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Miniature Particle Collider: Difference between revisions

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==Player Tips & Tricks==
==Player Tips & Tricks==


While Particle Colliders offer the option to create Deuterium from Hydrogen, it has severe drawbacks; Particle Colliders have a very high energy consumption and convert 2 Hydrogen into 1 Deuterium,
None yet.
while Fractionators convert Hydrogen to Deuterium 1:1 for a fraction of the energy cost and overall footprint. If the goal is creation of Deuterium an efficient setup of [[Fractionator|Fractionators]] will outperform Particle Colliders in every regard.


==History==
*[[Patch Notes#Early Access Patch Version: 0.9.26.12891 - June 10th.2C 2022|0.9.26.12891]]: Reduced required [[Super-Magnetic Ring]] from 50 to 25
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Latest revision as of 16:11, 29 February 2024

Miniature Particle Collider
Particle Collider
When the two beams of particles are continuously accelerated to a certain intensity and energy, they will collide, and new particles can be obtained. It is usually used to stably produce deuterium and antimatter, but will consume a lot of energy.
Production Speed1x
Work Consumption12.0 MW
Idle Consumption120 kW
Made InAssembler
Hand-MakeReplicator
Stack Size20

1
15 s
20
20
25
10
8

Summary

The Miniature Particle Collider is a production building used to create Deuterium, Strange Matter and Antimatter.

Required Technology

Recipe Building Replicator? Technology
1
15 s
20
20
25
10
8

Player Tips & Tricks

While Particle Colliders offer the option to create Deuterium from Hydrogen, it has severe drawbacks; Particle Colliders have a very high energy consumption and convert 2 Hydrogen into 1 Deuterium, while Fractionators convert Hydrogen to Deuterium 1:1 for a fraction of the energy cost and overall footprint. If the goal is creation of Deuterium an efficient setup of Fractionators will outperform Particle Colliders in every regard.

History

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