Distance: Difference between revisions
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| imported>76561198067630593 No edit summary |  Cleaned up and reorganized this page. Consolidated text information into one paragraph and the listed distance data into two neat tables. Removed stub tag as I believe this is all the information this page needs to display Tag: 2017 source edit | ||
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| <small>''Return to [[Mechanics]].''</small> | |||
| {{Stub}} | |||
| The basic unit of length and distance in Dyson Sphere Program is the meter. Icarus's height was set as 3m, vegetation height as 1m ~ 6m, and building height as 2m ~ 30m. Distances between astronomical bodies are (beyond a certain range) given in AU (astronomical units), and ly (light years). However, in the game, these value differ from their real-world equivalents. Below are two tables, one for basic distance/length conversions and one supplying the diameters of different astronomical objects and structures. | |||
| Distance in DSP is given in Meters, AU (Astronomical Unit), and ly (Light Year). | |||
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| However, in the game, these value differ from their real-world equivalents. | |||
| |+ Distance conversions | |||
| ! Distance !! Conversion | |||
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| {| class="wikitable" | |||
| For DSP; | |||
| |+ Diameters of objects and bodies | |||
| ! Object !! Diameter | |||
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| | Planet || 400 m (1 D) | |||
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| | Star || 1600 m (1 R ⊙) | |||
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| | Red giant || 40000 m (25 R ⊙ / 1 AU) | |||
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| | Planetary system || 40000 - 400000 m (1 - 10 AU) | |||
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| | Dyson sphere || 4000 - 72100 m | |||
| |} | |||
| {{note| The values for Dyson sphere radius range are dependent upon the radius of the star. The absolute minimum radius observed is 4,000m. On a 20.03R Radius Red Giant, the range was 21,700m-72,100m for the Dyson Sphere.}} | |||
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| {{DSP Navbox}} | |||
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| [[Category:Dyson Sphere Program]] | |||
| From the Feb 26, 2021 Dev Log; | |||
| The basic unit of length on the game's planets had to be meters instead of kilometers. After several iterations, we finally set Icarus's height as 3m, vegetation height as 1m ~ 6m, and building height as 2m ~ 30m. | |||
| Planet diameter: 1D = 400m | |||
| ⚫ | |||
| Star radius: 1R ⊙ = 1600m | |||
| Radius of red giant: about 25 R ⊙ about 40000 m (HUGE!) | |||
| Astronomical unit: 1AU = 40000 m | |||
| Radius of planetary system: 1AU ~ 10au (according to the last development log) | |||
| The radius of Dyson sphere is 0.2au ~ 1AU | |||
| Light year: 1 LY = 60au | |||
Latest revision as of 19:38, 4 November 2024
Return to Mechanics.
The basic unit of length and distance in Dyson Sphere Program is the meter. Icarus's height was set as 3m, vegetation height as 1m ~ 6m, and building height as 2m ~ 30m. Distances between astronomical bodies are (beyond a certain range) given in AU (astronomical units), and ly (light years). However, in the game, these value differ from their real-world equivalents. Below are two tables, one for basic distance/length conversions and one supplying the diameters of different astronomical objects and structures.
| Distance | Conversion | 
|---|---|
| 1 AU | 40000 m (40 km) | 
| 1 ly | 60 AU (2400 km) | 
| Object | Diameter | 
|---|---|
| Planet | 400 m (1 D) | 
| Giant planet | 1600 m (4 D) | 
| Star | 1600 m (1 R ⊙) | 
| Red giant | 40000 m (25 R ⊙ / 1 AU) | 
| Planetary system | 40000 - 400000 m (1 - 10 AU) | 
| Dyson sphere | 4000 - 72100 m |