Plasma Capsule: Difference between revisions
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==Used In== |
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{{ProductionChainTable/head}} |
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{{ProductionChain |
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|Building=Assembler |
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|Replicator=Yes |
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|Technology=Antimatter Capsule |
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|Recipe= |
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{{ItemRecipe |
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|Out1=Antimatter Capsule |
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|Out1Qty=1 |
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|CraftTime=2 s |
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|In1=Plasma Capsule |
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|In1Qty=1 |
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|In2=Particle Container |
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|In2Qty=1 |
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|In3=Hydrogen |
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|In3Qty=10 |
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|In4=Antimatter |
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|In4Qty=10 |
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}} |
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}} |
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===Production Progression Chart=== |
===Production Progression Chart=== |
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{{ProgressionChartHatnote}} |
{{ProgressionChartHatnote}} |
Revision as of 17:09, 19 January 2024
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Plasma Capsule
End Product, Ammo
Filled with deuterium that, when stimulated by a Plasma Turret, can transform into a high-temperature plasmoid to effectively damage space targets. Each capsule can be stimulated 10 times.

Damage | 300.0 hp | |
Damage Type | Energy Damage | |
Ammo Type | Energy Capsule | |
Blast Radius | 8 m | |
Ammo Amount | 10 shots | |
Made in | Assembler | |
Hand-make | Replicator | |
Stack Size | 100 |
Summary
Filled with deuterium that, when stimulated by a Plasma Turret, can transform into a high-temperature plasmoid to effectively damage space targets. Each capsule can be stimulated 10 times.
Production Chain
Recipe | Building | Replicator? | Technology |
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Used In
Recipe | Building | Replicator? | Technology |
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Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Player Tips & Tricks
Proliferating ammo provides additional shots per box, based on the extra products bonus of the proliferation level.
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