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May produce [[Critical Photon|Critical Photons]] instead of electricity, greatly increasing power to 120MW (research required) | May produce [[Critical Photon|Critical Photons]] instead of electricity, greatly increasing power to 120MW (research required) | ||
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== | == The late game and the very late game == | ||
To reach | To reach terawatts of Dyson energy output required for leaderboards, pro players have to take more things in consideration. | ||
Common yellow stars, with 1x luminosity multiplier get replaced with the best of blue ones, with 2.5L. | Common yellow stars, with 1x luminosity multiplier get replaced with the best of blue ones, with 2.5L. | ||
The Dyson Swarm becomes less | The Dyson Swarm becomes less useful after days of playtime, because of its limited lifespan. | ||
The Dyson Shell, being a great energy source for a very long time, uses around 1GB RAM per 1TW, goes into history after reaching half of your PC memory size. | The Dyson Shell, being a great energy source for a very long time, uses around 1GB RAM per 1TW, goes into history after reaching half of your PC memory size. | ||
Frames and sails absorbed by the sphere remain forever. | |||
But even they need a rebuild: default triangle grid gives 15% less power | But even they need a rebuild: default triangle grid gives 15% less power than the crossed triangle grid (drawing triangles on 6-tris hexagons, so each triangle is just 3 trin and not 4). | ||
But even they need a rebuild: crossed triangle grid gives 15% less power | But even they need a rebuild: crossed triangle grid gives 15% less power than the perfect grid with lesser triangles could (you can disable grid by choosing it twice). | ||
The best stars to produce power, the Blue Giants, become a | The best stars to produce power, the Blue Giants, become a necessity. With a perfect frame grid on 10 layers it gives 12TW. | ||
The more of them, the better. Best seeds have 3 Blue Giants, resulting in 35TW total production. | The more of them, the better. Best seeds have 3 Blue Giants, resulting in 35TW total production. | ||
==In | ==In the real world== | ||
A Dyson Sphere is a hypothetical megastructure that completely encompasses a star and captures a large percentage of its power output. The first appearance of a Dyson Sphere is in the 1937 Science Fiction novel ''Star Maker'' by Olaf Stapledon. This book inspired physicist and mathematician Freeman Dyson to formalize the concept in a 1960 paper "Search for Artificial Stellar Source of Infra-Red Radiation", published in the journal ''Science''. There is no known real-world example of a Dyson Sphere - the sheer quantity of resources and technological advancements required to achieve one can only be dreamed of by the human race, for now. | A Dyson Sphere is a hypothetical megastructure that completely encompasses a star and captures a large percentage of its power output. The first appearance of a Dyson Sphere is in the 1937 Science Fiction novel ''Star Maker'' by Olaf Stapledon. This book inspired physicist and mathematician Freeman Dyson to formalize the concept in a 1960 paper "Search for Artificial Stellar Source of Infra-Red Radiation", published in the journal ''Science''. There is no known real-world example of a Dyson Sphere - the sheer quantity of resources and technological advancements required to achieve one can only be dreamed of by the human race, for now. | ||
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In {{abbr|Dyson Sphere Program|DSP}}, the player's goal is to construct a Dyson Sphere, though there are indications in pre-release footage that it may be possible to stop at a partial sphere, as well as construct more than one layer of sphere. It is also expected that players will be able to construct Dyson Spheres around multiple different stars in the same save. | In {{abbr|Dyson Sphere Program|DSP}}, the player's goal is to construct a Dyson Sphere, though there are indications in pre-release footage that it may be possible to stop at a partial sphere, as well as construct more than one layer of sphere. It is also expected that players will be able to construct Dyson Spheres around multiple different stars in the same save. | ||
==In | ==In the game== | ||
In Dyson Sphere Program, constructing a Dyson Sphere is one of the primary goals for "completion" (though the game cannot really be completed, as you can continue playing after researching all technologies and building a complete Dyson Sphere). Building a Dyson Sphere takes a few stages: | In Dyson Sphere Program, constructing a Dyson Sphere is one of the primary goals for "completion" (though the game cannot really be completed, as you can continue playing after researching all technologies and building a complete Dyson Sphere). Building a Dyson Sphere takes a few stages: | ||
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Unfortunately, this author did not record observations of the power output of frame segments during construction, and so cannot presently derive their effects on the total power output. Suffice it to say, that the solar sails at half the distance appear to be generating approximately half the power. (this is the only part of the math here that goes against the expectation from real world physics - the same radial area is covered, so the same amount of energy should be captured, if not <em>higher</em> energy captured at closer distances. However, in video game terms, it makes sense to have a cost vs benefit of constructing closer to the sun.) | Unfortunately, this author did not record observations of the power output of frame segments during construction, and so cannot presently derive their effects on the total power output. Suffice it to say, that the solar sails at half the distance appear to be generating approximately half the power. (this is the only part of the math here that goes against the expectation from real world physics - the same radial area is covered, so the same amount of energy should be captured, if not <em>higher</em> energy captured at closer distances. However, in video game terms, it makes sense to have a cost vs benefit of constructing closer to the sun.) | ||
==Math | ==Math follow-up from another player == | ||
After reading that the last author forgot to record observations for the power output of the frame itself, I decided to do just that. Here is what I found...PS, feel free to use/edit my contribution to sound more coherent with the rest of the page. | After reading that the last author forgot to record observations for the power output of the frame itself, I decided to do just that. Here is what I found...PS, feel free to use/edit my contribution to sound more coherent with the rest of the page. | ||
{| class="wikitable" | {| class="wikitable" | ||
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I know a lot more could be done to show more helpful information like "what radius should I build at to get exactly 5GW of power" but maybe this, coupled with the previous author's information, can help you understand the games mechanics just a bit more. | I know a lot more could be done to show more helpful information like "what radius should I build at to get exactly 5GW of power" but maybe this, coupled with the previous author's information, can help you understand the games mechanics just a bit more. | ||
==Another | ==Another math example== | ||
I might have found a quite simple formula to calculate the power output of any Dyson-Shell without filling, meaning only parts shipped by small cargo rockets. Around a F-type Star with ~1.6L luminosity, i had 250 delivered parts and an output of 40MW. By simple division i come to the following formula: | I might have found a quite simple formula to calculate the power output of any Dyson-Shell without filling, meaning only parts shipped by small cargo rockets. Around a F-type Star with ~1.6L luminosity, i had 250 delivered parts and an output of 40MW. By simple division i come to the following formula: | ||
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As for Solar Sails, | As for Solar Sails, I presume (!!!) the formula is similar, but with 36kW instead of 100kW. Might need checking. | ||
==Frame energy output formula== | ==Frame energy output formula== | ||
This formula for energy output works reasonably well for Dyson-Shells with only structure points and no solar sails. | This formula for energy output works reasonably well for Dyson-Shells with only structure points and no solar sails. |