Microcrystalline Component: Difference between revisions
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==Required Technology== |
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Microcrystalline component is the basis for processors to achieve high-speed computing functions. To make it requires carving and processing "city-like" three-dimensional nanostructures on high-purity silicon wafers. |
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{{:{{PAGENAME}}/TechInfo}} |
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==Production Chain== |
==Production Chain== |
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{{ProductionChainTable/head}} |
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{{ProductionChain |
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|Building=Assembling Machine |
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|Replicator=Yes |
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|Technology=Semiconductor Material |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Microcrystalline Component |
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|Out1Qty=1 |
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|CraftTime=2 s |
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|In1=High-Purity Silicon |
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|In1Qty=2 |
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|In2=Copper Ingot |
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|In2Qty=1 |
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}} |
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}} |
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===Production Progression Chart=== |
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{{ProgressionChartHatnote}} |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|+ Stone-based production |
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! Stage 1 |
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! Stage 2 |
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! Stage 3 |
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! Stage 4 |
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|- |
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| {{riq|Stone|2400}} |
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| {{riq|Smelter|40}} {{to}} {{riq|Silicon Ore|240}} |
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| {{riq|Smelter|4}} {{to}} {{riq|High-Purity Silicon|120}} |
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|rowspan=2| {{riq|Assembling Machine Mk.II|2}} {{to}} {{riq|Microcrystalline Component|60}} |
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|- |
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| {{riq|Copper Ore|60}} |
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| {{riq|Smelter|1}} {{to}} {{riq|Copper Ingot|60}} |
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| {{ppc skip}} |
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|} |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|+Silicon vein-based production |
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! Stage 1 |
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! Stage 2 |
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! Stage 3 |
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|- |
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| {{riq|Silicon Ore|240}} |
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| {{riq|Smelter|4}} {{to}} {{riq|High-Purity Silicon|120}} |
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|rowspan=2| {{riq|Assembling Machine Mk.II|2}} {{to}} {{riq|Microcrystalline Component|60}} |
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|- |
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| {{riq|Copper Ore|60}} |
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| {{riq|Smelter|1}} {{to}} {{riq|Copper Ingot|60}} |
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|} |
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=== Raw Material Cost=== |
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Total raw materials to construct 1 Microcrystalline Component include: |
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{| class="wikitable" style="text-align:center; background-color:#0b161c |
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|- |
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| {{riq|Silicon Ore|4}} or {{riq|Stone|40}} |
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| {{riq|Copper Ore|1}} |
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|} |
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==Used In== |
==Used In== |
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{{#invoke:GameData|recipesUsingDirect|{{PAGENAME}}}} |
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{{ItemIcon|ItemName=Processor}} |
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==Player Tips & Tricks== |
==Player Tips & Tricks == |
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* Only [[Processor]]s, [[Spray Coater]]s and [[Battlefield Analysis Base|Battlefield Analysis Bases]] require them. |
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* 4 Assemblers of Microcrystalline Component will supply exactly 3 Assemblers of Processors (ratio 4:3) |
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* The ratios for Spray Coaters is 4:3, the ratio for Battlefield Analysis Bases is 2:1 |
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{{Item Navbox}} |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Components]] |
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[[Category:Component]] |
[[Category:Component]] |
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[[Category:Crafting Material]] |
Latest revision as of 22:57, 26 June 2024
Microcrystalline Component
Component
Microcrystalline component is the basis for processors to achieve high-speed computing functions. To make it requires carving and processing "city-like" three-dimensional nanostructures on high-purity silicon wafers.
Summary
Microcrystalline component is the basis for processors to achieve high-speed computing functions. To make it requires carving and processing "city-like" three-dimensional nanostructures on high-purity silicon wafers.
Production Chain
Recipe | Building | Replicator? | Technology |
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![]() ![]() ![]() ![]() |
✔ |
Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Stage 1 | Stage 2 | Stage 3 | Stage 4 |
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Stage 1 | Stage 2 | Stage 3 |
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Raw Material Cost
Total raw materials to construct 1 Microcrystalline Component include:
or |
Used In
Components
Recipe | Building | Replicator? | Technology |
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![]() ![]() ![]() ![]() |
✔ |
Buildings
Recipe | Building | Replicator? | Technology |
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![]() ![]() ![]() ![]() |
✔ | ||
![]() ![]() ![]() ![]() |
✔ |
Player Tips & Tricks
- Only Processors, Spray Coaters and Battlefield Analysis Bases require them.
- 4 Assemblers of Microcrystalline Component will supply exactly 3 Assemblers of Processors (ratio 4:3)
- The ratios for Spray Coaters is 4:3, the ratio for Battlefield Analysis Bases is 2:1