→The late game and the very late game: Clarifying wording around "dyson shells going into history"
imported>76561198040517334 m (Some minor spelling mistakes, removed a sentence that made no discernable sense.) |
imported>76561198004194925 (→The late game and the very late game: Clarifying wording around "dyson shells going into history") |
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The Dyson Swarm becomes less useful after days of playtime, because of its limited lifespan. | The Dyson Swarm becomes less useful after days of playtime, because of its limited lifespan. | ||
The Dyson Shell | The Dyson Shell is a better long term energy source than a Dyson Swarm, as frames and sails absorbed by the sphere remain forever. | ||
But even they need a rebuild: default triangle grid gives 15% less power than the crossed triangle grid (drawing triangles on 6-tris hexagons, so each triangle is just 3 trin and not 4). | But even they need a rebuild: default triangle grid gives 15% less power than the crossed triangle grid (drawing triangles on 6-tris hexagons, so each triangle is just 3 trin and not 4). | ||
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The more of them, the better. Best seeds have 3 Blue Giants, resulting in 35TW total production. | The more of them, the better. Best seeds have 3 Blue Giants, resulting in 35TW total production. | ||
Note that while the game's optimization of Dyson Sphere elements continues to improve over time, players should expect an increase in RAM usage and a decrease in game performance (lower FPS/UPS) as the number of sails/frames/shells increases. | |||
==In the real world== | ==In the real world== |