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| This Page is here it serve as a Reference for word/terms and there intended meanings in context to [[Dyson Sphere Program (Game)|Dyson Sphere Program]]. | | This Page is here it serve as a Reference for word/terms and there intended meanings in context to [[Dyson Sphere Program (Game)|Dyson Sphere Program]]. |
| This Page is here it serve as a Reference for word/terms and there intended meanings in context to [[Dyson Sphere Program (Game)|Dyson Sphere Program]].
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| ==Logistics Terms== | | ==Logistics Terms== |
| '''Balance(d)''': <br>A system that has been tuned to perfect efficiency for amount and/or throughput. | | '''Balance(d)''': <br>A system that has been tuned to perfect efficiency for amount and/or throughput. |
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| ==References== | | ==References== |
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| <references />
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| ==Planetary Terms==
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| '''Tropics/Tropic Line''': Refers to the lateral grid line that separates two grid patterns on any given planet. Tropics are very noticeable when building belts since your belt will jump left or right to align with the new grip pattern. The one exception to this rule is the equator which is still a tropic but doesn't change the pattern. In building/designing it is best to avoid or be very careful around Tropic lines since it can mess with your layout. Tropics will also be referred to as fault lines by some but the developers refer to these lines as tropics.<ref>https://dsp-wiki.com/Patch_Notes/0.9.25.11985</ref>
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| '''Meridian''': lines that extend unbroken from poll to poll. A prime example is the prime meridian that marks 0° in longitude. Meridians are marked with thicker lines.
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| ==References==
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| <references /> | | <references /> |