Plasma Turret: Difference between revisions
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Added more information about the plasma turret, why it's useful, what ammo it uses, and tips & tricks. |
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==Summary== |
==Summary== |
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The '''Plasma Turret''' is a long-range space defense turret. It is the only turret besides the [[Missile Turret]] that can attack Upper Air and Space targets, but it packs much more of a punch. Its projectiles travel at extreme speed, even faster than [[Gravity Missile Set|Gravity Missiles]], and [[Plasma Capsule|Plasma Capsules]] have the same DPS as Gravity Missiles and are far simpler to produce. Combining the extremely fast projectiles, enormous range, and hefty damage, Plasma Turrets can reduce space invasions to dust before the [[Dark Fog]] gets a single shot off. However, they are completely helpless against grounded Dark Fog targets. |
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After being stimulated, the matter inside an energy capsule will be in a high-energy plasma state. It will then be quickly emitted by the Plasma Turret's accelerator to generate high-speed plasma beams. Such beams are extremely penetrating and destructive, and can effectively destroy space targets. |
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Plasma Turrets use [[Plasma Capsule|Plasma Capsules]] and [[Antimatter Capsule|Antimatter Capsules]] as ammo. While these deal damage in a blast radius, distances in space are so vast that Plasma Turrets are effectively single-target. |
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Plasma turret is a single target turret (only damages one unit at a time) and is the only turret apart from [[Missile Turret]] that can defend against space invasions from the Dark Fog. Its projectiles travel at very extreme speed, much higher than even [[Gravity Missile Set|gravity missiles]], the fastest missiles the missile turret has to offer. Combining extreme projectile speed, extreme range, extreme damage (in comparison to missile turrets), and relatively cheap ammunition, plasma turrets are a surefire way to reduce a space invasion to dust before its even had the chance to fire at the planet. |
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This turret consumes [[Plasma Capsule]] and [[Antimatter Capsule]]. While the ammunition does describe a blast radius, because distances in space are so large, the "radius" can only hit one space Dark Fog unit per shot. |
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==Production Chain== |
==Production Chain== |
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==Player Tips & Tricks== |
==Player Tips & Tricks== |
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* By default Plasma Turrets are configured not |
* By default, Plasma Turrets are configured to not engage Upper Air targets. Enabling this targeting allows them to attack [[Relay Station|Relay Stations]], which provide matter to the Dark Fog [[Space Hive]] and power their [[Planetary Base|Planetary Bases]]. Although attacking Relays will greatly increase the Hive's threat level, a solid array of Plasma Turrets may still be able to fend off its retaliation. |
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** Destroying Relay Stations that are approaching the planet but that have not yet landed will ''not'' increase the Hive's threat level. |
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*Placing a small ring of Plasma Turrets near the planet's north and south poles is an easy and relatively cheap way to defend against space invasions. Once the planet's energy budget has expanded enough, [[Planetary Shield Generator|Planetary Shield Generators]] can be incorporated into the defense as well. |
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⚫ | * Plasma Turrets will only attack space Dark Fog units if they are labeled red on the starmap, which only happens when they are actively attacking [[Icarus]] or mobilizing to attack the planet. This means that a Hive can orbit close to a planet with Plasma Turrets, without the turrets firing on the Hive and initiating a skirmish. |
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* If you are on a planet that has plasma turrets on it and is orbiting close to a space Dark Fog hive, taking off from the planet will likely cause the space units to attack you. If this happens, plasma turrets will react and start shooting at the space units. This can quickly lead to the entire hive fighting the planet with plasma turrets on it, so be sure to have the planet well shielded and the plasma turrets loaded with ammo if you want the planet's buildings to survive.These kinds of battles are like planetary invasions on steroids. |
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** However, if Icarus takes off from a planet orbiting close to a Hive, the Hive may launch an attack on Icarus. If this happens, the planet's Plasma Turrets will begin shooting at the aggressive Dark Fog units, which may lead to the entire Hive attacking the planet. Be prepared to have strong planetary shields and a good supply of ammo if this is a possibility, as such a conflict is essentially a global planetary invasion orders of magnitude larger than normal. |
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Revision as of 02:49, 22 March 2024

Durability | 800 hp | |
Turret Type | Energy Weapon | |
Target Type | VS Space | |
Range of Space Defense | 6500 m | |
Ammo Type | Energy Capsule | |
Fire Rate | 1 shots/s | |
Work Consumption | 1.68 MW | |
Idle Consumption | 84.0 kW | |
Made in | Assembler | |
Hand-make | Replicator | |
Stack Size | 50 |
Summary
The Plasma Turret is a long-range space defense turret. It is the only turret besides the Missile Turret that can attack Upper Air and Space targets, but it packs much more of a punch. Its projectiles travel at extreme speed, even faster than Gravity Missiles, and Plasma Capsules have the same DPS as Gravity Missiles and are far simpler to produce. Combining the extremely fast projectiles, enormous range, and hefty damage, Plasma Turrets can reduce space invasions to dust before the Dark Fog gets a single shot off. However, they are completely helpless against grounded Dark Fog targets.
Plasma Turrets use Plasma Capsules and Antimatter Capsules as ammo. While these deal damage in a blast radius, distances in space are so vast that Plasma Turrets are effectively single-target.
Production Chain
Recipe | Building | Replicator? | Technology |
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Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Player Tips & Tricks
- By default, Plasma Turrets are configured to not engage Upper Air targets. Enabling this targeting allows them to attack Relay Stations, which provide matter to the Dark Fog Space Hive and power their Planetary Bases. Although attacking Relays will greatly increase the Hive's threat level, a solid array of Plasma Turrets may still be able to fend off its retaliation.
- Destroying Relay Stations that are approaching the planet but that have not yet landed will not increase the Hive's threat level.
- Placing a small ring of Plasma Turrets near the planet's north and south poles is an easy and relatively cheap way to defend against space invasions. Once the planet's energy budget has expanded enough, Planetary Shield Generators can be incorporated into the defense as well.
- Plasma Turrets will only attack space Dark Fog units if they are labeled red on the starmap, which only happens when they are actively attacking Icarus or mobilizing to attack the planet. This means that a Hive can orbit close to a planet with Plasma Turrets, without the turrets firing on the Hive and initiating a skirmish.
- However, if Icarus takes off from a planet orbiting close to a Hive, the Hive may launch an attack on Icarus. If this happens, the planet's Plasma Turrets will begin shooting at the aggressive Dark Fog units, which may lead to the entire Hive attacking the planet. Be prepared to have strong planetary shields and a good supply of ammo if this is a possibility, as such a conflict is essentially a global planetary invasion orders of magnitude larger than normal.