Hydrogen: Difference between revisions
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==Summary== |
==Summary== |
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Hydrogen, the most abundant element in the universe. |
'''Hydrogen''', the simplest and most abundant element in the universe. It is used in the creation of multiple products or can be used directly as a [[Energy Sources|fuel]]. |
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There are many ways to get Hydrogen, including several different recipes, as well as gathering it directly from [[Gas Giant|Gas Giants]] using [[Orbital Collector|Orbital Collectors]]. |
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It can be harvested directly from [[Gas Giant]]s and [[Ice Giant]]s using [[Orbital Collector]]s, and produced as a byproduct of many different recipes. |
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It can be stored in [[Storage Tank]]s as it is considered a fluid. |
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==Production Chain== |
==Production Chain== |
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Line 77: | Line 80: | ||
{{ProductionChain |
{{ProductionChain |
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|Building=Orbital Collector |
|Building=Orbital Collector |
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|Replicator= |
|Replicator=Mine |
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|Technology=Gas Giants Exploitation |
|Technology=Gas Giants Exploitation |
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|Recipe= |
|Recipe= |
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Line 83: | Line 86: | ||
|Out1=Hydrogen |
|Out1=Hydrogen |
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|Out1Qty=1 |
|Out1Qty=1 |
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|In1=Gas Giant |
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|In1Qty= |
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|CraftTime=? |
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}} |
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}} |
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{{ProductionChain |
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|Building=Orbital Collector |
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|Replicator=Mine |
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|Technology=Gas Giants Exploitation |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Hydrogen |
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|Out1Qty=1 |
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|In1=Ice Giant |
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|In1Qty= |
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|CraftTime=? |
|CraftTime=? |
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}} |
}} |
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==Production |
===Production Upgrades=== |
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Hydrogen production from [[Orbital Collector]]s is affected by the [[Veins Utilization (Upgrade)|Veins Utilization]] chain of [[Upgrades|upgrades]], with each level giving a flat +10% to production. |
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===Production Progression Chart=== |
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{{ProgressionChartCollapsible/begin}} |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|+Critical Photon-based production |
|+ Critical Photon-based production |
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!Stage 1 |
! Stage 1 |
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!Stage 2 |
! Stage 2 |
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|- |
|- |
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| {{riq|Critical Photon| |
| {{riq|Critical Photon|60}} |
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| {{riq|Hydrogen| |
| {{riq|Miniature Particle Collider|1}} {{to}} {{riq|Hydrogen|60}} {{riq|Antimatter|60}} |
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|} |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|+Fire Ice-based production |
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!Stage 1 |
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!Stage 2 |
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|- |
|- |
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! Buildings Required |
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| {{riq|Fire Ice|2}} |
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|align="left"| {{riq|Miniature Particle Collider|1}} |
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| {{riq|Hydrogen|1}} {{riq|Graphene|2}} |
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|- |
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! Raw Materials Required<br>(per minute) |
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|align="left"| {{riq|Critical Photon|60}} |
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|- |
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! Raw Materials Required<br>(per unit) |
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|align="left"| {{riq|Critical Photon|1}} |
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|} |
|} |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|+ |
|+ Fire Ice-based production |
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!Stage 1 |
! Stage 1 |
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!Stage 2 |
! Stage 2 |
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|- |
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!Stage 3 |
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| {{riq|Fire Ice|60}} |
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| {{riq|Chemical Plant|1}} {{to}} {{riq|Hydrogen|30}} {{riq|Graphene|60}} |
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|- |
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! Buildings Required |
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|align="left"| {{riq|Chemical Plant|1}} |
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|- |
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! Raw Materials Required<br>(per minute) |
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|align="left"| {{riq|Fire Ice|60}} |
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|- |
|- |
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! Raw Materials Required<br>(per unit) |
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| {{riq|Crude Oil|2}} |
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| |
|align="left"| {{riq|Fire Ice|2}} |
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| {{riq|Hydrogen|3}} {{riq|Energetic Graphite|2}} |
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|} |
|} |
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'''Note:''' [[Hydrogen]] created during the refining process during Crude Oil-based production must be recycled through the system to ensure full efficiency. Final stage quantities are remaining surplus available for distribution. |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
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==Used In== |
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|+ Crude Oil-based production |
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{{ProductionChainTable/head}} |
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! Stage 1 |
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{{ProductionChain |
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! Stage 2 |
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|Building=Matrix Lab |
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! Stage 3 |
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|Replicator=Yes |
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|Technology=Energy Matrix |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Energy Matrix |
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|Out1Qty=1 |
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|CraftTime=6 s |
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|In1=Energetic Graphite |
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|In1Qty=2 |
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|In2=Hydrogen |
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|In2Qty=2 |
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}} |
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}} |
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|- |
|- |
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|rowspan="2"| {{riq|Crude Oil|30}} |
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{{ProductionChain |
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|rowspan="2"| {{riq|Oil Refinery|1}} {{to}} {{riq|Refined Oil|30}} {{riq|Hydrogen|15}} |
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|Building=Assembling Machine |
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| {{riq|Oil Refinery|2}} {{to}} {{riq|Hydrogen|45}} {{riq|Energetic Graphite|30}} |
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|Replicator=Yes |
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|Technology=Energy Storage |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Hydrogen Fuel Rod |
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|Out1Qty=1 |
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|CraftTime=3 s |
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|In1=Titanium Ingot |
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|In1Qty=1 |
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|In2=Hydrogen |
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|In2Qty=5 |
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}} |
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}} |
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|- |
|- |
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| {{ppc back}} {{riq|Hydrogen|45}} |
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{{ProductionChain |
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|Building=Assembling Machine |
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|Replicator=Yes |
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|Technology=Casimir Crystal |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Casimir Crystal |
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|Out1Qty=1 |
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|CraftTime=4 s |
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|In1=Titanium Crystal |
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|In1Qty=1 |
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|In2=Graphene |
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|In2Qty=2 |
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|In3=Hydrogen |
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|In3Qty=12 |
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}} |
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}} |
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|- |
|- |
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!colspan="2"| Buildings Required |
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{{ProductionChain |
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|align="left"| {{riq|Oil Refinery|3}} |
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|Building=Assembling Machine |
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|Replicator=Yes |
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|Technology=Casimir Crystal |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Casimir Crystal |
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|Out1Qty=1 |
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|CraftTime=4 s |
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|In1=Optical Grating Crystal |
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|In1Qty=6 |
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|In2=Graphene |
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|In2Qty=2 |
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|In3=Hydrogen |
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|In3Qty=12 |
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}} |
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}} |
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|- |
|- |
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!colspan="2"| Raw Materials Required<br>(per minute) |
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{{ProductionChain |
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|align="left"| {{riq|Crude Oil|30}} |
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|Building=Assembling Machine |
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|Replicator=Yes |
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|Technology=Controlled Annihilation Reaction |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Antimatter Fuel Rod |
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|Out1Qty=1 |
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|CraftTime=12 s |
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|In1=Antimatter |
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|In1Qty=10 |
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|In2=Hydrogen |
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|In2Qty=10 |
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|In3=Annihilation Constraint Sphere |
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|In3Qty=1 |
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|In4=Titanium Alloy |
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|In4Qty=1 |
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}} |
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}} |
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|- |
|- |
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!colspan="2"| Raw Materials Required<br>(per unit) |
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{{ProductionChain |
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|align="left"| {{riq|Crude Oil|0.67}} |
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|Building=Oil Refinery |
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|Replicator=No |
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|Technology=X-Ray Cracking |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Energetic Graphite |
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|Out1Qty=1 |
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|Out2=Hydrogen |
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|Out2Qty=3 |
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|CraftTime=4 s |
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|In1=Refined Oil |
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|In1Qty=1 |
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|In2=Hydrogen |
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|In2Qty=2 |
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}} |
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}} |
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|- |
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{{ProductionChain |
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|Building=Fractionator |
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|Replicator=No |
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|Technology=Deuterium Fractionation |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Deuterium |
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|Out1Qty=1 |
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|CraftTime=1 % |
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|In1=Hydrogen |
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|In1Qty=1 |
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}} |
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}} |
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|- |
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{{ProductionChain |
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|Building=Miniature Particle Collider |
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|Replicator=No |
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|Technology=Miniature Particle Collider |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Deuterium |
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|Out1Qty=5 |
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|CraftTime=5 s |
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|In1=Hydrogen |
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|In1Qty=10 |
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}} |
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}} |
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|} |
|} |
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'''Note:''' [[Hydrogen]] created during the refining process during Crude Oil-based production must be recycled through the system to ensure full efficiency. Hydrogen quantity shown in final Stage is remaining surplus Hydrogen which can be diverted elsewhere. |
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{{ProgressionChartCollapsible/end}} |
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==Used In== |
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{{#invoke:GameData|recipesUsingDirect|{{PAGENAME}}}} |
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== Trivia == |
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* A single unit of Hydrogen burns for 3.33 seconds in the [[Thermal Power Station]] when at full load. A full [[Conveyor Belt Mk.III]] of Hydrogen will be consumed by 100 Thermal Power Stations. |
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* Hydrogen can be processed into [[Deuterium]] (1:1 ratio) via [[Fractionator|Fractionators]] or [[Miniature Particle Collider|Miniature particle Colliders]] (2:1 ratio) |
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* Hydrogen scarcity can be a roadblock in later game stages, scaling Vein Utilization and placing enough Orbital Collectors counteracts that. |
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==Player Tips & Tricks== |
==Player Tips & Tricks== |
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Hydrogen can also be stored in [[Storage_Tank|storage tanks]], since it's a fluid. |
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<br> |
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<br> |
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In late game, hydrogen can often build up and clog the production process. You can prevent this by either burning it in a [[Thermal_Power_Station|thermal power station]], and/or craft it into the more energy effective [[Hydrogen_Fuel_Rod|hydrogen fuel rods]] and then burning it. |
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<br> |
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<br> |
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A single unit of hydrogen burns for 2.96 seconds in the [[Thermal_Power_Station|thermal power station]], a full mk3 belt of hydrogen will be consumed by 89 thermal stations. |
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<br> |
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<br> |
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You can also use leftover hydrogen to craft it into [[Deuterium|deuterium]], which can either be used as a material in multiple crafting recipies, or burned in a [[Mini_Fusion_Power_Station|mini fusion power station]] after crafting it into [[Deuteron_Fuel_Rod|deuterium fuel rods]]. |
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* One very common issue is superfluous Hydrogen which can clog the production of [[Refined Oil]], [[Graphene]] or even [[Antimatter]], which can diminish or even completely stop production, or even worse- bring [[Antimatter Fuel Rod]] production to a halt**. To circumvent this, the player has several options, some being preventive, some being a temporary, or depending on the circumstances, even permanent fixes*. |
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** Prevention: Derive your Hydrogen for early [[Energy Matrix]] production from Plasma Refining alone. This will not only result in a healthy amount of refined Oil being stored for later use, it also completely eliminates the potential surplus Hydrogen that X-Ray Cracking causes. |
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** Prevention: When you use [[Orbital Collector|Orbital Collectors]] for Hydrogen supply, a priority system has to be installed. Most easily done via [[T-Junction]] or a [[Splitter]], which allows locally produced Hydrogen to be consumed first, blocking all imports out until needed. If you try to explicitly import byproduct Hydrogen instead, you need to make sure that the checkbox for import from Orbital Collectors is ticked '''off,''' this way only Hydrogen stored in ILS can be drawn. This only works as long as you don't store Hydrogen from Orbital collectors in exporting ILS. |
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** Temporary Fix: Build a large amount of [[Storage Tank|Storage Tanks]] if the surplus is temporary. You will use the Hydrogen up once your [[Gravity Matrix]] production comes online, since it requires [[Casimir Crystal|Casimir Crystals]] which consume a lot of Hydrogen. |
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** Temporary Fix: Converting the Hydrogen into [[Deuterium]] and storing it in Storage Tanks. Conversion via [[Miniature Particle Collider]] also cuts the volume in half in this process, making it easier to burn off, also referred to as Hydrogen destruction setup. |
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** Fix: Burn the Hydrogen in [[Thermal Power Plant|Thermal Power Plants]]. Note that the consumption rate of Thermal Plants is reduced when your energy grid has surplus capacities for energy production, so you need to overbuild them significantly. This fix also comes with dangers for your energy grid stability since you can't rely on it once the surplus Hydrogen runs out. So prepare for that eventuality. |
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** Fix: Match your Hydrogen surplus with [[Reformed Refinement (Tech)|Reforming Refine]] Setups, and give its refined Oil output priority over the Plasma Refining production. |
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** *Note that all these "Fixes" are unable to truly outweigh the production of large Hydrogen Imports from Orbital collectors. The only way to really get control over the Hydrogen flow is to either consume it faster than it is made, or to enforce proper priority. |
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** **Since [[Antimatter]] production already results in perfect ratios of Antimatter and Hydrogen for Antimatter Fuel Rod production, there is no good reason to mix their Hydrogen supply with any external source, preventing issues like that on a fundamental level. |
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{{Item Navbox}} |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Components]] |
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[[Category:Material]] |
[[Category:Material]] |
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[[Category:Natural Resource]] |
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[[Category:Crafting Material]] |
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[[Category:Fuel]] |
[[Category:Fuel]] |
Latest revision as of 19:58, 9 June 2024
Summary
Hydrogen, the simplest and most abundant element in the universe. It is used in the creation of multiple products or can be used directly as a fuel.
It can be harvested directly from Gas Giants and Ice Giants using Orbital Collectors, and produced as a byproduct of many different recipes.
It can be stored in Storage Tanks as it is considered a fluid.
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
![]() |
✖ | ||
![]() ![]() |
✖ | ||
![]() |
✖ | ||
![]() |
✖ | ||
![]() |
⛏️ | ||
![]() |
⛏️ |
Production Upgrades
Hydrogen production from Orbital Collectors is affected by the Veins Utilization chain of upgrades, with each level giving a flat +10% to production.
Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Stage 1 | Stage 2 |
---|---|
| |
Buildings Required | |
Raw Materials Required (per minute) |
|
Raw Materials Required (per unit) |
Stage 1 | Stage 2 |
---|---|
| |
Buildings Required | |
Raw Materials Required (per minute) |
|
Raw Materials Required (per unit) |
Stage 1 | Stage 2 | Stage 3 |
---|---|---|
|
| |
Buildings Required | ||
Raw Materials Required (per minute) |
||
Raw Materials Required (per unit) |
Note: Hydrogen created during the refining process during Crude Oil-based production must be recycled through the system to ensure full efficiency. Hydrogen quantity shown in final Stage is remaining surplus Hydrogen which can be diverted elsewhere.
Used In
Recipe | Building | Replicator? | Technology |
---|---|---|---|
![]() ![]() |
✔ | ||
![]() ![]() ![]() ![]() |
✔ | ||
![]() ![]() ![]() ![]() |
✔ | ||
![]() ![]() ![]() ![]() |
✖ | ||
![]() |
✖ | ||
![]() ![]() ![]() ![]() |
✖ | ||
![]() |
✖ | ||
![]() |
✖ | ||
![]() |
✖ | ||
![]() ![]() ![]() ![]() |
✖ | ||
![]() ![]() ![]() ![]() |
✔ |
Trivia
- A single unit of Hydrogen burns for 3.33 seconds in the Thermal Power Station when at full load. A full Conveyor Belt Mk.III of Hydrogen will be consumed by 100 Thermal Power Stations.
- Hydrogen can be processed into Deuterium (1:1 ratio) via Fractionators or Miniature particle Colliders (2:1 ratio)
- Hydrogen scarcity can be a roadblock in later game stages, scaling Vein Utilization and placing enough Orbital Collectors counteracts that.
Player Tips & Tricks
- One very common issue is superfluous Hydrogen which can clog the production of Refined Oil, Graphene or even Antimatter, which can diminish or even completely stop production, or even worse- bring Antimatter Fuel Rod production to a halt**. To circumvent this, the player has several options, some being preventive, some being a temporary, or depending on the circumstances, even permanent fixes*.
- Prevention: Derive your Hydrogen for early Energy Matrix production from Plasma Refining alone. This will not only result in a healthy amount of refined Oil being stored for later use, it also completely eliminates the potential surplus Hydrogen that X-Ray Cracking causes.
- Prevention: When you use Orbital Collectors for Hydrogen supply, a priority system has to be installed. Most easily done via T-Junction or a Splitter, which allows locally produced Hydrogen to be consumed first, blocking all imports out until needed. If you try to explicitly import byproduct Hydrogen instead, you need to make sure that the checkbox for import from Orbital Collectors is ticked off, this way only Hydrogen stored in ILS can be drawn. This only works as long as you don't store Hydrogen from Orbital collectors in exporting ILS.
- Temporary Fix: Build a large amount of Storage Tanks if the surplus is temporary. You will use the Hydrogen up once your Gravity Matrix production comes online, since it requires Casimir Crystals which consume a lot of Hydrogen.
- Temporary Fix: Converting the Hydrogen into Deuterium and storing it in Storage Tanks. Conversion via Miniature Particle Collider also cuts the volume in half in this process, making it easier to burn off, also referred to as Hydrogen destruction setup.
- Fix: Burn the Hydrogen in Thermal Power Plants. Note that the consumption rate of Thermal Plants is reduced when your energy grid has surplus capacities for energy production, so you need to overbuild them significantly. This fix also comes with dangers for your energy grid stability since you can't rely on it once the surplus Hydrogen runs out. So prepare for that eventuality.
- Fix: Match your Hydrogen surplus with Reforming Refine Setups, and give its refined Oil output priority over the Plasma Refining production.
- *Note that all these "Fixes" are unable to truly outweigh the production of large Hydrogen Imports from Orbital collectors. The only way to really get control over the Hydrogen flow is to either consume it faster than it is made, or to enforce proper priority.
- **Since Antimatter production already results in perfect ratios of Antimatter and Hydrogen for Antimatter Fuel Rod production, there is no good reason to mix their Hydrogen supply with any external source, preventing issues like that on a fundamental level.