Added two belt functions
imported>76561197987511055 No edit summary |
imported>76561198027216860 (Added two belt functions) |
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While the editor requires 2 tiles at either ends to level off before being able to turn. On the downstream part of the slope, where it levels off, one can erase a belt segment and place a turn 1 tile earlier.<br> | While the editor requires 2 tiles at either ends to level off before being able to turn. On the downstream part of the slope, where it levels off, one can erase a belt segment and place a turn 1 tile earlier.<br> | ||
Pressing {{kbd|Shift}} while placing will disable building snapping, allowing easier laying of belts over buildings/other belts. | Pressing {{kbd|Shift}} while placing will disable building snapping, allowing easier laying of belts over buildings/other belts. | ||
===Merging=== | |||
Joining belts together is allowed, but only in the direction that they merge their cargo together. | |||
===Direct interaction=== | |||
It is possible to place items directly on conveyor belts. To do this, mouse over a section of belt until a white box appears. Click the box to bring up an interaction dialog window, with a circular port that displays what is on that section of the belt. If there is nothing on the belt, you can take an item from your inventory and place it in the port (if you have several of the same item to place, hold down the mouse button; there is no need to click for each individual item). | |||
Conversely, you can take items directly from belts in the same manner. | |||
[[Category:Item]] | [[Category:Item]] | ||
[[Category:Logistics]] | [[Category:Logistics]] | ||
[[Category:Building]] | [[Category:Building]] |