Solar Sail: Difference between revisions

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(→‎Total Raw Materials: Fix raw materials recipes)
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==Total Raw Materials==
==Total Raw Materials==
Using Fire Ice:
Costs per 4 sails:
 
Using Fire Ice (also produces 2 hydrogen):
{|
{|
|{{RecipeItem|ItemName=Iron Ore|ItemCount=2}}
|{{RecipeItem|ItemName=Iron Ore|ItemCount=2}}
|{{RecipeItem|ItemName=Copper Ore|ItemCount=1}}
|{{RecipeItem|ItemName=Copper Ore|ItemCount=1}}
|{{RecipeItem|ItemName=Stone Ore|ItemCount=6}}
|{{RecipeItem|ItemName=Stone Ore|ItemCount=12}}
|{{RecipeItem|ItemName=Fire Ice|ItemCount=2}}
|{{RecipeItem|ItemName=Fire Ice|ItemCount=2}}
|}
|}


Using Oil:
Using Sulfuric Acid:
{|
|{{RecipeItem|ItemName=Iron Ore|ItemCount=2}}
|{{RecipeItem|ItemName=Copper Ore|ItemCount=1}}
|{{RecipeItem|ItemName=Stone Ore|ItemCount=12}}
|{{RecipeItem|ItemName=Coal Ore|ItemCount=6}}
|{{RecipeItem|ItemName=Sulfuric Acid|ItemCount=1}}
|}
 
Using Oil and Water (also produces 0.75 hydrogen):
{|
{|
|{{RecipeItem|ItemName=Iron Ore|ItemCount=2}}
|{{RecipeItem|ItemName=Iron Ore|ItemCount=2}}
Line 31: Line 42:
|{{RecipeItem|ItemName=Stone Ore|ItemCount=14}}
|{{RecipeItem|ItemName=Stone Ore|ItemCount=14}}
|{{RecipeItem|ItemName=Coal Ore|ItemCount=6}}
|{{RecipeItem|ItemName=Coal Ore|ItemCount=6}}
|{{RecipeItem|ItemName=Crude Oil|ItemCount=6}}
|{{RecipeItem|ItemName=Crude Oil|ItemCount=1.5}}
|{{RecipeItem|ItemName=Water|ItemCount=4}}
|{{RecipeItem|ItemName=Water|ItemCount=1}}
|}
|}
Note: Unbalanced. If taking sulfuric acid route, you'll have 3x excess sulfuric acid, 3x excess hydrogen, and 1x excess circuit board from making a single run of 2x solar sails.


==Player Tips & Tricks==
==Player Tips & Tricks==

Revision as of 23:48, 16 February 2021

Solar Sail
End Product
Use the EM-Rail Ejector to launch a large number of solar sails to form Dyson Swarm, which can effectively obtain the radiant energy of stars.
Icon Solar Sail.png
Life5400 s
Made InAssembler
Hand-makeReplicator
Stack Size200

Icon Solar Sail.png
2
4 s
Icon Graphene.png
1
Icon Photon Combiner.png
1

Summary

Solar Sails are consumable items required for the creation of dyson swarms. They are used in the EM Rail Ejector to launch them into orbit around a star. The energy collected by Solar Sails can only be collected using a Ray Receiver.

Solar Sails have a limited lifespan of 1800s. This can be upgraded to up to 3600s by researching Solar Sail Life.

The energy generated by a solar sail depends on the star luminosity. Unlike real life, the energy generated does not depend on the distance to the star. With a star luminosity of 1, a single Solar Sail generates 36 kW.

A single EM-Rail Ejector firing continuously can maintain a maximum of 600 Solar Sails in orbit with their default lifespan of 1800s. With the default luminosity of 1, this will generate 21.6 MW.

Production Chain

Recipe Building Replicator? Technology

Total Raw Materials

Costs per 4 sails:

Using Fire Ice (also produces 2 hydrogen):

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
12
Icon Fire Ice.png
2

Using Sulfuric Acid:

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
12
Icon Coal Ore.png
6
Icon Sulfuric Acid.png
1

Using Oil and Water (also produces 0.75 hydrogen):

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
14
Icon Coal Ore.png
6
Icon Crude Oil.png
1.5
Icon Water.png
1

Player Tips & Tricks

Since Solar Sails have a limited lifespan, the power production of a dyson swarm is dependent on the supply of new Solar Sails into orbit. If you stop producing or launching solar sails, the swarm's power generation will decrease as sails expire, until it reaches 0.

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