→Fuel stats
imported>76561198045853337 No edit summary |
imported>76561198018895007 |
||
Line 8: | Line 8: | ||
'''Energy''' is the total energy each item contains. When used in your mech, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use. | '''Energy''' is the total energy each item contains. When used in your mech, the [[Mini Fusion Power Station]] and the [[Artificial Star]], this is the total energy it generates. [[Thermal Power Station|Thermal Power Stations]] incur a 20% energy loss for all fuels they use. | ||
'''Fuel chamber gen.''' marks how efficient your mech's Fuel Chamber is at converting the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal Ore|Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 40MJ, but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time a fuel item lasts and your recovery speed both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. As this stat only affects your mech, processing hydrogen into fuel rods for use in the [[Thermal Power Station | '''Fuel chamber gen.''' marks how efficient your mech's Fuel Chamber is at converting the fuel. This only changes how fast energy is recharged, not how much total energy is produced. Note that [[Coal Ore|Coal]] with 0% is the only fuel that matches your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. Both positive and negative percentages are relative to this. For instance, both a [[Hydrogen Fuel Rod]] and the 5 [[Hydrogen]] it requires to produce contain a total of 40MJ, but the fuel rod has a Fuel chamber gen. of +200% instead of the +100% of regular hydrogen, meaning you will use the fuel rod 50% faster (300% total charge rate compared to 200%) than the regular hydrogen and therefore recharge energy 50% faster. The time a fuel item lasts and your recovery speed both depend on your [[Energy Circuit (Upgrade)|Energy Circuit]] upgrade level. As this stat only affects your mech, processing hydrogen into fuel rods for use in the [[Thermal Power Station]] is a waste of resources. | ||
'''Burn Time''' is calculated with the following formula: | |||
<pre>(Energy * Efficiency) / Rate == burn time (in seconds)</pre> | |||
Energy is the amount of energy stored in the fuel, in Joules.<br> | |||
Efficiency is the conversion efficiency of the generator burning the fuel. For a [[Thermal Power Station]], this is 0.8 (80%).<br> | |||
Rate is the rate at which the generator is supplying power (in Watts) to the grid. | |||
Example: To calculate the burn time of 1 Energetic Graphite in 1 thermal power generator at 100% load: | |||
<pre>Energy * Efficiency / Rate == burn time (in seconds) | |||
(6.0 MJ * 0.8) / 2.16MW == 2.333 seconds | |||
</pre> | |||
The table below has been calculated at 100% load for all fuels/generators. Fuel <em>typically</em> takes longer than this to burn in practice, because it is abnormal to keep a power grid at 100% load at all times. | |||
==List of Fuels== | ==List of Fuels== |