tech|Polymer Chemical Engineering}}&lt;br /&gt;
| 1122&lt;br /&gt;
| {{TechIcon|Basic Chemical Engineering}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Organic Crystal|ItemCount=}} || {{RecipeItem|ItemName=Organic Crystal Original|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|X-Ray Cracking}}&lt;br /&gt;
| {{Tech|X-ray Cracking}}&lt;br /&gt;
| 1103&lt;br /&gt;
| {{TechIcon|Basic Chemical Engineering}}{{TechIcon|Plasma Extract Refining}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=X-Ray Cracking|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Hydrogen Fuel Rod}}&lt;br /&gt;
| {{Tech|Hydrogen Fuel Rod}}&lt;br /&gt;
| 1112&lt;br /&gt;
| {{TechIcon|Energy Matrix}}&lt;br /&gt;
| || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Hydrogen Fuel Rod|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Super Magnetic Field Generator}}&lt;br /&gt;
| {{Tech|Super Magnetic Field Generator}}&lt;br /&gt;
| 1711&lt;br /&gt;
| {{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=250}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Super-Magnetic Ring|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Signal Tower}}&lt;br /&gt;
| {{Tech|Signal Tower}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1808&lt;br /&gt;
| {{TechIcon|Missile Turret}}{{TechIcon|High-Efficiency Plasma Control}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Signal Tower|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|High-Efficiency Plasma Control}}&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Implosion Cannon}}&lt;br /&gt;
| {{Tech|Implosion Cannon}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1809&lt;br /&gt;
| {{TechIcon|Missile Turret}}{{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=300}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=300}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Implosion Cannon|ItemCount=}} || {{RecipeItem|ItemName=Shell Set|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|Magnetic Levitation}}&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| {{TechIcon|Precision Drone}}&lt;br /&gt;
| {{Tech|Precision Drone}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1820&lt;br /&gt;
| {{TechIcon|Prototype}}{{TechIcon|Photon Frequency Conversion}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Precision Drone|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|Photon Frequency Conversion}}&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Planetary Logistics System}}&lt;br /&gt;
| {{Tech|Planetary Logistics System}}&lt;br /&gt;
| 1604&lt;br /&gt;
| {{TechIcon|High-Efficiency Logistics System}}{{TechIcon|Thruster}}{{TechIcon|Vertical Construction|1}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Conveyor Belt Mk.III|ItemCount=}} || {{RecipeItem|ItemName=Planetary Logistics Station|ItemCount=}} || {{RecipeItem|ItemName=Logistics Drone|ItemCount=}}&lt;br /&gt;
| Requires [[Thruster]]&amp;lt;br&amp;gt;Requires [[Vertical Construction (Upgrade)|Vertical Construction 1]]&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Geothermal Extraction}}&lt;br /&gt;
| {{Tech|Geothermal Extraction}}&lt;br /&gt;
| 1513&lt;br /&gt;
| {{TechIcon|Photon Frequency Conversion}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Geothermal Power Station|ItemCount=}} || ||&lt;br /&gt;
| Requires {{Tech|Super Magnetic Field Generator}}&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Solar Sail Orbit System}}&lt;br /&gt;
| {{Tech|Solar Sail Orbit System}}&lt;br /&gt;
| 1503&lt;br /&gt;
| {{TechIcon|Photon Frequency Conversion}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=300}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=300}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Solar Sail|ItemCount=}} || {{RecipeItem|ItemName=EM-Rail Ejector|ItemCount=}} ||&lt;br /&gt;
| Requires {{Tech|Super Magnetic Field Generator}}&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|High-Speed Assembling Processes}}&lt;br /&gt;
| {{Tech|High-Speed Assembling Processes}}&lt;br /&gt;
| 1202&lt;br /&gt;
| {{TechIcon|Basic Assembling Processes}}{{TechIcon|Processor}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=300}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Assembling Machine Mk.II|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|High-Strength Crystal}}&lt;br /&gt;
| {{Tech|High-Strength Crystal}}&lt;br /&gt;
| 1123&lt;br /&gt;
| {{TechIcon|Polymer Chemical Engineering}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Titanium Crystal|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Reformed Refinement}}&lt;br /&gt;
| {{Tech|Reformed Refinement}}&amp;lt;ref&amp;gt;Added in the [[Patch Notes/0.9.26.12891|Patch 0.9.26.12891]], June 10th 2022&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1104&lt;br /&gt;
| {{TechIcon|X-Ray Cracking}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=500}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Reformed Refinement|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Thruster}}&lt;br /&gt;
| {{Tech|Thruster}}&lt;br /&gt;
| 1113&lt;br /&gt;
| {{TechIcon|Hydrogen Fuel Rod}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Thruster|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Proliferator Mk.II}}&lt;br /&gt;
| {{Tech|Proliferator Mk.II}}&lt;br /&gt;
| 1152&lt;br /&gt;
| {{TechIcon|Processor}}{{TechIcon|Proliferator Mk.I}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Proliferator Mk.II|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Magnetic Particle Trap}}&lt;br /&gt;
| {{Tech|Magnetic Particle Trap}}&lt;br /&gt;
| 1703&lt;br /&gt;
| {{TechIcon|Magnetic Levitation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Particle Container|ItemCount=}} || {{RecipeItem|ItemName=Particle Container Advanced|ItemCount=}} ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| {{TechIcon|Titanium Ammo Box}}&lt;br /&gt;
| {{Tech|Titanium Ammo Box}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1812&lt;br /&gt;
| {{TechIcon|Weapon System}}{{TechIcon|Titanium Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Titanium Ammo Box|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|Titanium Smelting}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Integrated Logistics System}}&lt;br /&gt;
| {{Tech|Integrated Logistics System}}&lt;br /&gt;
| 1607&lt;br /&gt;
| {{TechIcon|High-Efficiency Logistics System}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=50}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Automatic Piler|ItemCount=}} || ||&lt;br /&gt;
| Requires {{Tech|Super Magnetic Field Generator}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|High-Strength Titanium Alloy}}&lt;br /&gt;
| {{Tech|High-Strength Titanium Alloy}}&lt;br /&gt;
| 1414&lt;br /&gt;
| {{TechIcon|Titanium Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=80}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Titanium Alloy|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|High-Strength Lightweight Structure}}&lt;br /&gt;
| {{Tech|High-Strength Lightweight Structure}}&lt;br /&gt;
| 1521&lt;br /&gt;
| {{TechIcon|Solar Sail Orbit System}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=200}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Frame Material|ItemCount=}} || {{RecipeItem|ItemName=Dyson Sphere Component|ItemCount=}} ||&lt;br /&gt;
| Requires {{Tech|High-Strength Material}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Ray Receiver}}&lt;br /&gt;
| {{Tech|Ray Receiver}}&lt;br /&gt;
| 1504&lt;br /&gt;
| {{TechIcon|Solar Sail Orbit System}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Ray Receiver|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Mini Fusion Power Generation}}&lt;br /&gt;
| {{Tech|Mini Fusion Power Generation}}&lt;br /&gt;
| 1416&lt;br /&gt;
| {{TechIcon|Deuterium Fractionation}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=250}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Mini Fusion Power Station|ItemCount=}} || {{RecipeItem|ItemName=Deuteron Fuel Rod|ItemCount=}} ||&lt;br /&gt;
| Requires {{Tech|High-Strength Titanium Alloy}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|High-Strength Material}}&lt;br /&gt;
| {{Tech|High-Strength Material}}&lt;br /&gt;
| 1132&lt;br /&gt;
| {{TechIcon|Applied Superconductor}}&lt;br /&gt;
| || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=150}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Carbon Nanotube|ItemCount=}} || {{RecipeItem|ItemName= Carbon Nanotube Advanced|ItemCount=}} ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Structure Matrix}}&lt;br /&gt;
| {{Tech|Structure Matrix}}&lt;br /&gt;
| 1124&lt;br /&gt;
| {{TechIcon|High-Strength Crystal}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Structure Matrix|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Explosive Unit}}&lt;br /&gt;
| {{Tech|Explosive Unit}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1803&lt;br /&gt;
| {{TechIcon|High-Strength Crystal}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=200}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Explosive Unit|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Reinforced Thruster}}&lt;br /&gt;
| {{Tech|Reinforced Thruster}}&lt;br /&gt;
| 1114&lt;br /&gt;
| {{TechIcon|Thruster}}&lt;br /&gt;
| || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Reinforced Thruster|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|High-Explosive Shell Set}}&lt;br /&gt;
| {{Tech|High-Explosive Shell Set}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1814&lt;br /&gt;
| {{TechIcon|Implosion Cannon}}{{TechIcon|Titanium Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=400}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=400}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=High-Explosive Shell Set|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|Titanium Smelting}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Planetary Defense System}}&lt;br /&gt;
| {{Tech|Planetary Defense System}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1809&lt;br /&gt;
| {{TechIcon|Implosion Cannon}}{{TechIcon|Magnetic Particle Trap}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Laser Turret|ItemCount=}} || {{RecipeItem|ItemName=Planetary Shield Generator|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|Magnetic Particle Trap}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Superalloy Ammo Box}}&lt;br /&gt;
| {{Tech|Superalloy Ammo Box}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1813&lt;br /&gt;
| {{TechIcon|Titanium Ammo Box}}{{TechIcon|High-Strength Titanium Alloy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=300}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Superalloy Ammo Box|ItemCount=}} ||  || &lt;br /&gt;
| Require {{Tech|High-Strength Titanium Alloy}}&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| {{TechIcon|Attack Drone}}&lt;br /&gt;
| {{Tech|Attack Drone}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1821&lt;br /&gt;
| {{TechIcon|Precision Drone}}{{TechIcon|Magnetic Particle Trap}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=500}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=500}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Attack Drone|ItemCount=}} ||  || &lt;br /&gt;
| Requires {{Tech|Magnetic Particle Trap}}&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Interstellar Logistics System}}&lt;br /&gt;
| {{Tech|Interstellar Logistics System}}&lt;br /&gt;
| 1605&lt;br /&gt;
| {{TechIcon|Planetary Logistics System}}{{TechIcon|High-Strength Titanium Alloy}}{{TechIcon|Reinforced Thruster}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=120}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Interstellar Logistics Station|ItemCount=}} || {{RecipeItem|ItemName=Logistics Vessel|ItemCount=}} ||&lt;br /&gt;
| Requires {{Tech|Reinforced Thruster}}&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Interstellar Power Transmission}}&lt;br /&gt;
| {{Tech|Interstellar Power Transmission}}&lt;br /&gt;
| 1512&lt;br /&gt;
| {{TechIcon|High-Strength Titanium Alloy}}{{TechIcon|Energy Storage}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=120}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Energy Exchanger|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Particle Control}}&lt;br /&gt;
| {{Tech|Particle Control}}&lt;br /&gt;
| 1133&lt;br /&gt;
| {{TechIcon|Structure Matrix}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=200}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Particle Broadband|ItemCount=}} || {{RecipeItem|ItemName=Crystal Silicon Advanced|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|High-Strength Glass}}&lt;br /&gt;
| {{Tech|High-Strength Glass}}&lt;br /&gt;
| 1126&lt;br /&gt;
| {{TechIcon|High-Strength Material}}&lt;br /&gt;
| || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=400}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Titanium Glass|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Casimir Crystal}}&lt;br /&gt;
| {{Tech|Casimir Crystal}}&lt;br /&gt;
| 1125&lt;br /&gt;
| {{TechIcon|Structure Matrix}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Casimir Crystal|ItemCount=}} || {{RecipeItem|ItemName=Casimir Crystal Advanced|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Miniature Particle Collider}}&lt;br /&gt;
| {{Tech|Miniature Particle Collider}}&lt;br /&gt;
| 1142&lt;br /&gt;
| {{TechIcon|High-Strength Material}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Miniature Particle Collider|ItemCount=}} || {{RecipeItem|ItemName=Deuterium|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Proliferator Mk.III}}&lt;br /&gt;
| {{Tech|Proliferator Mk.III}}&lt;br /&gt;
| 1153&lt;br /&gt;
| {{TechIcon|Proliferator Mk.II}}{{TechIcon|High-Strength Material}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=400}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Proliferator Mk.III|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Satellite Power Distribution System}}&lt;br /&gt;
| {{Tech|Satellite Power Distribution System}}&lt;br /&gt;
| 1712&lt;br /&gt;
| {{TechIcon|Super Magnetic Field Generator}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Satellite Substation|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| {{TechIcon|Supersonic Missile Set}}&lt;br /&gt;
| {{Tech|Supersonic Missile Set}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1815&lt;br /&gt;
| {{TechIcon|High-Explosive Shell Set}}{{TechIcon|Thruster}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=200}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Supersonic Missile Set|ItemCount=}} || ||&lt;br /&gt;
| Require {{Tech|Thruster}}&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Gas Giants Exploitation}}&lt;br /&gt;
| {{Tech|Gas Giants Exploitation}}&lt;br /&gt;
| 1606&lt;br /&gt;
| {{TechIcon|Interstellar Logistics System}}{{TechIcon|Interstellar Power Transmission}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1200}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Orbital Collector|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Information Matrix}}&lt;br /&gt;
| {{Tech|Information Matrix}}&lt;br /&gt;
| 1312&lt;br /&gt;
| {{TechIcon|Processor}}{{TechIcon|Miniature Particle Collider}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Information Matrix|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Wave Function Interference}}&lt;br /&gt;
| {{Tech|Wave Function Interference}}&lt;br /&gt;
| 1141&lt;br /&gt;
| {{TechIcon|High-Strength Glass}}{{TechIcon|Casimir Crystal}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1200}} || || {{RecipeItem|ItemName=Information Matrix|ItemCount=200}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Plane Filter|ItemCount=}} || ||&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Crystal Explosive Unit}}&lt;br /&gt;
| {{Tech|Crystal Explosive Unit}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1804&lt;br /&gt;
| {{TechIcon|Casimir Crystal}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Crystal Explosive Unit|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Strange Matter}}&lt;br /&gt;
| {{Tech|Strange Matter}}&lt;br /&gt;
| 1143&lt;br /&gt;
| {{TechIcon|Miniature Particle Collider}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1000}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Strange Matter|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Crystal Shell Set}}&lt;br /&gt;
| {{Tech|Crystal Shell Set}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1816&lt;br /&gt;
| {{TechIcon|Supersonic Missile Set}}{{TechIcon|High-Strength Titanium Alloy}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=800}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Crystal Shell Set|ItemCount=}} ||  || &lt;br /&gt;
| Require {{Tech|High-Strength Titanium Alloy}}&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Plasma Turret}}&lt;br /&gt;
| {{Tech|Plasma Turret}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1811&lt;br /&gt;
| {{TechIcon|Planetary Defense System}}{{TechIcon|High-Strength Glass}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=500}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Plasma Turret|ItemCount=}} || {{RecipeItem|ItemName=Plasma Capsule|ItemCount=}} || &lt;br /&gt;
| Requires {{Tech|High-Strength Glass}}&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| {{TechIcon|Corvette}}&lt;br /&gt;
| {{Tech|Corvette}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1822&lt;br /&gt;
| {{TechIcon|Planetary Defense System}}{{TechIcon|Precision Drone}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=600}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=600}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Corvette|ItemCount=}} ||  || &lt;br /&gt;
| Number of Space Fleets +1&amp;lt;br&amp;gt;Space Fleet Slots +4&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| {{TechIcon|Vertical Launching Silo}}&lt;br /&gt;
| {{Tech|Vertical Launching Silo}}&lt;br /&gt;
| 1522&lt;br /&gt;
| {{TechIcon|High-Strength Lightweight Structure}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1600}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=1600}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Vertical Launching Silo|ItemCount=}} || {{RecipeItem|ItemName=Small Carrier Rocket|ItemCount=}} ||&lt;br /&gt;
| Requires {{Tech|Quantum Chip}}&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| {{TechIcon|Digital Analog Computation}}&lt;br /&gt;
| {{Tech|Digital Analog Computation}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1901&lt;br /&gt;
| {{TechIcon|Information Matrix}}&lt;br /&gt;
| {{RecipeItem|ItemName=Dark Fog Matrix|ItemCount=800}} ||  ||  ||  ||&lt;br /&gt;
| {{RecipeItem|ItemName=Self-evolution Lab|ItemCount=}} ||  ||&lt;br /&gt;
| Hidden technology.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| {{TechIcon|Quantum Chip}}&lt;br /&gt;
| {{Tech|Quantum Chip}}&lt;br /&gt;
| 1303&lt;br /&gt;
| {{TechIcon|Information Matrix}}{{TechIcon|Wave Function Interference}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=800}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Quantum Chip|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| {{TechIcon|Plane-Filter Smelting}}&lt;br /&gt;
| {{Tech|Plane-Filter Smelting}}&amp;lt;ref&amp;gt;Added in the [[Patch Notes/0.7.18.6914|Patch 0.7.18.6914]], May 28th 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1417&lt;br /&gt;
| {{TechIcon|Wave Function Interference}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=1000}} || &lt;br /&gt;
| {{RecipeItem|ItemName=Plane Smelter|ItemCount=}} || ||&lt;br /&gt;
| Requires {{Tech|Crystal Smelting}}&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| {{TechIcon|Gravitational Wave Refraction}}&lt;br /&gt;
| {{Tech|Gravitational Wave Refraction}}&lt;br /&gt;
| 1704&lt;br /&gt;
| {{TechIcon|Strange Matter}}{{TechIcon|Magnetic Particle Trap}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1200}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1200}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Graviton Lens|ItemCount=}} || {{RecipeItem|ItemName=Space Warper|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Dyson Sphere Stress System}}&lt;br /&gt;
| {{Tech|Dyson Sphere Stress System}}&lt;br /&gt;
| 1523&lt;br /&gt;
| {{TechIcon|Vertical Launching Silo}}&lt;br /&gt;
| {{ResearchCost|2000|2000|2000|2000|2000}}&lt;br /&gt;
| || ||&lt;br /&gt;
|&lt;br /&gt;
[[Dyson Sphere|Dyson sphere]] node latitude limit +15°.&lt;br /&gt;
&lt;br /&gt;
This is the only Technology that has multiple levels to it - 6 in total, and the cost goes up each level. Details on the technology&#039;s page.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Planetary Ionosphere Utilization}}&lt;br /&gt;
| {{Tech|Planetary Ionosphere Utilization}}&lt;br /&gt;
| 1505&lt;br /&gt;
| {{TechIcon|Ray Receiver}}&lt;br /&gt;
| {{ResearchCost|2000|2000|2000||2000}}&lt;br /&gt;
| || ||&lt;br /&gt;
| Allow [[Ray Receiver|ray receiver]] to consume [[Graviton Lens|graviton lens]] to increase the max output power. Less obvious from the game&#039;s description, this allows your [[Ray Receiver]] to receive energy from your Dyson Swarm or Sphere &#039;&#039;without&#039;&#039; having a direct line of sight, as long as the planet has an atmosphere. This feature consumes [[Graviton Lens]].&amp;lt;br&amp;gt;Requires {{Tech|Gravitational Wave Refraction}}&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Quantum Printing}}&lt;br /&gt;
| {{Tech|Quantum Printing}}&lt;br /&gt;
| 1203&lt;br /&gt;
| {{TechIcon|High-Speed Assembling Processes}}{{TechIcon|Quantum Chip}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=800}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=800}} ||&lt;br /&gt;
| {{RecipeItem|ItemName=Assembling Machine Mk.III|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Photon Spotlight Mining}}&lt;br /&gt;
| {{Tech|Photon Spotlight Mining}}&lt;br /&gt;
| 1304&lt;br /&gt;
| {{TechIcon|Quantum Chip}}&lt;br /&gt;
| {{ResearchCost|1000|1000|1000|1000|600}}&lt;br /&gt;
| {{RecipeItem|ItemName=Advanced Mining Machine|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Negentropy Recursion}}&lt;br /&gt;
| {{Tech|Negentropy Recursion}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1903&lt;br /&gt;
| {{TechIcon|Plane-Filter Smelting}}&lt;br /&gt;
| {{RecipeItem|ItemName=Dark Fog Matrix|ItemCount=1200}} ||  ||  ||  ||&lt;br /&gt;
| {{RecipeItem|ItemName=Negentropy Smelter|ItemCount=}} ||  ||&lt;br /&gt;
| Hidden technology.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Mesoscopic Quantum Entanglement}}&lt;br /&gt;
| {{Tech|Mesoscopic Quantum Entanglement}}&amp;lt;ref name=&amp;quot;0.9.27.14546&amp;quot;/&amp;gt;&lt;br /&gt;
| 1305&lt;br /&gt;
| {{TechIcon|Quantum Chip}} {{TechIcon|Strange Matter}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1000}} || {{RecipeItem|ItemName=Information Matrix|ItemCount=1000}} || &lt;br /&gt;
| {{RecipeItem|ItemName=Quantum Chemical Plant|ItemCount=}} || ||&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Gravity Matrix}}&lt;br /&gt;
| {{Tech|Gravity Matrix}}&lt;br /&gt;
| 1705&lt;br /&gt;
| {{TechIcon|Quantum Chip}}{{TechIcon|Gravitational Wave Refraction}}&lt;br /&gt;
| {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=1600}} || {{RecipeItem|ItemName=Energy Matrix|ItemCount=1600}} || {{RecipeItem|ItemName=Structure Matrix|ItemCount=1600}} || ||&lt;br /&gt;
| {{RecipeItem|ItemName=Gravity Matrix|ItemCount=}} || {{RecipeItem|ItemName=Space Warper Advanced|ItemCount=}} ||&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Gravity Missile Set}}&lt;br /&gt;
| {{Tech|Gravity Missile Set}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1817&lt;br /&gt;
| {{TechIcon|Crystal Shell Set}}{{TechIcon|Strange Matter}}&lt;br /&gt;
| {{ResearchCost|1000|1000|1000|1000|1000}}&lt;br /&gt;
| {{RecipeItem|ItemName=Gravity Missile Set|ItemCount=}} ||  || &lt;br /&gt;
| Require {{Tech|Strange Matter}}&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| {{TechIcon|Destroyer}}&lt;br /&gt;
| {{Tech|Destroyer}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1823&lt;br /&gt;
| {{TechIcon|Corvette}}{{TechIcon|Attack Drone}}&lt;br /&gt;
| {{ResearchCost|800|800|800|800|800}}&lt;br /&gt;
| {{RecipeItem|ItemName=Destroyer|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| {{TechIcon|Dirac Inversion Mechanism}}&lt;br /&gt;
| {{Tech|Dirac Inversion Mechanism}}&lt;br /&gt;
| 1506&lt;br /&gt;
| {{TechIcon|Planetary Ionosphere Utilization}}&lt;br /&gt;
| {{ResearchCost|3000|3000|750|750|1500}}&lt;br /&gt;
| {{RecipeItem|ItemName=Mass-Energy Storage|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| {{TechIcon|Matter Recombination}}&lt;br /&gt;
| {{Tech|Matter Recombination}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1902&lt;br /&gt;
| {{TechIcon|Quantum Printing}}&lt;br /&gt;
| {{RecipeItem|ItemName=Dark Fog Matrix|ItemCount=600}} ||  ||  ||  ||&lt;br /&gt;
| {{RecipeItem|ItemName=Re-composing Assembler|ItemCount=}} ||  ||&lt;br /&gt;
| Hidden technology.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| {{TechIcon|Controlled Annihilation Reaction}}&lt;br /&gt;
| {{Tech|Controlled Annihilation Reaction}}&lt;br /&gt;
| 1145&lt;br /&gt;
| {{TechIcon|Dirac Inversion Mechanism}}&lt;br /&gt;
| {{ResearchCost||4000|||2000}}&lt;br /&gt;
| {{RecipeItem|ItemName=Annihilation Constraint Sphere|ItemCount=}} || {{RecipeItem|ItemName=Antimatter Fuel Rod|ItemCount=}} ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| {{TechIcon|Artificial Star}}&lt;br /&gt;
| {{Tech|Artificial Star}}&lt;br /&gt;
| 1144&lt;br /&gt;
| {{TechIcon|Controlled Annihilation Reaction}}&lt;br /&gt;
| {{ResearchCost|1200|1200|1200|1200|1200}}&lt;br /&gt;
| {{RecipeItem|ItemName=Artificial Star|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| {{TechIcon|High-Density Controlling Annihilation}}&lt;br /&gt;
| {{Tech|High-Density Controlling Annihilation}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;/&amp;gt;&lt;br /&gt;
| 1904&lt;br /&gt;
| {{TechIcon|Controlled Annihilation Reaction}}&lt;br /&gt;
| {{RecipeItem|ItemName=Dark Fog Matrix|ItemCount=2000}} ||  ||  ||  ||&lt;br /&gt;
| {{RecipeItem|ItemName=Strange Annihilation Fuel Rod|ItemCount=}} ||  ||&lt;br /&gt;
| Hidden technology.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| {{TechIcon|Antimatter Capsule}}&lt;br /&gt;
| {{Tech|Antimatter Capsule}}&amp;lt;ref name=&amp;quot;0.10.28.20729&amp;quot;&amp;gt;Added in the [[Patch Notes/0.10.28.20729|Patch 0.10.28.20729]], December 15th, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1818&lt;br /&gt;
| {{TechIcon|Controlled Annihilation Reaction}}{{TechIcon|Plasma Turret}}&lt;br /&gt;
| {{ResearchCost|3000|3000|3000|3000|3000}}&lt;br /&gt;
| {{RecipeItem|ItemName=Antimatter Capsule|ItemCount=}} ||  || &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| {{TechIcon|Universe Matrix}}&lt;br /&gt;
| {{Tech|Universe Matrix}}&lt;br /&gt;
| 1507&lt;br /&gt;
| {{TechIcon|Dirac Inversion Mechanism}}&lt;br /&gt;
| {{ResearchCost|2000|2000|2000|2000|2000}}&lt;br /&gt;
| {{RecipeItem|ItemName=Universe Matrix|ItemCount=}} || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| {{TechIcon|Mission Completed!}}&lt;br /&gt;
| {{Tech|Mission Completed!}}&lt;br /&gt;
| 1508&lt;br /&gt;
| {{TechIcon|Universe Matrix}}&lt;br /&gt;
| {{RecipeItem|ItemName=Universe Matrix|ItemCount=4000}} || || || ||&lt;br /&gt;
| || ||&lt;br /&gt;
| You can continue playing after completing this tech.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Graph ==&lt;br /&gt;
[[File:Resized 1920x1080 graph tech.png|link=|1650px|Technologies graph]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tech Navbox}}&lt;br /&gt;
[[Category:Technology|*]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Spray_Coater&amp;diff=11874</id>
		<title>Spray Coater</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Spray_Coater&amp;diff=11874"/>
		<updated>2024-01-09T00:56:30Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* Proliferator Bonuses */ add new bonuses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
The Spray Coater&#039;s purpose is to apply Proliferator sprays to the items passing through it. These sprayed items receive various bonuses depending on how they are used. The Proliferators enter the spray storage of the Spray Coater through the top belt passage, while the item to be sprayed passes through the bottom belt passage. &lt;br /&gt;
&lt;br /&gt;
The Spray Coater&#039;s storage holds sprays instead of Proliferator items, which get converted to sprays when entering. Each type of Proliferator gives a different amount of sprays per Proliferator item consumed, but the Spray Coater&#039;s storage capacity is always 600 sprays. If its storage is full, or the entering Proliferator is a different type than the one already stored, the entering Proliferator will simply pass through the Spray Coater. &lt;br /&gt;
&lt;br /&gt;
If [[Cargo Stacking|stacked cargo]] passes through the Spray Coater, the Proliferator is applied to the entire stack at once, using sprays equal to the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
Spray Coaters can be installed directly onto a conveyor belt (even one that is in the air), or vertically stacked. The base stacking limit is 7, increased by 3 per each level of the [[Vertical Construction (Upgrade)|Vertical Construction]] upgrade, up to a maximum of 25. It is worth noting that once 25 Spray Coaters are stacked, conveyor belts will not be able to automatically provide Proliferators to the topmost Spray Coater (as belts cannot be constructed this high); the player must manually provide the Proliferator to the 25th Spray Coater.&lt;br /&gt;
&lt;br /&gt;
==Proliferators Summary==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#0b161c;text-align:center&amp;quot;&lt;br /&gt;
! Proliferator&amp;lt;br&amp;gt;Tier !! Number&amp;lt;br&amp;gt;of Sprays !!{{glow|blue|Extra&amp;lt;br&amp;gt;Products}} !! {{glow|Production&amp;lt;br&amp;gt;Speedup}} !! Energy&amp;lt;br&amp;gt;Consumption&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.I}} || 12 || +12.5% || +25% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.II}} || 24 || +20% || +50% || +70%&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Proliferator Mk.III}} || 60 || +25% || +100% || +150%&lt;br /&gt;
|}&lt;br /&gt;
==Proliferator Bonuses==&lt;br /&gt;
An item sprayed with Proliferator will be marked with a small yellow triangle(s): 1 triangle for Mk.I, 2 triangles for Mk.II, and 3 triangles for Mk.III. Items that have different mark levels can be combined into a single stack, but doing so will cause the mark level for the entire stack to become lower.&lt;br /&gt;
&lt;br /&gt;
Items sprayed with Proliferator will receive various bonuses, depending on the type of activity they are involved in. The bonus amount depends on what tier of Proliferator was used, and whether the {{glow|Production Speedup}} bonus or {{glow|blue|Extra Products}} bonus is selected. Some of the activities also apply an energy consumption penalty to the building that processes the sprayed item.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#0b161c&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Activity&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Energy Penalty&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |&amp;lt;span style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{ItemIcon|Assembling Machine Mk.II}}{{ItemIcon|Arc Smelter}}{{ItemIcon|Oil Refinery}}&amp;lt;br&amp;gt;{{ItemIcon|Chemical Plant}}{{ItemIcon|Miniature Particle Collider}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Production&lt;br /&gt;
| Any production building (except the [[Fractionator]], see below) can have either the {{glow|Production Speedup}} or {{glow|blue|Extra Products}} bonus if &#039;&#039;&#039;&#039;&#039;ALL&#039;&#039;&#039;&#039;&#039; the recipe ingredients have had the same tier of Proliferator applied to them. The bonus can be selected by the player (the default is {{glow|blue|Extra Products}}). If any one of the ingredients has a lower-tier mark, that lowest bonus is the one that will be applied. If any of the ingredients has &#039;&#039;no&#039;&#039; mark, then no bonus is applied. &lt;br /&gt;
&lt;br /&gt;
The production of [[Antimatter]], [[Antimatter Fuel Rod]], the [[X-Ray Cracking]] recipe, and recipes that use other buildings as material (such as Mk.II and Mk.III [[Conveyor Belts]], [[Sorters]] or [[Assembling Machines]]) &#039;&#039;cannot&#039;&#039; receive the {{glow|blue|Extra Products}} bonus. Production of these can only benefit from the {{glow|Production Speedup}} bonus.&lt;br /&gt;
&lt;br /&gt;
The {{glow|Production Speedup}} bonus is multiplicative with bonuses on the building&#039;s crafting speed. For example, applying Proliferator Mk.III to an [[Assembling Machine Mk.III]] will result in a final crafting speed of 3x the base amount (+100% to the Assembly Machine Mk.III&#039;s 1.5x crafting speed).&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Matrix Lab}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Research&lt;br /&gt;
| When used in research, sprayed Matrices produce bonus hashes according to the Proliferator&#039;s {{glow|blue|Extra Products}} bonus.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Fractionator}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Fractionation&lt;br /&gt;
| Proliferated [[Hydrogen]] will increase the [[Fractionator|Fractionator&#039;s]] conversion rate by the Proliferator&#039;s {{glow|Production Speedup}} bonus. For example, a Proliferator Mk.III will yield a 2% conversion rate (+100% compared to the base 1%).&lt;br /&gt;
&lt;br /&gt;
Note that passing through the Fractionator does &#039;&#039;not&#039;&#039; remove the Proliferator mark from the Hydrogen, unless it gets converted.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Solar Sail}}{{ItemIcon|Small Carrier Rocket}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Dyson Sphere Construction&lt;br /&gt;
| Proliferated [[Solar Sail]]s and [[Small Carrier Rocket]]s will increase the launching speed in an [[EM-Rail Ejector]] or [[Vertical Launching Silo]] by the {{glow|Production Speedup}} bonus. For instance, launching a Solar Sail sprayed with Proliferator Mk.III will be 100% faster than normal.&lt;br /&gt;
| style=&amp;quot;background-color:#5a3135;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Proliferator Mk.I}}{{ItemIcon|Proliferator Mk.II}}{{ItemIcon|Proliferator Mk.III}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Proliferators&lt;br /&gt;
| Spraying the Proliferator itself gives more sprays in the Spray Coater, increased by the amount of {{glow|blue|Extra Products}} bonus. This is always worthwhile, creating extra Proliferator sprays out of effectively nothing.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; | {{ItemIcon|Foundation}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Foundation&lt;br /&gt;
| Proliferated [[Foundation]] gets the {{glow|blue|Extra Products}} bonus: placing Foundation gives more [[Soil Pile]] when lowering terrain, or costs less soil pile when raising terrain.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Graviton Lens}}{{ItemIcon|Ray Receiver}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Dyson Sphere)&lt;br /&gt;
| Proliferated [[Graviton Lens]]es increase the [[Ray Receiver|Ray Receiver&#039;s]] maximum power collection rate by the Proliferator&#039;s {{glow|Production Speedup}} bonus. This applies to both Power Generation and Photon Generation modes.&lt;br /&gt;
&lt;br /&gt;
The Proliferator bonus is multiplicative with the innate bonus of the Lens; therefore, using a Lens sprayed with the Proliferator Mk.III would result in 400% of the baseline generation (+100% to the Graviton Lens&#039;s 2x bonus).&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Energetic Graphite}}{{ItemIcon|Deuteron Fuel Rod}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Generic Fuel)&lt;br /&gt;
| Proliferated [[Fuels|Fuel]] (except [[Antimatter Fuel Rod]]s and [[Full Accumulator]]s) increase both the fuel&#039;s energy capacity and the generator&#039;s power output by the Proliferator&#039;s {{glow|blue|Extra Products}} bonus.&lt;br /&gt;
&lt;br /&gt;
When burning sprayed Fuel in the [[Mecha|Mecha&#039;s]] Fuel Chamber, the {{glow|blue|Extra Products}} bonus applies to the Fuel Chamber Generation rate. The bonus is multiplicative with the Fuel&#039;s native Fuel Chamber Generation bonus. For example, [[Energetic Graphite]] sprayed with Proliferator Mk.III will have 187.5% the normal energy capacity (150% {{x}} 1.25).&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Antimatter Fuel Rod}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Power Generation&amp;lt;br&amp;gt;(Antimatter)&lt;br /&gt;
| Proliferated [[Antimatter Fuel Rod]]s only increase the [[Artificial Star|Artificial Star&#039;s]] power output, but by the amount of the Proliferator&#039;s {{glow|Production Speedup}} bonus. It does not alter the Antimatter Fuel Rod&#039;s energy capacity, resulting in a faster burn rate.&lt;br /&gt;
&lt;br /&gt;
When burnt in the Mecha&#039;s Fuel Chamber, the Proliferator&#039;s bonus applies to the Fuel Chamber Generation rate instead. It is multiplicative to the innate bonus, thus resulting in 1200% Fuel Chamber Generation.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Full Accumulator}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Full Accumulator&lt;br /&gt;
| Similar to Antimatter Fuel Rods, [[Full Accumulator]]s get their Fuel Chamber Generation rate affected by the Proliferator&#039;s {{glow|Production Speedup}} bonus when used in the Mecha&#039;s Fuel Chamber.&lt;br /&gt;
&lt;br /&gt;
[[Accumulator|Accumulator&#039;s]] abilities to store and transfer power when placed as a building are unaffected by the Proliferator bonuses.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-right: none&amp;quot; |{{ItemIcon|Energy Exchanger}}&lt;br /&gt;
! style=&amp;quot;border-left: none&amp;quot; | Energy Exchanger&lt;br /&gt;
| Energy Exchanger&#039;s charge and discharge rate gets increased by the Proliferator&#039;s {{glow|Production Speedup}} bonus applied to the input [[Accumulator|empty]] or [[Full Accumulator]].&lt;br /&gt;
&lt;br /&gt;
Output Accumulators retain their Proliferator marks in Energy Exchanger&#039;s either operational mode.&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Production Chain==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Proliferator Mk.I&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Spray Coater&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=3 s&lt;br /&gt;
    |In1=Steel&lt;br /&gt;
    |In1Qty=4&lt;br /&gt;
    |In2=Plasma Exciter&lt;br /&gt;
    |In2Qty=2&lt;br /&gt;
    |In3=Circuit Board&lt;br /&gt;
    |In3Qty=2&lt;br /&gt;
    |In4=Microcrystalline Component&lt;br /&gt;
    |In4Qty=2&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
&lt;br /&gt;
While {{glow|Production Speedup}} may be a more enticing bonus at a glance than {{glow|blue|Extra Products}}, each option has its own pros and cons that players should consider thoroughly. Assume that [[Proliferator Mk.III]] is used for each of the following examples:&lt;br /&gt;
&lt;br /&gt;
* Regardless of which bonus is selected, the energy penalty remains the same: +150% with Proliferator Mk.III.&lt;br /&gt;
&lt;br /&gt;
* {{glow|Production Speedup}} reduces the overall size of the factory by cutting down on the number of individual facilities, giving a +100% increase in production rate (effectively packing 2 facilities into one). The overall energy consumption per unit is 25% higher than normal &#039;&#039;&#039;(2.5 energy / 2.00 products = 1.25 energy per product)&#039;&#039;&#039;.&lt;br /&gt;
** As a result, {{glow|Production Speedup}} is generally more useful when the required materials are abundant, or the manufacturing process is particularly slow.&lt;br /&gt;
** Keep in mind that {{glow|Production Speedup}} requires accordingly more raw materials. If the overall production rate is too high, more logistical infrastructure will be necessary to keep the facilities running. This is especially true when a process is already extremely fast (e.g. manufacturing [[Proliferator Mk.I]]). Applying the {{glow|Production Speedup}} bonus may make it impossible to actually get all the items in and out of the facility as fast as they are produced, particularly when using [[Assembling Machine Mk.III|Assembling Machines Mk.III]]. &lt;br /&gt;
*** For instance, an Assembling Machine Mk.III producing Proliferator Mk.I with the {{glow|Production Speedup}} bonus will consume 6 [[Coal]] per second and produce 3 Proliferator Mk.I per second. This situation is easily handled for a single facility (since [[Sorter Mk.III|Sorters Mk.III]] transport up to 6 items per second and [[Conveyor Belt Mk.III|Conveyor Belts Mk.III]] transport 30 items per second), but when the number of facilities increases, bringing them their input and removing the output fast enough becomes surprisingly difficult.&lt;br /&gt;
* {{glow|blue|Extra Products}} requires much more energy per unit &#039;&#039;&#039;(2.50 energy / 1.25 products = 2.00 energy per product)&#039;&#039;&#039;, but consumes only 80% as much raw material per product &#039;&#039;&#039;(1.00 material / 1.25 products = 0.8 material per product)&#039;&#039;&#039;. &lt;br /&gt;
** The {{glow|blue|Extra Products}} bonus is also useful if the production in question has multiple stages or many inputs that make it difficult to apply Proliferator to every single item involved. In such a situation, applying the {{glow|blue|Extra Products}} bonus to only the final stage of production is a simple way to guarantee a bit more value from the facility, without having to set up complicated Proliferator logistics.&lt;br /&gt;
&lt;br /&gt;
When using the {{glow|Production Speedup}} bonus, pay close attention to if the facility experiences any downtime. If the facility spends too much time idling, using the {{glow|blue|Extra Products}} bonus would produce the same number of products in the same amount of time (albeit while consuming more energy). Assuming that Proliferator Mk.III is used, any facility set to {{glow|Production Speedup}} that has an uptime of less than 62.5% should instead be set to {{glow|blue|Extra Products}}, unless the extra energy consumption is an issue. This can be found by solving for {{glow|[uptime]}} in this equation: {{glow|blue|(1.25 products * 100% uptime)}} &#039;&#039;&#039;/&#039;&#039;&#039; {{glow|(2.00 products * [uptime])}} &#039;&#039;&#039;&amp;gt; 1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In summary:&#039;&#039;&#039; {{glow|Production Speedup}} might seem more useful in general, but becomes less beneficial if the facility has too much downtime, if the materials are difficult to acquire and/or transport, or if setting up infrastructure to deliver the Proliferator is complicated. {{glow|blue|Extra Products}} produces less product and requires more energy, but is more efficient with the materials and is simpler to use overall. The general consense is to use {{glow|blue|Extra Products}}, specially for rarer materials.&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Building]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=File:Tech_High-Density_Controlling_Annihilation.png&amp;diff=11862</id>
		<title>File:Tech High-Density Controlling Annihilation.png</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=File:Tech_High-Density_Controlling_Annihilation.png&amp;diff=11862"/>
		<updated>2024-01-09T00:36:24Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: 1904&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
1904&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=File:Tech_Matter_Recombination.png&amp;diff=11858</id>
		<title>File:Tech Matter Recombination.png</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=File:Tech_Matter_Recombination.png&amp;diff=11858"/>
		<updated>2024-01-09T00:35:55Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: 1902&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
1902&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=File:Tech_Negentropy_Recursion.png&amp;diff=11854</id>
		<title>File:Tech Negentropy Recursion.png</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=File:Tech_Negentropy_Recursion.png&amp;diff=11854"/>
		<updated>2024-01-09T00:35:39Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: 1903&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
1903&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=File:Tech_Digital_Analog_Computation.png&amp;diff=11846</id>
		<title>File:Tech Digital Analog Computation.png</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=File:Tech_Digital_Analog_Computation.png&amp;diff=11846"/>
		<updated>2024-01-09T00:34:07Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: 1901&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
1901&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Ice_Giant&amp;diff=11842</id>
		<title>Ice Giant</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Ice_Giant&amp;diff=11842"/>
		<updated>2024-01-09T00:26:50Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Gas Giant#Ice Giant]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Gas_Giant&amp;diff=11838</id>
		<title>Gas Giant</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Gas_Giant&amp;diff=11838"/>
		<updated>2024-01-09T00:26:23Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Gas Giants&#039;&#039;&#039; are a type of planets in the game. Gas Giants frequently have one or more planets in orbit around them, an example being the starting world. Since Gas Giants have no physical surface, [[Icarus]] cannot land on them; instead, it simply floats above the cloud layer. &lt;br /&gt;
&lt;br /&gt;
Icarus can manually collect resources from a Gas Giant, but [[Orbital Collector]]s can gather them automatically.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
A maximum of 40 Orbital Collectors may be placed on a Gas Giant&#039;s equator (where the latitude is 0 degrees, marked by a thicker green line in construction mode). Each collector will produce resources at the rate listed on the planet information seen in the star map.&lt;br /&gt;
&lt;br /&gt;
Some of these resources will be consumed to power the collector, see the [[Orbital Collector]] page for details.&lt;br /&gt;
&lt;br /&gt;
There are two types of Gas Giant.&lt;br /&gt;
&lt;br /&gt;
===Gas Giant===&lt;br /&gt;
Mainly produces [[Hydrogen]], and produces [[Deuterium]] at a lower rate.&lt;br /&gt;
&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Orbital Collector&lt;br /&gt;
|Replicator=No&lt;br /&gt;
|Technology=Gas Giants Exploitation&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Hydrogen&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |In1=Gas Giant&lt;br /&gt;
    |In1Qty=&lt;br /&gt;
    |CraftTime=?&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Orbital Collector&lt;br /&gt;
|Replicator=No&lt;br /&gt;
|Technology=Gas Giants Exploitation&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Deuterium&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |In1=Gas Giant&lt;br /&gt;
    |In1Qty=&lt;br /&gt;
    |CraftTime=?&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ice Giant===&lt;br /&gt;
Mainly produces [[Fire Ice]], and Hydrogen at a lower rate.&lt;br /&gt;
&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Orbital Collector&lt;br /&gt;
|Replicator=No&lt;br /&gt;
|Technology=Gas Giants Exploitation&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Hydrogen&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |In1=Ice Giant&lt;br /&gt;
    |In1Qty=&lt;br /&gt;
    |CraftTime=?&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Orbital Collector&lt;br /&gt;
|Replicator=No&lt;br /&gt;
|Technology=Gas Giants Exploitation&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Fire Ice&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |In1=Ice Giant&lt;br /&gt;
    |In1Qty=&lt;br /&gt;
    |CraftTime=?&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Production Upgrades===&lt;br /&gt;
While each level of the [[Veins Utilization (Upgrade)|Veins Utilization]] [[Upgrades|upgrade]] increases the collecting rate by a flat 10%, the 30MW upkeep cost of the Orbital Collector effectively increases it by more than 10%. See the [[Orbital Collector]] page for the full explanation.&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
* Due to the large distance between where Orbital Collectors can be placed, construction drones can lag far behind if flying to place multiple collectors without waiting for each to be constructed.&lt;br /&gt;
* As with resource quantities on planets, the typical production rate of Gas Giants is higher for those found in systems further from the starting system, scaling as distance increases.&lt;br /&gt;
* Since Gas Giants are not physical, a loose item will simply fall directly into the planet and become irretrievable. Take care when managing the inventory while on a Gas Giant&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[Category:Natural Source]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Category:Planets&amp;diff=11834</id>
		<title>Category:Planets</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Category:Planets&amp;diff=11834"/>
		<updated>2024-01-09T00:25:46Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Astronomical Objects]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Tropicana&amp;diff=11830</id>
		<title>Tropicana</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Tropicana&amp;diff=11830"/>
		<updated>2024-01-09T00:25:07Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Tropicana]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Sulfuria&amp;diff=11826</id>
		<title>Sulfuria</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Sulfuria&amp;diff=11826"/>
		<updated>2024-01-09T00:25:03Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Sulfuria]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Scorchedia&amp;diff=11822</id>
		<title>Scorchedia</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Scorchedia&amp;diff=11822"/>
		<updated>2024-01-09T00:24:59Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Scorchedia]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Savanna&amp;diff=11818</id>
		<title>Savanna</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Savanna&amp;diff=11818"/>
		<updated>2024-01-09T00:24:54Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Savanna]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Sakura_Ocean&amp;diff=11814</id>
		<title>Sakura Ocean</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Sakura_Ocean&amp;diff=11814"/>
		<updated>2024-01-09T00:24:49Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Sakura Ocean]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Prairirea&amp;diff=11810</id>
		<title>Prairirea</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Prairirea&amp;diff=11810"/>
		<updated>2024-01-09T00:24:43Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Prairirea]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Pandora_swamp&amp;diff=11806</id>
		<title>Pandora swamp</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Pandora_swamp&amp;diff=11806"/>
		<updated>2024-01-09T00:24:40Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Pandora swamp]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Onyxtopia&amp;diff=11802</id>
		<title>Onyxtopia</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Onyxtopia&amp;diff=11802"/>
		<updated>2024-01-09T00:24:33Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Onyxtopia]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Maroonfrost&amp;diff=11798</id>
		<title>Maroonfrost</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Maroonfrost&amp;diff=11798"/>
		<updated>2024-01-09T00:24:27Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Maroonfrost]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Lava&amp;diff=11794</id>
		<title>Lava</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Lava&amp;diff=11794"/>
		<updated>2024-01-09T00:24:22Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Lava]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Icefrostia&amp;diff=11790</id>
		<title>Icefrostia</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Icefrostia&amp;diff=11790"/>
		<updated>2024-01-09T00:24:16Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Icefrostia]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Halitum&amp;diff=11786</id>
		<title>Halitum</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Halitum&amp;diff=11786"/>
		<updated>2024-01-09T00:24:11Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Halitum]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Gobi&amp;diff=11782</id>
		<title>Gobi</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Gobi&amp;diff=11782"/>
		<updated>2024-01-09T00:23:56Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create red&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Gobi]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Glacieon&amp;diff=11778</id>
		<title>Glacieon</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Glacieon&amp;diff=11778"/>
		<updated>2024-01-09T00:23:51Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Glacieon]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Geloterra&amp;diff=11774</id>
		<title>Geloterra</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Geloterra&amp;diff=11774"/>
		<updated>2024-01-09T00:23:45Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Geloterra]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Desolus&amp;diff=11770</id>
		<title>Desolus</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Desolus&amp;diff=11770"/>
		<updated>2024-01-09T00:23:36Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Desolus]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Cyclonius&amp;diff=11766</id>
		<title>Cyclonius</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Cyclonius&amp;diff=11766"/>
		<updated>2024-01-09T00:23:31Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Cyclonius]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Crimsonis&amp;diff=11762</id>
		<title>Crimsonis</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Crimsonis&amp;diff=11762"/>
		<updated>2024-01-09T00:23:20Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Crimsonis]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Aquatica&amp;diff=11758</id>
		<title>Aquatica</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Aquatica&amp;diff=11758"/>
		<updated>2024-01-09T00:19:34Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Aquatica]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Mariterra&amp;diff=11754</id>
		<title>Mariterra</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Mariterra&amp;diff=11754"/>
		<updated>2024-01-09T00:18:56Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: create redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Stars and planets#Mariterra]]&lt;br /&gt;
[[Category:Planets]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Stars_and_planets&amp;diff=11750</id>
		<title>Stars and planets</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Stars_and_planets&amp;diff=11750"/>
		<updated>2024-01-09T00:17:52Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: /* Types of planets */ Maroonfrost did not require foudations to build on the ocean;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:System example.png|thumb|500px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
There are many types of stars and planets, each with their own advantages and disadvantages in terms of gameplay value. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When picking a star to construct a [[Dyson_Sphere|Dyson sphere]] around, it&#039;s highly recommended to do it around a star with the highest luminosity (L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;) as possible, as many stars can have more than double (~2 L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;) if not triple (~3 L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;) the energy output than the starter system&#039;s star (~1 L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;). This makes the process much less time-consuming and considerably more effective than even constructing multiple Dyson sphere around lower-luminosity stars.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some rare veins and ores can only be found on certain types of planets, and are impossible to find anywhere else.&lt;br /&gt;
&lt;br /&gt;
==Types of planets==&lt;br /&gt;
Planets can be split into several categories.  Each has their own rule of spawning when star system is generated.&lt;br /&gt;
&lt;br /&gt;
*Habitable: Planets that have enough liquid water to sustain the existence of life. These can be found in their star&#039;s habitable zone.  A typical habitable planet has abundant fossil resources such as [[Coal]] and [[Crude Oil]].&lt;br /&gt;
*Hot: Planets with very high temperature and exotic oceans which contain various fluids. These can be found orbiting close to their star. A typical hot planet has abundant metallic resources such as [[Iron Ore]] and [[Titanium Ore]].&lt;br /&gt;
*Frozen: Planets with very low temperature and frozen-over oceans of ice. These can be found orbiting far from their star, near the edge of their system. A typical frozen planet has abundant crystalline resources such as [[Fire Ice]].&lt;br /&gt;
*Barren: Planets devoid of liquids.  These may spawn anywhere in a system.  Most barren worlds have abundant non-metallic resources such as [[Stone]], [[Silicon Ore]], and [[Soil Pile|Soil Piles]].&lt;br /&gt;
* Giant: Huge, gaseous planets without any solid landmass.  Icarus cannot land on these planets, but can gather resources from low orbit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each planet type has several attributes:&lt;br /&gt;
*Common resources: The types of common resources that are sure to spawn.&lt;br /&gt;
*Rare resources: The type(s) of rare resources that &#039;&#039;&#039;&#039;&#039;MAY&#039;&#039;&#039;&#039;&#039; spawn.&lt;br /&gt;
*Ocean: Whether or not the planet has an ocean, and what the ocean is composed of. &lt;br /&gt;
*Construction area: The expected percentage of landmass that can be utilized for construction if no [[Foundation]] is used.&lt;br /&gt;
*Wind energy ratio: The expected effectiveness of [[Wind Turbine|Wind Turbines]].  Zero wind energy ratio means that no atmosphere exists.&lt;br /&gt;
*Solar energy ratio:  The expected effectiveness of [[Solar Panel|Solar Panels]]. This largely depends on the planet&#039;s distance from its star and the star&#039;s type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!Name!!Description!!Statistics!!Image!!Surface view&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Mariterra|Mariterra}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Mediterranean&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A lush and tropical habitable world covered with oceans.&lt;br /&gt;
Mariterra planets are abundant with basic resources and oil, but lack advanced resources.&lt;br /&gt;
&lt;br /&gt;
Only one of these planets exists in each cluster, and it is the player&#039;s starting planet.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Coal]], [[Stone]], [[Copper Ore|Copper]], [[Iron Ore|Iron]]&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~60%&lt;br /&gt;
*Wind energy ratio: 100%&lt;br /&gt;
|[[File:Mediterainean planet view.PNG|150px|center]]||[[File:Mediterranean planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Aquatica|Aquatica}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Waterworld&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A unique habitable world covered almost entirely by a single large ocean.&lt;br /&gt;
Constructing any large infrastructure on their surfaces will be resource and time intensive. However, these planets contain huge deposits of [[Crude Oil]] and [[Spiniform_Stalagmite_Crystal|Spiniform Stalagmite Crystals]] that make the efforts worthwhile. Better carry lots of [[Soil Pile|Soil Piles]] and [[Foundation|Foundations]] before visiting!&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Coal]]&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Spiniform Stalagmite Crystal]] {{glow|(guaranteed)}}&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: &amp;lt;1%&lt;br /&gt;
*Wind energy ratio: 110%&lt;br /&gt;
&lt;br /&gt;
|[[File:Ocean planet view.PNG|150px|center]]||[[File:Ocean planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Crimsonis|Crimsonis}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Red stone&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A habitable world similar to Mariterra planets, but with red soil and mushrooms growing all across the surface.&lt;br /&gt;
They have similar resources to Mariterra planets, but also spawn other rare organic resources.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Common resources: [[Coal]], [[Stone]], [[Copper Ore|Copper]], [[Iron Ore|Iron]] (few)&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Organic Crystal]] {{glow|(guaranteed)}}, [[Kimberlite Ore]], [[Spiniform Stalagmite Crystal]] (few)&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~60%&lt;br /&gt;
* Wind energy ratio: 100%&lt;br /&gt;
|[[File:Red Stone planet view.PNG|150px|center]]||[[File:Red mushroom planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Cyclonius|Cyclonius}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Hurricane Stone Forest&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;0.7.18.6914&amp;quot;&amp;gt;Added in the [[Patch Notes/0.7.18.6914|Patch 0.7.18.6914]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A hot, barren world with an active atmosphere. Strong winds eroded the surface and caused its unique terrain.&lt;br /&gt;
&lt;br /&gt;
These planets possess great wind and solar energy ratios and contain many different deposits, perfect for mining sites.&lt;br /&gt;
&lt;br /&gt;
Due to their extreme atmosphere, these planets contain vast amounts of [[Soil Pile|Soil Piles]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Stone]], [[Titanium Ore|Titanium]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fractal Silicon]], [[Kimberlite Ore]], [[Grating Crystal]]&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 160%&lt;br /&gt;
|[[File:Hurricane stone forest planet view.png|150px|center]]||[[File:Hurricane stone forest planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Desolus|Desolus}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Barren desert&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| A barren world with no atmosphere, its surface covered with craters, lifeless dirt, and rock. These planets are similar to the moon that orbits Earth.&lt;br /&gt;
Since there&#039;s no atmosphere, [[Wind_Turbine|Wind Turbines]] are useless. There are no oceans either, so these planets have large amounts of construction area, and can as such be a decent source of [[Soil_Pile|Soil Piles]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Stone]], [[Titanium Ore|Titanium]], [[Silicon Ore|Silicon]], [[Iron Ore|Iron]], [[Copper Ore|Copper]]&lt;br /&gt;
*Rare resources: [[Fire Ice]], [[Kimberlite Ore]], [[Grating Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 0%&lt;br /&gt;
|[[File:Barren Desert planet view.PNG|150px|center]]||[[File:Barren planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Geloterra|Geloterra}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Ashen gelisol&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A frozen world covered with rock and soil.&lt;br /&gt;
Geloterra planets generally contain a large number of various resources, but their thin atmosphere and lack of fuel can easily lead to power shortages.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Iron Ore|Iron]], [[Silicon Ore|Silicon]], [[Titanium Ore|Titanium]], [[Stone]], [[Copper Ore|Copper]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fire Ice]], [[Fractal Silicon]]&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 40%&lt;br /&gt;
|[[File:Ashen Gelisol planet view.PNG|150px|center]]||[[File:Ashen gelisol planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Glacieon|Glacieon}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Ice field gelisol&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A frozen planet covered in ice that may have pockets of water scattered around the surface. These planets are similar to Jupiter&#039;s moon Europa.&lt;br /&gt;
Large veins of [[Fire Ice]] can be found on these planets. Since they&#039;re usually far away from their star and have weak winds, they&#039;re terrible sources for renewable energy. Use of [[Thermal_Power_Station|Thermal Power Stations]] is recommended.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Titanium Ore|Titanium]], [[Silicon Ore|Silicon]], [[Iron Ore|Iron]], [[Stone]], [[Copper Ore|Copper]] (few), [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fire Ice]] {{glow|(guaranteed)}}, [[Fractal Silicon]], [[Grating Crystal]]&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~98%&lt;br /&gt;
*Wind energy ratio: 70%&lt;br /&gt;
|[[File:Ice Field Gelisol planet view.PNG|150px|center]]||[[File:Ice planet surface.png|150px|center|]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Gobi|Gobi}}&lt;br /&gt;
|A dry, barren world covered with deserts and possessing a thin atmosphere.&lt;br /&gt;
Gobi planets contain mountains, so they&#039;re a great source for [[Soil_Pile|soil piles]]. The rest of their terrain is naturally flat, making them ideal places for large-scale construction.&lt;br /&gt;
&lt;br /&gt;
These planets contain large numbers of deposits, but their lack of naturally-occurring [[Titanium Ore]] makes it hard to handle advanced production without importing Titanium.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Copper Ore|Copper]], [[Silicon Ore|Silicon]], [[Coal]], [[Stone]], [[Iron Ore|Iron]]&lt;br /&gt;
*Rare resources: [[Fractal Silicon]], [[Kimberlite Ore]], [[Grating Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~98%&lt;br /&gt;
*Wind energy ratio: 80%&lt;br /&gt;
|[[File:Gobi planet view.PNG|150px|center]]||[[File:Gobi desert planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Halitum|Halitum}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Rocky Salt Lake&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;0.7.18.6914&amp;quot; /&amp;gt;&lt;br /&gt;
|A barren world covered with vast salt flats and some normal soil.&lt;br /&gt;
&lt;br /&gt;
These planets contain various minerals, have rich deposits of [[Silicon Ore]], and have naturally flat terrain, making them perfect for mining and manufacturing alike.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Kimberlite Ore]], [[Grating Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 110%&lt;br /&gt;
|[[File:Rocky salt lake planet view.png|150px|center]]||[[File:Rocky salt lake planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Icefrostia|Icefrostia}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Frozen tundra&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;0.9.26.12891&amp;quot; /&amp;gt;&lt;br /&gt;
|A frozen world covered by tundra and snow, and possessing an active atmosphere.&lt;br /&gt;
&lt;br /&gt;
These planets consist of black soil and white snow and contain large numbers of common and rare ore deposits. Naturally flat terrain also allows the construction of large manufacturing plants.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Stone]], [[Titanium Ore|Titanium]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fire Ice]] {{glow|(guaranteed)}}, [[Kimberlite Ore]] {{glow|(guaranteed)}}, [[Grating Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 130%&lt;br /&gt;
|[[File:Frozen tundra planet view.png|center|150x150px|alt=]]&lt;br /&gt;
|[[File:Frozen tundra planet surface.png|center|150x150px|alt=]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Lava|Lava}}&lt;br /&gt;
|A hot world covered with lakes of molten lava.&lt;br /&gt;
Lava planets usually contain vast amounts of metal ores, and these planets can use [[Geothermal Power Station|Geothermal Power Stations]] to freely harvest energy. Good for mining sites.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Titanium Ore|Titanium]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Silicon Ore|Silicon]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fractal Silicon]], [[Kimberlite Ore]], [[Grating Crystal]]&lt;br /&gt;
*Ocean: Lava&lt;br /&gt;
*Construction area: ~85%&lt;br /&gt;
*Wind energy ratio: 70%&lt;br /&gt;
|[[File:Lava planet view.PNG|150px|center]]||[[File:Lava planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Maroonfrost|Maroonfrost}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Scarlet Ice Lake&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;0.7.18.6914&amp;quot; /&amp;gt;&lt;br /&gt;
|A frozen world covered by scarlet soil and large swathes of frozen ocean.&lt;br /&gt;
&lt;br /&gt;
Maroonfrosts are barren, frozen planets with large deposits of [[Copper Ore]] and [[Titanium Ore]], but not much else.&lt;br /&gt;
&lt;br /&gt;
Notably, [[Icarus]] can walk and place buildings directly on the planet&#039;s frozen oceans.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Titanium Ore|Titanium]], [[Copper Ore|Copper]], [[Iron Ore|Iron]], [[Stone]], [[Silicon Ore|Silicon]] (few), [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Fire Ice]] {{glow|(guaranteed)}}, [[Grating Crystal]], [[Kimberlite Ore]] (few)&lt;br /&gt;
*Ocean: Ice&lt;br /&gt;
*Construction area: ~70%&lt;br /&gt;
*Wind energy ratio: 70%&lt;br /&gt;
|[[File:Scarlet ice lake planet view.png|150px|center]]||[[File:Scarlet ice lake planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Onyxtopia|Onyxtopia}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Crystal desert&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;0.9.26.12891&amp;quot;&amp;gt;Added in the [[Patch Notes/0.9.26.12891|Patch 0.9.26.12891]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A barren world covered with deserts of various crystalized matter, and possessing an active atmosphere.&lt;br /&gt;
&lt;br /&gt;
Onyxtopia planets contain deposits of various crystal resources, especially [[Grating Crystal]], which always appears in vast numbers. Strong winds provide a great source of energy, making these planets ideal for building mining sites.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Iron Ore|Iron]], [[Titanium Ore|Titanium]], [[Copper Ore|Copper]] (few), [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Grating Crystal]] {{glow|(guaranteed)}}, [[Organic Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~98%&lt;br /&gt;
*Wind energy ratio: 150%&lt;br /&gt;
|[[File:Crystal desert planet view.png|center|150x150px|alt=]]&lt;br /&gt;
|[[File:Crystal desert planet surface.png|center|150x150px|alt=]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Pandora swamp|Pandora swamp}}&amp;lt;ref name=&amp;quot;0.9.26.12891&amp;quot; /&amp;gt;&lt;br /&gt;
|A habitable world covered in bizarre plants, without any notable bodies of water.&lt;br /&gt;
&lt;br /&gt;
Pandora swamps have rich deposits of organic resources, but are somewhat lacking in minerals. They are unusual among habitable worlds in that they have no oceans.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Coal]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]]&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Organic Crystal]] {{glow|(guaranteed)}}, [[Fractal Silicon]], [[Spiniform Stalagmite Crystal]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 100%&lt;br /&gt;
|[[File:Pandora swamp planet view.png|center|150x150px|alt=]]&lt;br /&gt;
|[[File:Pandora swamp planet surface.png|center|150x150px|alt=]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Prairirea|Prairirea}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Prairie&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A habitable world similar to Mariterra planets, with fewer bodies of water and more grasslands.&lt;br /&gt;
Prairies have rich deposits of organic resources and balanced mineral deposits. However, [[Titanium Ore]] is quite rare on Prairies. &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Coal]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]] (few)&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Organic Crystal]] {{glow|(guaranteed)}}, [[Spiniform Stalagmite Crystal]]&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~85%&lt;br /&gt;
*Wind energy ratio: 110%&lt;br /&gt;
|[[File:Prairie planet view.PNG|150px|center]]||[[File:Prairie planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Sakura Ocean|Sakura Ocean}}&amp;lt;ref name=&amp;quot;0.7.18.6914&amp;quot; /&amp;gt;&lt;br /&gt;
|A colorful habitable world covered with oceans and exotic plants that contain [[Sulfuric Acid]] as sap.&lt;br /&gt;
Sakura oceans have similar resources to Oceanic Jungles, rich with organic resources such as [[Crude Oil]] and [[Coal]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Coal]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]]&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Organic Crystal]] {{glow|(guaranteed)}}, [[Spiniform Stalagmite Crystal]]&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~65%&lt;br /&gt;
*Wind energy ratio: 100%&lt;br /&gt;
|[[File:Sakura ocean planet view.png|150px|center]]||[[File:Sakura ocean planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Savanna|Savanna}}&amp;lt;ref name=&amp;quot;0.9.26.12891&amp;quot; /&amp;gt;&lt;br /&gt;
|A habitable world covered by great plains.  Only a handful of bodies of water exist.&lt;br /&gt;
&lt;br /&gt;
Savannas have similar resources as Prairies, but spawn more common resources and fewer rare ones.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Coal]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]]&lt;br /&gt;
*Rare resources: [[Crude Oil]] {{glow|(guaranteed)}}, [[Organic Crystal]] {{glow|(guaranteed)}} &lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~92%&lt;br /&gt;
*Wind energy ratio: 110%&lt;br /&gt;
|[[File:Savanna planet view.png|center|150x150px|alt=]]&lt;br /&gt;
|[[File:Savanna planet surface.png|center|150x150px|alt=]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Scorchedia|Scorchedia}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Arid desert&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| A dry, barren world covered with vast deserts.&lt;br /&gt;
Scorchedia planets generally contain unbalanced deposits, good for mining certain resources.&lt;br /&gt;
&lt;br /&gt;
Thanks to their active atmospheres, these planets are a great place to capture wind energy.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]], [[Iron Ore|Iron]], [[Coal]] (few)&lt;br /&gt;
*Rare resources: [[Kimberlite Ore]] (few)&lt;br /&gt;
*Ocean: None&lt;br /&gt;
*Construction area: ~100%&lt;br /&gt;
*Wind energy ratio: 150%&lt;br /&gt;
|[[File:Arid planet view.PNG|150px|center]]||[[File:Arid desert planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Sulfuria|Sulfuria}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Volcanic Ash&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A hot world covered with volcanic ash and pools of [[Sulfuric Acid]].&lt;br /&gt;
Sulfuria planets have no rare resource deposits, but their oceans of Sulfuric Acid can greatly simplify the player&#039;s production line.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]], [[Titanium Ore|Titanium]], [[Coal]] (few)&lt;br /&gt;
*Rare resouces: None&lt;br /&gt;
*Ocean: [[Sulfuric Acid]]&lt;br /&gt;
*Construction area: ~98%&lt;br /&gt;
*Wind energy ratio: 80%&lt;br /&gt;
|[[File:Volcanic Ash planet view.PNG|150px|center]]||[[File:Volcanic ash planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Tropicana|Tropicana}}&amp;lt;ref&amp;gt;Formerly called &amp;quot;Oceanic jungle&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A habitable world that covered with vast tropical jungles and huge bodies of water.&lt;br /&gt;
Tropicana planets are filled with organic beings, so they have rich deposits of rare organic resources such as [[Crude Oil]]. However, the amount of water covering their surfaces makes them better suited for mining than manufacturing, unless the player has enough [[Soil Pile|Soil Piles]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*Common resources: [[Silicon Ore|Silicon]], [[Coal]], [[Iron Ore|Iron]], [[Copper Ore|Copper]], [[Stone]]&lt;br /&gt;
*Rare resources: [[Spiniform Stalagmite Crystal]], [[Crude Oil]], [[Organic Crystal]], [[Kimberlite Ore]]&lt;br /&gt;
*Ocean: [[Water]]&lt;br /&gt;
*Construction area: ~50%&lt;br /&gt;
*Wind energy ratio: 100%&lt;br /&gt;
|[[File:Oceanic Jungle planet view.PNG|150px|center]]||[[File:Jungle planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Gas Giant|Gas Giant}}&lt;br /&gt;
|[[Gas Giant]]s are commonly found around the universe, and are a good source of [[Deuterium]] and [[Hydrogen]] by using [[Orbital Collector]]s.&lt;br /&gt;
Notably, there are 3 different types of Gas Giants: red, brown, and teal. The teal Gas Giants produce more Deuterium than the others.&lt;br /&gt;
|&lt;br /&gt;
|[[File:Gas Giant planet view.PNG|150px|center]]||[[File:Gas giant planet surface.png|150px|center]]&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Ice Giant|Ice Giant}}&lt;br /&gt;
|[[Ice Giant]]s are less commonly found around the universe, but are a good source of [[Fire Ice]] and [[Hydrogen]] by using [[Orbital Collector]]s.&lt;br /&gt;
|&lt;br /&gt;
|[[File:Ice Giant planet view.PNG|150px|center]]||[[File:Ice giant planet surface.png|150px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/lc8q7p/for_reference_continuous_grid_band_sizes/ According to this reddit post], all terrestrial planets appear to follow the same grid layout:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
      5x20 (Including the pole, forms a 9 diameter disk around the pole)&lt;br /&gt;
      5x40&lt;br /&gt;
      5x80&lt;br /&gt;
      5x100&lt;br /&gt;
      10x160&lt;br /&gt;
      10x200&lt;br /&gt;
      15x300&lt;br /&gt;
      15x400&lt;br /&gt;
      25x500&lt;br /&gt;
      25x600&lt;br /&gt;
      50x800&lt;br /&gt;
      80x1000&lt;br /&gt;
      Equator (1x1000)&lt;br /&gt;
      &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These grids meet at latitudes of approximately 88, 86, 84, 82, 79, 75, 70, 65, 55, 46, 28, and 0 degrees North and South.&lt;br /&gt;
&lt;br /&gt;
When building on a seam between the different bands, buildings will snap to the band closest to the equator.&lt;br /&gt;
&lt;br /&gt;
==Stellar objects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!Class!!Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class M star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:M type star.png|150px|M type star]]||The lowest mass stars are commonly referred to as Red Dwarf stars. They are the most abundant class of star, but their luminosity is very low, making it very impractical to construct [[Dyson Sphere|Dyson sphere]]s or even [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s around them.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class K star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:K type star.png|150px|K type star]]||These low-mass stars typically have a luminosity of &amp;lt; 1 L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;, making them poor sites for construction of [[Dyson Sphere|Dyson sphere]]s. [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s may still be of some use, since they are much less resource-intensive.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class G star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:G type star.png|150px|G type star]]||This class of star is the one that our Sun falls into. They typically have a luminosity of ~1 L&amp;lt;sub&amp;gt;☉&amp;lt;/sub&amp;gt;. While they can make good use of [[Dyson Sphere|Dyson sphere]]s and [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s, higher-luminosity stars may be a more suitable location for Dyson sphere construction.&lt;br /&gt;
&lt;br /&gt;
The starting system is always around a class G star.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class F star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:F type star.png|150px|F type star]]||These stars have a higher luminosity than Class G stars but are around the same size. This makes them better sites for construction of [[Dyson Sphere|Dyson sphere]]s, if no Class A or higher stars are nearby.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class A star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:A type star.png|150px|A type star]]||This class have fairly high luminosity, while not being particularly large. This makes them good sites for construction of [[Dyson Sphere|Dyson sphere]]s if materials are limited, or there are no nearby Class B or O stars.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class B star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:B type star.png|150px|B type star]]||These stars have a high luminosity, while not being as large as Class O. This makes them excellent sites for construction of [[Dyson Sphere|Dyson sphere]]s if materials are more limited.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Class O star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:O type star.png|150px|O type star]]||The brightest star type, ideal for constructing [[Dyson Sphere|Dyson sphere]]s around them. However, they also tend to be the largest, and so require more materials to do so.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Giant star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:Red giant.png|150px|Red giant]]|| Giant stars are special stars that are basically larger versions of main sequence stars. Giants are generally &amp;gt;10R⊙ and have higher luminosity than their main sequence counterparts. Depending on their spectral class, they are referred to as Red, Yellow, White, or Blue Giants. M-class Red Giants and B-class Blue Giants are the most common giant stars in the universe, while Yellow and White Giants are extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;White Dwarf&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:White dwarf.png|150px|White dwarf]]|| A stellar remnant left over after the death of a star that was not massive enough to form a neutron star or black hole, composed of electron-degenerate matter. Low luminosity makes them poor sites for construction of [[Dyson Sphere|Dyson sphere]]s. [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s may still be of some use, due to their considerably lower resource requirements. &lt;br /&gt;
&lt;br /&gt;
Planets orbiting White Dwarves are guaranteed to have veins of [[Fractal Silicon]], [[Kimberlite Ore]], and [[Grating Crystal]].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Neutron Star&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:Neutron star.png|150px|Neutron star]]||A stellar remnant following a supernova, composed of neutrons with a shell of electron-degenerate matter. Low luminosity makes them poor sites for construction of [[Dyson Sphere|Dyson sphere]]s. [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s may still be of some use with their much lower resource requirements.&lt;br /&gt;
&lt;br /&gt;
Only a single Neutron Star generates per cluster. Due to their low temperature and luminosity, all planets orbiting a Neutron Star are frozen worlds.&lt;br /&gt;
&lt;br /&gt;
Neutron Star systems are one of the only places that [[Unipolar Magnet|Unipolar Magnets]] can be found.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Black Hole&amp;lt;big&amp;gt;&#039;&#039;&#039;||[[File:Black hole.png|150px|Black hole]]||A massive stellar remnant following a supernova, it has been crushed into a point so dense and with such immense gravity that light itself bends around it and is sucked in. They are usually surrounded by an accretion disc. Their extremely low luminosity makes construction of [[Dyson Sphere|Dyson sphere]]s or [[Dyson Sphere#The Dyson Swarm|Dyson swarm]]s a vanity project, as they will produce little power.&lt;br /&gt;
&lt;br /&gt;
Like Neutron Stars, only one Black Hole generates per cluster, and all planets orbiting Black Holes are frozen worlds. Black Hole systems are the only place outside of Neutron Star systems where [[Unipolar Magnet]]s can be found.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sources of rare veins==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+List of where you might find rare veins, please note that the starter planet is an exemption of this list.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Organic Crystal|ItemCount=}}||Commonly found on habitable planets (Oceanic Jungle, Pandora Swamp, Prairie, Red Stone, Sakura Ocean, Savanna planets). Also occurs on roughly every second Crystal Desert planet.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Fire Ice|ItemCount=}}||Commonly found on Ice Field Gelisol, Frozen Tundra and Scarlet Ice Lake planets and [[Ice Giant]]s. Also occurs on Ashen Gelisol and Barren Desert planets. Only rare resource aside from Crude Oil that can spawn in the starting system.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Crude Oil|ItemCount=}}||Commonly found on habitable and oceanic planets (Mediterranean, Oceanic Jungle, Pandora Swamp, Prairie, Red Stone, Sakura Ocean, Savanna and Waterworld planets). Guaranteed to be found on the starting planet.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Spiniform Stalagmite Crystal|ItemCount=}}||Commonly and abundantly found on Waterworld planets. Also occurs in smaller quantities on habitable planets (Oceanic Jungle, Pandora Swamp, Prairie, Red Stone, Sakura Ocean and Savanna).&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Sulfuric Acid|ItemCount=}}||Only found on Volcanic Ash planets.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Kimberlite Ore|ItemCount=}}||Commonly found on Frozen Tundra planets. Also occurs on Arid Desert, Barren Desert, Gobi, Hurricane Stone Forest, Lava and Scarlet Ice Lake planets and rarely on&lt;br /&gt;
Ashen Gelisol and Ice Field Gelisol planets. Guaranteed to spawn on planets orbiting White Dwarves.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Fractal Silicon|ItemCount=}}|| Commonly found on Pandora Swamp, Ice Field Gelisol, Ashen Gelisol, Hurricane Stone Forest, Gobi, and Lava planets. Also rarely found on Frozen Tundra planets and very rarely on Scarlet Ice Lake and Barren Desert planets. Guaranteed to spawn on planets orbiting White Dwarves.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Unipolar Magnet|ItemCount=}}|| Only found on planets (Frozen Tundra and Ice Field Gelisol planets) orbiting Neutron Stars or Black Holes.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Grating Crystal|ItemCount=}}||Commonly found on Crystal Desert planets. Also occurs on Frozen Tundra, Hurricane Stone Forest, Scarlet Ice Lake and Ice Field Gelisol planets and rarely on Barren Desert, Lava, Rocky Salt Lake, Gobi and Ashen Gelisol planets. Guaranteed to spawn on planets orbiting White Dwarves.&lt;br /&gt;
|-&lt;br /&gt;
|{{RecipeItem|ItemName=Deuterium|ItemCount=}}||Only found on [[Gas Giant]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==State of stellar objects==&lt;br /&gt;
&lt;br /&gt;
Planets can have multiple physical attributes and states, which are listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!Name !!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Tidal locking (TL)&amp;lt;big&amp;gt;&#039;&#039;&#039; ||Planets that has the same rotational period as orbital period, and consequently has one side permanently facing its host star or planet. Very useful to capture the host star&#039;s energy via [[Solar_Panel|solar panels]] and/or [[Ray_Receiver|ray receivers]]||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Sattelite (SAT)&amp;lt;big&amp;gt;&#039;&#039;&#039; ||Astronomical objects that orbit another object that isn&#039;t a star, or in simpler terms, a moon. The starter planet is one example of such object. However, building [[EM-Rail_Ejector|EM-rail ejectors]] would be problematic, as the orbiting parent can block the sun, rendering them useless until the orbiting object passes, this decreases the time the [[EM-Rail_Ejector|EM-rail ejectors]] can fire sails, and decreases their effeciency.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Reverse Rotation (RR)&amp;lt;big&amp;gt;&#039;&#039;&#039; ||The astronomical object in question rotates in the reverse direction, or clockwise when viewed from one of the poles.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Horizontal Rotation (HR)&amp;lt;big&amp;gt;&#039;&#039;&#039; || The planet has an axial inclination close to 90° causing it to rotate around a horizontal axis when viewed from the stellar poles. Still experiences seasons.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Orbital Resonance (OR)&amp;lt;big&amp;gt;&#039;&#039;&#039; ||The planet has longer days. Orbital resonance 1:2 would mean a cycle of two days per year and 1:4 four days per year. Orbital resonance of 1:1 would be tidal locked.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Plural Satellites (PS)&#039;&#039;&#039;&lt;br /&gt;
|The gas giant has two planets orbiting it instead of one. The planets will sometimes be only 1000 meters away from each other.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Star names]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DSP Navbox}}&lt;br /&gt;
[[Category:Astronomical Objects]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Template:Anchor&amp;diff=11738</id>
		<title>Template:Anchor</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Template:Anchor&amp;diff=11738"/>
		<updated>2024-01-09T00:15:24Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span class=&amp;quot;anchor&amp;quot; id=&amp;quot;{{{1}}}&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Quantum_Chemical_Plant&amp;diff=11730</id>
		<title>Quantum Chemical Plant</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Quantum_Chemical_Plant&amp;diff=11730"/>
		<updated>2024-01-09T00:08:38Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The advanced version of the basic [[Chemical Plant]]&lt;br /&gt;
&lt;br /&gt;
==Production Chain==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Mesoscopic Quantum Entanglement&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Quantum Chemical Plant&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=10 s&lt;br /&gt;
    |In1=Chemical Plant&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Titanium Glass&lt;br /&gt;
    |In2Qty=10&lt;br /&gt;
    |In3=Strange Matter&lt;br /&gt;
    |In3Qty=3&lt;br /&gt;
    |In4=Quantum Chip&lt;br /&gt;
    |In4Qty=3&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
*Since the Quantum Chemical Plant consumes three times as much energy as the base [[Chemical Plant]], there is little reason to use this building except if building space is severely limited.&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Building]]&lt;br /&gt;
[[Category:Chemical Facility]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
	<entry>
		<id>https://dev.dsp-wiki.com/index.php?title=Titanium_Glass&amp;diff=11726</id>
		<title>Titanium Glass</title>
		<link rel="alternate" type="text/html" href="https://dev.dsp-wiki.com/index.php?title=Titanium_Glass&amp;diff=11726"/>
		<updated>2024-01-09T00:08:31Z</updated>

		<summary type="html">&lt;p&gt;Phoenixx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{:{{PAGENAME}}/ItemInfo}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
When the glass is in a molten state, adding a certain proportion of titanium can greatly strengthen the glass and adapt to more intense environments&lt;br /&gt;
&lt;br /&gt;
==Production Chain==&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembling Machine&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=High-Strength Glass&lt;br /&gt;
|Recipe=           &lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Titanium Glass&lt;br /&gt;
    |Out1Qty=2&lt;br /&gt;
    |CraftTime=5 s&lt;br /&gt;
    |In1=Glass&lt;br /&gt;
    |In1Qty=2&lt;br /&gt;
    |In2=Titanium Ingot&lt;br /&gt;
    |In2Qty=2&lt;br /&gt;
    |In3=Water&lt;br /&gt;
    |In3Qty=2&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Production Progression Chart===&lt;br /&gt;
{{ProgressionChartHatnote}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color:#0b161c&lt;br /&gt;
! Stage 1&lt;br /&gt;
! Stage 2&lt;br /&gt;
! Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| {{riq|Stone|240}}&lt;br /&gt;
| {{riq|Smelter|4}} {{to}} {{riq|Glass|120}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| {{riq|Assembling Machine Mk.II|5}} {{to}} {{riq|Titanium Glass|120}}&lt;br /&gt;
|-&lt;br /&gt;
| {{riq|Titanium Ore|240}}&lt;br /&gt;
| {{riq|Smelter|4}} {{to}} {{riq|Titanium Ingot|120}}&lt;br /&gt;
|-&lt;br /&gt;
| {{riq|Water|120}}&lt;br /&gt;
| {{ppc skip}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Buildings Required&lt;br /&gt;
|align=left| {{riq|Smelter|8}} {{riq|Assembling Machine Mk.II|5}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Raw Materials Required&amp;lt;br&amp;gt;(per minute)&lt;br /&gt;
|align=left| {{riq|Stone|240}} {{riq|Titanium Ore|240}} {{riq|Water|120}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Raw Materials Required&amp;lt;br&amp;gt;(per unit)&lt;br /&gt;
|align=left| {{riq|Stone|2}} {{riq|Titanium Ore|2}} {{riq|Water|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
===Components===&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembling Machine&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Wave Function Interference&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Plane Filter&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=12 s&lt;br /&gt;
    |In1=Casimir Crystal&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Titanium Glass&lt;br /&gt;
    |In2Qty=2&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
===Buildings===&lt;br /&gt;
{{ProductionChainTable/head}}&lt;br /&gt;
{{ProductionChain&lt;br /&gt;
|Building=Assembler&lt;br /&gt;
|Replicator=Yes&lt;br /&gt;
|Technology=Mesoscopic Quantum Entanglement&lt;br /&gt;
|Recipe=&lt;br /&gt;
  {{ItemRecipe&lt;br /&gt;
    |Out1=Quantum Chemical Plant&lt;br /&gt;
    |Out1Qty=1&lt;br /&gt;
    |CraftTime=10 s&lt;br /&gt;
    |In1=Chemical Plant&lt;br /&gt;
    |In1Qty=1&lt;br /&gt;
    |In2=Titanium Glass&lt;br /&gt;
    |In2Qty=10&lt;br /&gt;
    |In3=Strange Matter&lt;br /&gt;
    |In3Qty=3&lt;br /&gt;
    |In4=Quantum Chip&lt;br /&gt;
    |In4Qty=3&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Tips &amp;amp; Tricks==&lt;br /&gt;
*The only use for Titanium Glass is to make [[Plane Filter|Plane Filters]], which in turn are only used to make [[Quantum Chip|Quantum Chips]].&lt;br /&gt;
**Five Assembling Machines making Titanium Glass make enough for twelve Assembling Machines making Plane Filters (12:5 ratio).&lt;br /&gt;
**Five Assembling Machines making Titanium Glass make enough for three Assembling Machines making Quantum Chips (3:5 ratio).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Components]]&lt;br /&gt;
[[Category:Material]]&lt;br /&gt;
[[Category:Crafting Material]]&lt;/div&gt;</summary>
		<author><name>Phoenixx</name></author>
	</entry>
</feed>