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==Player Tips & Tricks== | ==Player Tips & Tricks== | ||
* Every level grants a 60 Hash/s bonus per Lab. This means that while the first level effectively doubles research speed (100% increase), each subsequent level grants diminishing returns on | * Every level grants a 60 Hash/s bonus per Lab. This means that while the first level effectively doubles research speed (100% increase), each subsequent increase in level grants diminishing returns on as compared to the previous level. | ||
** For example, the second provides a 50% increase as compared to the combined output received with the first level (180 Hash/s vs. 120 Hash/s), and the third adds 33.33% increase as compared to the second level (240 Hash/2 vs. 180 Hash/s). | ** For example, the second provides a 50% increase as compared to the combined output received with the first level (180 Hash/s vs. 120 Hash/s), and the third adds 33.33% increase as compared to the second level (240 Hash/2 vs. 180 Hash/s). | ||
* Due to the effectiveness of the first level(s) it is recommended that this be researched as soon as a steady source of [[Information Matrix|Information Matrices]] is developed, as it will compound benefits to other research projects | * Due to the effectiveness of the first level(s) it is recommended that this be researched as soon as a steady source of [[Information Matrix|Information Matrices]] is developed, as it will compound benefits to other research projects | ||
[[Category:Upgrade]] | [[Category:Upgrade]] |