-TODO- Need to check format is universal for header content. Archived 5666 & 5655 to make room for latest patches, also moved message from the developers to be nested inside 5666 where it originates. =
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imported>76561198120232468 (-TODO- Need to check format is universal for header content. Archived 5666 & 5655 to make room for latest patches, also moved message from the developers to be nested inside 5666 where it originates. =) |
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This page contains the patch notes archive for older patches of Dyson Sphere Program. For the most current three patches, see [[Patch Notes]] | This page contains the patch notes archive for older patches of Dyson Sphere Program. For the most current three patches, see [[Patch Notes]] | ||
==Early Access Patch Version: 0.6.15.5666== | |||
A Message From The Developers | |||
<blockquote> | |||
Dear Engineers, | |||
How’s your galaxy factory going? | |||
It has been a week since the launching of Dyson Sphere Program. We’re so glad that Dyson Sphere Program can be liked by such a lot of players, and didn't expect it to reach 350,000 sold copies in one week! It's such a surprise that both encouraged us and pressure us. At the moment, the team is still busy in the game development and debugging to answer the support questions we have received from every single individual, and to make the game have less problems and more fun. | |||
Your expectation on Dyson Sphere Program's potential was provided to us by the feedback and suggestions. Don't worry, most of the expectations are already in our roadmap. But Rome wasn't built in A day, neither the 'Combat', 'Assembly Space Platform' or 'Workshops'. | |||
Today we are going to tell 'what we are going to done before Chinese New Year' (the holidays will begin at 11th February). Most of them are the burning problems from your feedback. Let's take a look: | |||
</blockquote> | |||
===What we are going to done before 11th February?=== | |||
* Quick Upgrade: You will be able to upgrade some of the buildings and conveyors by directly build (cover/overlap/displace) the higher grade facilities on the lower grade facilities, instead of demolish the lower grade one in advance. | |||
* Keybinding: It's a very important function for many of you, engineers. We will finish it before 11th February. | |||
* Framework of logistics management system: A basic management framework will be setup to the logistics system. Of course, it will be still 'basic' at February that may only bring 'basic' logistic solution for you, such as the farthest transportation distance and the quantity requirement of delivering goods. The logistic system will be fleshed with the progress of game development in the future. | |||
* A more detailed Game Development Roadmap will be published after Chinese New Year holidays. Tons of contents you are looking forward are included in it - such as "Combats", "Assembly Space Platform", "Workshops", etc. | |||
At the end of the letter, from the bottom of our heart, thank you!!! | |||
===Feature=== | |||
Smart Warp: From now on, your mecha will not miss or hit on the planet - It will decelerate and turn off the warp engine automatically as it approaches to a planet in warp. Thanks to the latest warp firmware! | |||
===Bug Fix=== | |||
* Fixed the bug where sometimes the vessels can't catch up with the planets with a fast revolution. | |||
* Fixed the bug where sometimes the rockets can't catch up with the Dyson Sphere with a fast rotation. | |||
* Fixed the bug where sometimes the mecha walked with the wrong VisualFX and SoundFX. | |||
* Fixed the accumulator UI layout so that the words don't overlap | |||
===Game Setting=== | |||
*Now you have more choices on Max FPS Options, such as 30fps, 144fps, etc. | |||
==Early Access Patch Version: 0.6.15.5655== | |||
<blockquote> | |||
A message from the Developers: | |||
Hi engineers, | |||
Thanks to all of your efforts, the amount of Dyson Sphere is increasing in the galaxy while the bugs are vanishing one after another. Your support are encouraging us to move forward. Thank you! | |||
</blockquote> | |||
===Improved:=== | |||
*You will find that the UI is running more smoothly in manual research, technology tree and research queue than before. The UI efficiency has been optimized 0.5ms/frame. | |||
===Bug Fixes:=== | |||
*Fixed a bug where the distance may not judged correctly while constructing a logistic station. | |||
==Early Access Patch Version: 0.6.15.5651== | ==Early Access Patch Version: 0.6.15.5651== |